Player Matchup

Medusa
Medusa
AnimeTiddyClaps
Medusa
Level 92
God Stats
11W - 10L
1,622 SR
Queue Stats
612W - 572L
1,617 Elo+
Party 1
Tsukuyomi
Tsukuyomi
CraftyBlaze
Tsukuyomi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Merlin
Merlin
DJTotodile
Merlin
Level 28
God Stats
34W - 39L
1,824 SR
Queue Stats
426W - 425L
1,586 Elo+
Party 1
Team Averages
Level 42
1,649 SR
1,568 Elo+

VS

Team Averages
Level 60
1,641 SR
1,532 Elo+
Danzaburou
Danzaburou
GiveMeTheSuccs
Danzaburou
Level 65
God Stats
11W - 10L
1,377 SR
Queue Stats
67W - 72L
1,596 Elo+
Party 2
Chang'e
Chang'e
Lurking Krypton
Chang'e
Level 86
God Stats
6W - 1L
1,985 SR
Queue Stats
72W - 76L
1,596 Elo+
Party 2
Chaac
Chaac
rip2021
Chaac
Level 29
God Stats
58W - 65L
1,562 SR
Queue Stats
3,150W - 3,662L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 1
10,954
609
13,026
16,913
6,272
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tsukuyomi
CraftyBlaze
Tsukuyomi
14
1 / 6 / 1
10,204
567
7,363
11,473
4,584
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
DJTotodile
Merlin
12
0 / 6 / 0
10,361
576
5,796
11,286
4,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GiveMeTheSuccs
Danzaburou
18
11 / 0 / 5
13,794
766
9,961
10,727
4,471
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
4 / 0 / 12
12,291
683
14,435
10,276
5,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chaac
rip2021
Chaac
14
1 / 2 / 7
10,731
596
9,906
18,479
15,446
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
40
2
Kills
16
16
Deaths
2
2
Assists
24
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
L
Tsukuyomi
CraftyBlaze
Tsukuyomi
1
6
1
0.25
L
Merlin
DJTotodile
Merlin
0
6
0
0
W
Danzaburou
GiveMeTheSuccs
Danzaburou
11
0
5
13.5
W
4
0
12
10
W
Chaac
rip2021
Chaac
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,185
Damage
34,302
39,672
Taken
39,482
15,277
Mitigated
25,428
8,184
Healing
17,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,026
6,857
0
4,977
16,913
6,272
0
6,703
9,778
0
74,322
L
Tsukuyomi
CraftyBlaze
Tsukuyomi
7,363
1,879
0
1,857
11,473
4,584
0
3,347
7,956
0
29,972
L
Merlin
DJTotodile
Merlin
5,796
82
0
1,350
11,286
4,421
0
3,599
7,439
25,630
0
W
Danzaburou
GiveMeTheSuccs
Danzaburou
9,961
4,672
0
2,345
10,727
4,471
2,720
3,341
7,386
0
69,011
W
14,435
422
2,573
6,813
10,276
5,511
953
2,179
8,097
60,382
0
W
Chaac
rip2021
Chaac
9,906
682
538
4,924
18,479
15,446
0
1,227
17,252
0
38,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,519
Gold Earned
36,816
200
Minions Killed
228
0
Camps Cleared
0
934,571
Distance Traveled
1,024,446
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,954
609
126
7
0
327,904
7
L
Tsukuyomi
10,204
567
42
2
0
321,156
0
L
Merlin
10,361
576
32
2
0
285,511
0
W
Danzaburou
13,794
766
97
5
0
360,503
3
W
Chang'e
12,291
683
99
6
0
353,618
1
W
Chaac
10,731
596
32
2
0
310,325
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role