Player Matchup

Jing Wei
Jing Wei
FrenzyYEP
Jing Wei
Level 41
God Stats
2W - 1L
1,500 SR
Queue Stats
90W - 56L
1,704 Elo+
Party 1
Khepri
Khepri
McDevilL
Khepri
Level 55
God Stats
4W - 2L
1,591 SR
Queue Stats
117W - 75L
1,680 Elo+
Party 1
Bellona
Bellona
Mrfufurax
Bellona
Level 53
God Stats
38W - 37L
1,560 SR
Queue Stats
220W - 233L
1,558 Elo+
Party 2
Discordia
Discordia
Trincavel
Discordia
Level 45
God Stats
18W - 20L
1,765 SR
Queue Stats
169W - 169L
1,520 Elo+
Party 2
Thanatos
Thanatos
taka05
Thanatos
Level 51
God Stats
15W - 13L
1,549 SR
Queue Stats
132W - 91L
1,689 Elo+
Party 1
Team Averages
Level 49
1,593 SR
1,630 Elo+

VS

Team Averages
Level 60
1,481 SR
1,536 Elo+
Mercury
Mercury
Darske77
Mercury
Level 98
God Stats
0W - 2L
1,500 SR
Queue Stats
77W - 89L
1,626 Elo+
Party 3
Vamana
Vamana
Gigatn
Vamana
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,559 Elo+
Party 3
Tyr
Tyr
Sandyr
Tyr
Level 123
God Stats
3W - 1L
1,500 SR
Queue Stats
57W - 62L
1,387 Elo+
Solo
Artemis
Artemis
Starkillertnt
Artemis
Level 35
God Stats
7W - 11L
1,481 SR
Queue Stats
25W - 44L
1,507 Elo+
Party 3
Agni
Agni
TanGame22
Agni
Level 17
God Stats
5W - 5L
1,422 SR
Queue Stats
33W - 50L
1,603 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
FrenzyYEP
Jing Wei
19
12 / 4 / 18
15,159
583
26,394
24,545
12,027
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Khepri
McDevilL
Khepri
18
3 / 1 / 28
13,831
532
9,214
14,382
16,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
Mrfufurax
Bellona
20
5 / 2 / 13
15,550
598
12,535
25,241
25,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Discordia
Trincavel
Discordia
20
13 / 1 / 18
14,899
573
34,576
13,020
7,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Thanatos
taka05
Thanatos
20
18 / 7 / 16
15,090
580
23,225
27,511
13,784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Darske77
Mercury
18
1 / 12 / 8
11,417
439
9,040
26,450
8,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vamana
Gigatn
Vamana
16
4 / 16 / 5
10,858
418
17,214
31,133
15,870
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tyr
Sandyr
Tyr
18
1 / 4 / 5
11,920
458
6,786
23,738
19,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
19
7 / 7 / 6
13,152
506
17,224
21,479
6,956
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
16
2 / 12 / 7
10,846
417
10,003
22,445
6,092
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
46
51
Kills
15
15
Deaths
51
93
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Mercury
Darske77
Mercury
1
12
8
0.42
W
Jing Wei
FrenzyYEP
Jing Wei
12
4
18
5.25
L
Vamana
Gigatn
Vamana
4
16
5
0.41
W
Khepri
McDevilL
Khepri
3
1
28
17
W
Bellona
Mrfufurax
Bellona
5
2
13
5.75
L
Tyr
Sandyr
Tyr
1
4
5
0.88
L
Artemis
7
7
6
1.43
L
Agni
2
12
7
0.46
W
Discordia
Trincavel
Discordia
13
1
18
22
W
Thanatos
taka05
Thanatos
18
7
16
3.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,944
Damage
60,267
104,699
Taken
125,245
75,884
Mitigated
57,514
47,634
Healing
23,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Darske77
Mercury
9,040
3,680
0
4,119
26,450
8,938
0
9,041
17,409
0
75,220
W
Jing Wei
FrenzyYEP
Jing Wei
26,394
22,805
0
11,021
24,545
12,027
7,930
1,752
22,702
0
118,548
L
Vamana
Gigatn
Vamana
17,214
6,856
0
4,360
31,133
15,870
0
11,260
19,873
0
46,306
W
Khepri
McDevilL
Khepri
9,214
462
0
1,747
14,382
16,668
355
382
13,947
38,597
0
W
Bellona
Mrfufurax
Bellona
12,535
3,024
0
11,155
25,241
25,780
6,579
2,711
22,355
0
98,651
L
Tyr
Sandyr
Tyr
6,786
395
0
7,641
23,738
19,658
0
5,434
18,304
0
69,354
L
Artemis
17,224
7,381
0
4,913
21,479
6,956
0
7,147
14,332
0
49,762
L
Agni
10,003
339
0
2,813
22,445
6,092
0
10,908
11,537
41,139
0
W
Discordia
Trincavel
Discordia
34,576
1,564
0
5,001
13,020
7,625
1,384
1,663
11,282
108,303
0
W
Thanatos
taka05
Thanatos
23,225
5,208
0
18,710
27,511
13,784
1,322
3,495
23,816
0
84,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,529
Gold Earned
58,193
617
Minions Killed
417
0
Camps Cleared
0
2,438,531
Distance Traveled
2,333,098
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
11,417
439
115
4
0
497,654
2
W
Jing Wei
15,159
583
134
5
0
412,045
1
L
Vamana
10,858
418
49
2
0
422,088
4
W
Khepri
13,831
532
42
2
0
522,502
11
W
Bellona
15,550
598
194
7
0
463,402
0
L
Tyr
11,920
458
108
4
0
530,548
1
L
Artemis
13,152
506
83
3
0
437,866
2
L
Agni
10,846
417
62
2
0
444,942
4
W
Discordia
14,899
573
142
5
0
528,380
6
W
Thanatos
15,090
580
105
4
0
512,202
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role