Player Matchup

Heimdallr
Heimdallr
GDKxKraKKle
Heimdallr
Level 17
God Stats
8W - 6L
1,780 SR
Queue Stats
163W - 148L
1,656 Elo+
Solo
Guan Yu
Guan Yu
MrKinox1
Guan Yu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,751 Elo+
Solo
Ymir
Ymir
dariushvh
Ymir
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
mnkyDwef
Eset
Level 19
God Stats
6W - 7L
1,211 SR
Queue Stats
530W - 519L
1,566 Elo+
Solo
Bacchus
Bacchus
zsphic
Bacchus
Level 7
God Stats
1W - 1L
1,263 SR
Queue Stats
3W - 1L
1,471 Elo+
Solo
Team Averages
Level 13
1,451 SR
1,589 Elo+

VS

Team Averages
Level 14
1,485 SR
1,578 Elo+
Ullr
Ullr
Lyfeguardiann
Ullr
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
16W - 9L
1,633 Elo+
Party 1
Zhong Kui
Zhong Kui
McGrongo
Zhong Kui
Level 8
God Stats
3W - 3L
1,429 SR
Queue Stats
38W - 26L
1,705 Elo+
Party 1
Amaterasu
Amaterasu
TaroxBlessed
Amaterasu
Level 22
God Stats
0W - 4L
1,284 SR
Queue Stats
53W - 51L
1,165 Elo+
Solo
Olorun
Olorun
Warriors0p
Olorun
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,790 Elo+
Party 2
Thor
Thor
XXXadcnoscopeXXX
Thor
Level 7
God Stats
1W - 1L
1,713 SR
Queue Stats
8W - 3L
1,597 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
GDKxKraKKle
Heimdallr
15
3 / 3 / 3
9,229
543
8,171
10,930
3,905
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
MrKinox1
Guan Yu
16
3 / 1 / 4
9,918
583
8,667
12,471
15,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ymir
18
8 / 1 / 6
11,113
654
10,485
14,034
7,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Eset
16
6 / 3 / 5
10,442
614
9,588
8,990
3,400
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
zsphic
Bacchus
14
3 / 1 / 4
9,026
531
4,924
9,538
7,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 1
8,080
475
6,762
11,620
4,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zhong Kui
McGrongo
Zhong Kui
14
3 / 5 / 2
8,412
495
11,286
14,552
10,156
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Amaterasu
TaroxBlessed
Amaterasu
14
0 / 3 / 0
8,112
477
3,214
10,036
4,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Olorun
Warriors0p
Olorun
13
3 / 3 / 0
8,037
473
6,104
11,988
3,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
1 / 7 / 2
7,654
450
4,515
13,172
4,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
14
23
Kills
9
9
Deaths
23
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
GDKxKraKKle
Heimdallr
3
3
3
1.5
L
2
5
1
0.5
L
Zhong Kui
McGrongo
Zhong Kui
3
5
2
0.8
W
Guan Yu
MrKinox1
Guan Yu
3
1
4
5
L
Amaterasu
TaroxBlessed
Amaterasu
0
3
0
0
L
Olorun
Warriors0p
Olorun
3
3
0
1
L
1
7
2
0.29
W
Ymir
8
1
6
11
W
Eset
6
3
5
2.83
W
Bacchus
zsphic
Bacchus
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,835
Damage
31,881
55,963
Taken
61,368
37,400
Mitigated
27,711
18,783
Healing
19,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
GDKxKraKKle
Heimdallr
8,171
4,384
0
3,329
10,930
3,905
2,342
3,721
7,209
0
60,131
L
6,762
3,952
0
2,888
11,620
4,323
108
4,368
7,118
0
44,918
L
Zhong Kui
McGrongo
Zhong Kui
11,286
3,197
0
3,684
14,552
10,156
0
5,298
8,906
48,888
7,457
W
Guan Yu
MrKinox1
Guan Yu
8,667
1,255
1,478
4,385
12,471
15,160
182
2,474
9,997
0
51,919
L
Amaterasu
TaroxBlessed
Amaterasu
3,214
1,010
0
2,610
10,036
4,852
537
1,821
7,810
0
46,961
L
Olorun
Warriors0p
Olorun
6,104
3,288
582
6,547
11,988
3,589
1,054
6,880
4,671
57,460
0
L
4,515
1,639
0
3,566
13,172
4,791
443
5,462
7,361
0
42,476
W
Ymir
10,485
1,850
0
5,491
14,034
7,242
775
3,018
11,016
83,314
0
W
Eset
9,588
1,533
0
2,385
8,990
3,400
599
4,399
4,591
54,354
0
W
Bacchus
zsphic
Bacchus
4,924
1,261
0
1,715
9,538
7,693
700
3,085
6,453
21,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,728
Gold Earned
40,295
478
Minions Killed
442
0
Camps Cleared
0
1,606,037
Distance Traveled
1,570,222
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
9,229
543
111
7
0
284,872
2
L
Ullr
8,080
475
79
5
0
306,542
1
L
Zhong Kui
8,412
495
88
5
0
338,241
1
W
Guan Yu
9,918
583
79
5
0
319,676
6
L
Amaterasu
8,112
477
106
6
0
333,639
4
L
Olorun
8,037
473
92
5
0
280,437
4
L
Thor
7,654
450
77
5
0
311,363
0
W
Ymir
11,113
654
140
8
0
312,480
5
W
Eset
10,442
614
111
7
0
337,153
0
W
Bacchus
9,026
531
37
2
0
351,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role