Player Matchup

Susano
Susano
GurlGamerHenke
Susano
Level 8
God Stats
0W - 2L
1,343 SR
Queue Stats
3W - 3L
1,590 Elo+
Solo
Zhong Kui
Zhong Kui
LandCow
Zhong Kui
Level 8
God Stats
1W - 3L
1,561 SR
Queue Stats
11W - 8L
1,650 Elo+
Party 1
Discordia
Discordia
Zepherys0
Discordia
Level 27
God Stats
12W - 6L
1,500 SR
Queue Stats
55W - 46L
1,516 Elo+
Solo
Khepri
Khepri
imposteroakk
Khepri
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 11L
1,678 Elo+
Party 1
Hachiman
Hachiman
mrthesul
Hachiman
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 15L
1,654 Elo+
Party 1
Team Averages
Level 20
1,481 SR
1,618 Elo+

VS

Team Averages
Level 35
1,665 SR
1,611 Elo+
Hun Batz
Hun Batz
BigObamaJuice
Hun Batz
Level 17
God Stats
16W - 5L
1,998 SR
Queue Stats
102W - 87L
1,647 Elo+
Party 2
Hou Yi
Hou Yi
Cuti3Baby
Hou Yi
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
49W - 46L
1,462 Elo+
Solo
Kukulkan
Kukulkan
Erkschnitt
Kukulkan
Level 100
God Stats
6W - 0L
1,731 SR
Queue Stats
61W - 44L
1,594 Elo+
Party 2
Yemoja
Yemoja
Nyanpip
Yemoja
Level 18
God Stats
13W - 16L
1,671 SR
Queue Stats
90W - 84L
1,677 Elo+
Solo
Achilles
Achilles
ÎtalianTrooper
Achilles
Level 22
God Stats
2W - 2L
1,426 SR
Queue Stats
35W - 23L
1,676 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 4 / 1
9,204
511
9,478
14,125
5,145
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
LandCow
Zhong Kui
13
2 / 8 / 0
8,231
457
9,335
16,345
10,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Discordia
Zepherys0
Discordia
14
1 / 7 / 2
8,661
481
5,550
8,731
3,030
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Khepri
12
0 / 6 / 2
7,667
426
3,116
12,669
8,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hachiman
mrthesul
Hachiman
12
1 / 7 / 1
7,640
424
3,521
14,395
4,712
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BigObamaJuice
Hun Batz
16
5 / 5 / 5
10,226
568
6,143
12,732
4,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hou Yi
Cuti3Baby
Hou Yi
17
6 / 1 / 6
10,739
597
9,657
10,327
3,760
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
Erkschnitt
Kukulkan
18
6 / 2 / 6
11,423
635
10,918
8,435
3,321
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
Nyanpip
Yemoja
16
8 / 1 / 12
11,209
623
12,374
11,782
12,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Achilles
16
7 / 2 / 3
10,432
580
11,884
14,483
12,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
64
10
Kills
32
32
Deaths
11
6
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
BigObamaJuice
Hun Batz
5
5
5
1.5
W
Hou Yi
Cuti3Baby
Hou Yi
6
1
6
9
W
Kukulkan
Erkschnitt
Kukulkan
6
2
6
4.5
L
6
4
1
1.63
L
Zhong Kui
LandCow
Zhong Kui
2
8
0
0.25
W
Yemoja
Nyanpip
Yemoja
8
1
12
14
L
Discordia
Zepherys0
Discordia
1
7
2
0.29
L
Khepri
0
6
2
0.17
L
Hachiman
mrthesul
Hachiman
1
7
1
0.21
W
Achilles
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,000
Damage
50,976
66,265
Taken
57,759
32,506
Mitigated
36,275
15,399
Healing
17,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
BigObamaJuice
Hun Batz
6,143
2,395
0
4,184
12,732
4,706
260
2,277
10,367
0
54,448
W
Hou Yi
Cuti3Baby
Hou Yi
9,657
4,642
0
3,310
10,327
3,760
4,311
1,670
8,416
0
72,078
W
Kukulkan
Erkschnitt
Kukulkan
10,918
1,547
0
1,225
8,435
3,321
2,816
3,035
4,886
83,094
0
L
9,478
2,884
0
3,942
14,125
5,145
0
5,562
8,513
0
56,895
L
Zhong Kui
LandCow
Zhong Kui
9,335
2,199
175
3,925
16,345
10,890
85
1,183
14,712
42,926
0
W
Yemoja
Nyanpip
Yemoja
12,374
2,026
2,656
2,261
11,782
12,204
1,339
2,384
9,198
38,985
0
L
Discordia
Zepherys0
Discordia
5,550
73
0
390
8,731
3,030
0
5,063
3,668
45,829
0
L
Khepri
3,116
397
0
2,341
12,669
8,729
0
7,197
5,472
21,385
0
L
Hachiman
mrthesul
Hachiman
3,521
1,638
0
4,626
14,395
4,712
0
4,551
9,819
0
47,518
W
Achilles
11,884
3,321
0
3,698
14,483
12,284
294
7,114
6,891
340
51,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,403
Gold Earned
54,029
426
Minions Killed
511
0
Camps Cleared
0
1,520,912
Distance Traveled
1,686,500
1
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
10,226
568
91
5
0
299,389
0
W
Hou Yi
10,739
597
123
7
0
325,387
7
W
Kukulkan
11,423
635
149
8
0
348,197
3
L
Susano
9,204
511
107
6
0
337,579
0
L
Zhong Kui
8,231
457
78
4
0
263,920
0
W
Yemoja
11,209
623
47
3
0
337,829
7
L
Discordia
8,661
481
112
6
0
295,114
0
L
Khepri
7,667
426
37
2
0
335,193
1
L
Hachiman
7,640
424
92
5
0
289,106
0
W
Achilles
10,432
580
101
6
0
375,698
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role