Player Matchup

Tsukuyomi
Tsukuyomi
Gold II
Ananimity_
Tsukuyomi
Gold II
Level 134
God Stats
6W - 7L
1,619 SR
Queue Stats
510W - 503L
1,566 MMR
Party 1
Fafnir
Fafnir
Bronze III
BrixCWB
Fafnir
Bronze III
Level 126
God Stats
2W - 3L
1,607 SR
Queue Stats
10W - 11L
1,500 MMR
Party 2
Scylla
Scylla
Gold IV
FiveStardGeneral
Scylla
Gold IV
Level 129
God Stats
4W - 7L
1,715 SR
Queue Stats
304W - 305L
1,463 MMR
Party 1
Chaac
Chaac
Gold IV
PL MxJapones
Chaac
Gold IV
Level 65
God Stats
1W - 1L
1,717 SR
Queue Stats
30W - 37L
1,537 MMR
Solo
Izanami
Izanami
Gold IV
vKiiyu
Izanami
Gold IV
Level 69
God Stats
26W - 32L
1,474 SR
Queue Stats
253W - 255L
1,536 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 105
1,627 SR
1,520 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 118
1,550 SR
1,525 MMR
Achilles
Achilles
Bronze III
Larkz__M
Achilles
Bronze III
Level 89
God Stats
4W - 7L
1,518 SR
Queue Stats
59W - 82L
1,534 MMR
Solo
Nox
Nox
Bronze III
NoSmokeBot
Nox
Bronze III
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
213W - 228L
1,516 MMR
Party 3
Set
Set
Bronze III
Thaill01
Set
Bronze III
Level 142
God Stats
3W - 1L
1,732 SR
Queue Stats
25W - 25L
1,512 MMR
Party 3
Sobek
Sobek
Gold V
pipeno-alv
Sobek
Gold V
Level 106
God Stats
11W - 2L
1,500 SR
Queue Stats
237W - 233L
1,533 MMR
Solo
Jing Wei
Jing Wei
Bronze III
zz Closure
Jing Wei
Bronze III
Level 149
God Stats
3W - 0L
1,500 SR
Queue Stats
38W - 37L
1,530 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Ananimity_
Tsukuyomi
5
1 / 1 / 1
3,339
668
2,495
2,798
626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fafnir
BrixCWB
Fafnir
5
0 / 0 / 1
3,131
626
800
2,389
1,093
Shoes

Shoes

+6%
Movement Speed

6
0 / 0 / 0
3,360
672
125
1,215
231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

2
0 / 0 / 0
2,576
515
0
117
40
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Izanami
vKiiyu
Izanami
5
1 / 0 / 0
3,508
702
2,079
1,769
334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bans
PersephoneAphroditeDanzaburouBellonaCthulhu

VS

Bans
YmirZeusJanusHadesHel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Larkz__M
Achilles
4
0 / 1 / 1
3,115
623
266
1,227
565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

6
0 / 0 / 0
3,602
720
136
1,629
386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
1 / 0 / 0
3,635
727
501
3,321
899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
4
0 / 0 / 0
3,090
618
1,079
3,812
1,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jing Wei
zz Closure
Jing Wei
5
0 / 1 / 0
3,240
648
1,236
2,580
419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
2
2
Kills
1
1
Deaths
2
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Ananimity_
Tsukuyomi
1
1
1
1.5
L
Fafnir
BrixCWB
Fafnir
0
0
1
0.5
L
0
0
0
0
W
Achilles
Larkz__M
Achilles
0
1
1
0.5
W
0
0
0
0
L
0
0
0
0
W
1
0
0
1
W
Sobek
0
0
0
0
L
Izanami
vKiiyu
Izanami
1
0
0
1
W
Jing Wei
zz Closure
Jing Wei
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,499
Damage
3,218
8,288
Taken
12,569
2,324
Mitigated
3,582
3,849
Healing
6,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Ananimity_
Tsukuyomi
2,495
1,026
0
795
2,798
626
0
130
2,618
0
10,450
L
Fafnir
BrixCWB
Fafnir
800
385
180
1,391
2,389
1,093
0
537
1,852
3,894
0
L
125
0
0
250
1,215
231
0
136
1,079
14,042
0
W
Achilles
Larkz__M
Achilles
266
136
0
244
1,227
565
48
0
1,227
0
5,340
W
136
0
99
892
1,629
386
0
125
1,504
14,901
0
L
0
0
0
0
117
40
0
0
117
0
1,157
W
501
199
0
1,886
3,321
899
0
0
3,321
0
14,498
W
Sobek
1,079
182
0
1,572
3,812
1,313
0
256
3,556
4,877
0
L
Izanami
vKiiyu
Izanami
2,079
1,820
0
1,233
1,769
334
0
412
1,357
0
17,519
W
Jing Wei
zz Closure
Jing Wei
1,236
1,037
0
1,545
2,580
419
0
544
2,036
0
12,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,914
Gold Earned
16,682
101
Minions Killed
130
0
Camps Cleared
0
371,874
Distance Traveled
451,062
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
3,339
668
27
5
0
96,454
2
L
Fafnir
3,131
626
4
1
0
96,502
2
L
Scylla
3,360
672
30
6
0
78,312
2
W
Achilles
3,115
623
11
2
0
69,966
2
W
Nox
3,602
720
35
7
0
87,207
2
L
Chaac
2,576
515
5
1
0
15,656
0
W
Set
3,635
727
49
10
0
105,253
2
W
Sobek
3,090
618
4
1
0
106,774
4
L
Izanami
3,508
702
35
7
0
84,950
0
W
Jing Wei
3,240
648
31
6
0
81,862
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role