Player Matchup

Hercules
Hercules
 
Hercules
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
STW ACE2793
Awilix
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 60L
1,358 Elo+
Party 1
Scylla
Scylla
Sellamanjaro
Scylla
Level 8
God Stats
5W - 0L
1,500 SR
Queue Stats
5W - 1L
1,283 Elo+
Party 1
Team Averages
Level 81
1,500 SR
1,380 Elo+

VS

Team Averages
Level 29
1,614 SR
1,419 Elo+
Fenrir
Fenrir
PixelXD45
Fenrir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Loki
Loki
leonlennybro
Loki
Level 17
God Stats
0W - 1L
1,737 SR
Queue Stats
61W - 46L
1,500 Elo+
Party 2
Cerberus
Cerberus
thefatman250
Cerberus
Level 64
God Stats
2W - 8L
1,605 SR
Queue Stats
267W - 383L
1,258 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
15 / 0 / 8
9,269
927
12,100
8,840
6,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Awilix
10
4 / 0 / 13
7,592
759
4,936
5,468
1,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Scylla
11
4 / 0 / 15
8,036
804
7,595
3,584
1,055
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
PixelXD45
Fenrir
8
0 / 10 / 0
5,634
563
3,001
10,918
2,983
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 5 / 0
5,560
556
1,260
6,509
1,585
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cerberus
thefatman250
Cerberus
7
0 / 8 / 0
5,628
563
4,079
14,271
4,443
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
0
23
Kills
0
0
Deaths
23
36
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
15
0
8
19
L
Fenrir
PixelXD45
Fenrir
0
10
0
0
W
Awilix
4
0
13
10.5
W
Scylla
4
0
15
11.5
L
0
5
0
0
L
Cerberus
thefatman250
Cerberus
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,631
Damage
8,340
17,892
Taken
31,698
9,031
Mitigated
9,011
5,435
Healing
4,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
12,100
4,126
0
3,618
8,840
6,221
895
1,180
7,660
0
27,371
L
Fenrir
PixelXD45
Fenrir
3,001
877
0
131
10,918
2,983
0
2,084
8,659
0
8,790
W
Awilix
4,936
1,817
0
1,150
5,468
1,755
1,019
1,478
3,990
0
20,081
W
Scylla
7,595
560
0
667
3,584
1,055
100
1,452
2,132
21,385
0
L
1,260
111
0
1,016
6,509
1,585
0
2,421
3,963
0
9,452
L
Cerberus
thefatman250
Cerberus
4,079
272
306
2,660
14,271
4,443
0
3,146
10,900
22,638
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,897
Gold Earned
16,822
95
Minions Killed
93
0
Camps Cleared
0
571,729
Distance Traveled
537,123
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,269
927
32
3
0
194,006
0
L
Fenrir
5,634
563
15
2
0
180,484
0
W
Awilix
7,592
759
27
3
0
184,675
1
W
Scylla
8,036
804
36
4
0
193,048
0
L
Loki
5,560
556
19
2
0
186,973
0
L
Cerberus
5,628
563
59
6
0
169,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role