Player Matchup

Merlin
Merlin
Datne
Merlin
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
71W - 78L
1,318 Elo+
Solo
Nemesis
Nemesis
Jade234
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Rare Zoam
Tsukuyomi
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,172 Elo+
Solo
Skadi
Skadi
Y Killua Y3563
Skadi
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,159 Elo+
Solo
Jormungandr
Jormungandr
Youtube_troopize
Jormungandr
Level 21
God Stats
15W - 4L
1,500 SR
Queue Stats
44W - 29L
1,500 Elo+
Solo
Team Averages
Level 18
1,500 SR
1,330 Elo+

VS

Team Averages
Level 18
1,421 SR
1,324 Elo+
Izanami
Izanami
AshenMercury
Izanami
Level 18
God Stats
2W - 2L
1,340 SR
Queue Stats
9W - 9L
1,380 Elo+
Solo
Skadi
Skadi
EoftheT
Skadi
Level 25
God Stats
2W - 0L
1,638 SR
Queue Stats
7W - 8L
1,429 Elo+
Solo
Yemoja
Yemoja
MRCALAWAY42
Yemoja
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 20L
1,212 Elo+
Solo
Loki
Loki
Ra-SunDisk
Loki
Level 13
God Stats
2W - 3L
1,125 SR
Queue Stats
2W - 8L
1,109 Elo+
Solo
Danzaburou
Danzaburou
TTV-HOGIEBEAR-
Danzaburou
Level 17
God Stats
13W - 6L
1,500 SR
Queue Stats
24W - 14L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Datne
Merlin
17
2 / 7 / 3
11,240
937
8,804
16,452
11,982
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Jade234
Nemesis
16
1 / 9 / 4
10,428
869
6,770
19,619
7,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tsukuyomi
Rare Zoam
Tsukuyomi
17
6 / 4 / 3
11,957
996
16,249
19,163
8,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
0 / 12 / 6
11,129
927
15,951
21,990
9,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jormungandr
Youtube_troopize
Jormungandr
17
2 / 4 / 6
11,489
957
11,655
17,021
16,026
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

73

VS

Team 2 Tickets

190

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AshenMercury
Izanami
20
15 / 2 / 16
13,993
1,166
32,649
20,592
9,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Skadi
EoftheT
Skadi
20
14 / 4 / 12
13,675
1,140
26,485
17,084
7,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
19
2 / 1 / 23
13,026
1,086
7,167
13,348
17,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

16
2 / 4 / 10
10,529
877
5,284
8,143
3,164
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
TTV-HOGIEBEAR-
Danzaburou
17
3 / 0 / 12
11,795
983
12,356
8,003
4,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
109
11
Kills
36
36
Deaths
11
22
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Izanami
AshenMercury
Izanami
15
2
16
11.5
L
Merlin
Datne
Merlin
2
7
3
0.5
W
Skadi
EoftheT
Skadi
14
4
12
5
L
Nemesis
Jade234
Nemesis
1
9
4
0.33
W
Yemoja
2
1
23
13.5
W
2
4
10
1.75
L
Tsukuyomi
Rare Zoam
Tsukuyomi
6
4
3
1.88
W
Danzaburou
TTV-HOGIEBEAR-
Danzaburou
3
0
12
9
L
0
12
6
0.25
L
Jormungandr
Youtube_troopize
Jormungandr
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,429
Damage
83,941
94,245
Taken
67,170
53,189
Mitigated
42,048
10,410
Healing
14,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AshenMercury
Izanami
32,649
23,502
0
3,271
20,592
9,044
0
7,418
12,899
0
55,326
L
Merlin
Datne
Merlin
8,804
1,602
0
764
16,452
11,982
0
1,083
15,369
30,121
0
W
Skadi
EoftheT
Skadi
26,485
15,240
0
4,145
17,084
7,107
0
3,144
13,890
0
53,024
L
Nemesis
Jade234
Nemesis
6,770
1,210
510
2,529
19,619
7,380
0
1,033
18,586
0
16,055
W
Yemoja
7,167
1,090
3,907
2,108
13,348
17,736
0
4,688
8,460
19,196
0
W
5,284
1,214
0
0
8,143
3,164
0
2,157
5,890
0
10,359
L
Tsukuyomi
Rare Zoam
Tsukuyomi
16,249
5,318
0
3,154
19,163
8,280
0
1,460
17,703
0
31,007
W
Danzaburou
TTV-HOGIEBEAR-
Danzaburou
12,356
8,590
0
997
8,003
4,997
0
2,381
5,572
0
21,529
L
15,951
7,566
0
2,937
21,990
9,521
0
1,326
20,664
0
31,304
L
Jormungandr
Youtube_troopize
Jormungandr
11,655
3,275
0
516
17,021
16,026
0
2,265
14,756
43,809
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,243
Gold Earned
63,018
190
Minions Killed
173
5
Camps Cleared
4
988,690
Distance Traveled
952,858
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,993
1,166
54
5
3
223,304
0
L
Merlin
11,240
937
52
4
1
179,027
3
W
Skadi
13,675
1,140
57
5
0
198,653
1
L
Nemesis
10,428
869
19
2
0
200,340
3
W
Yemoja
13,026
1,086
29
2
0
178,976
0
W
Loki
10,529
877
12
1
1
147,317
1
L
Tsukuyomi
11,957
996
25
2
1
238,033
0
W
Danzaburou
11,795
983
21
2
0
204,608
0
L
Skadi
11,129
927
19
2
2
154,695
0
L
Jormungandr
11,489
957
75
6
1
216,595
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role