Player Matchup

Chang'e
Chang'e
Diomedes691
Chang'e
Level 26
God Stats
2W - 2L
1,710 SR
Queue Stats
131W - 141L
1,461 Elo+
Solo
Sun Wukong
Sun Wukong
JuicedLB7
Sun Wukong
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,338 Elo+
Solo
Aphrodite
Aphrodite
KrispiKareem
Aphrodite
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 24L
1,566 Elo+
Solo
Sol
Sol
NRG T Bagger
Sol
Level 4
God Stats
3W - 2L
1,546 SR
Queue Stats
9W - 6L
1,649 Elo+
Solo
Khepri
Khepri
skayerd
Khepri
Level 8
God Stats
1W - 1L
1,889 SR
Queue Stats
1W - 3L
1,677 Elo+
Solo
Team Averages
Level 11
1,629 SR
1,538 Elo+

VS

Team Averages
Level 23
1,652 SR
1,539 Elo+
Erlang Shen
Erlang Shen
CheddarBobGHS
Erlang Shen
Level 28
God Stats
8W - 2L
1,841 SR
Queue Stats
43W - 32L
1,647 Elo+
Solo
Athena
Athena
CuddleButts
Athena
Level 21
God Stats
4W - 4L
1,864 SR
Queue Stats
26W - 24L
1,695 Elo+
Solo
Thoth
Thoth
GambitXF
Thoth
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 35L
1,644 Elo+
Solo
Rama
Rama
TheCloaklessGrim
Rama
Level 28
God Stats
14W - 11L
1,555 SR
Queue Stats
39W - 50L
1,558 Elo+
Solo
Thor
Thor
golden_arches03
Thor
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 13L
1,152 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Diomedes691
Chang'e
16
3 / 8 / 2
10,612
505
13,378
17,717
12,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sun Wukong
JuicedLB7
Sun Wukong
12
1 / 14 / 4
8,740
416
6,488
18,101
8,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
KrispiKareem
Aphrodite
14
1 / 5 / 3
9,282
442
5,174
14,793
7,405
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
3 / 4 / 1
11,192
533
13,180
14,248
4,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Khepri
skayerd
Khepri
2
0 / 0 / 0
4,392
209
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
CheddarBobGHS
Erlang Shen
20
12 / 3 / 4
13,558
646
20,433
24,516
23,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Athena
15
1 / 1 / 12
10,922
520
3,565
13,419
12,049
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thoth
GambitXF
Thoth
18
9 / 3 / 5
11,611
553
15,132
13,697
7,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
6 / 2 / 5
10,388
495
8,647
12,755
4,747
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

14
1 / 2 / 7
9,354
445
3,254
12,218
4,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
62
8
Kills
29
31
Deaths
11
10
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
CheddarBobGHS
Erlang Shen
12
3
4
4.67
W
Athena
1
1
12
7
L
Chang'e
Diomedes691
Chang'e
3
8
2
0.5
W
Thoth
GambitXF
Thoth
9
3
5
3.83
L
Sun Wukong
JuicedLB7
Sun Wukong
1
14
4
0.21
L
Aphrodite
KrispiKareem
Aphrodite
1
5
3
0.5
L
3
4
1
0.88
W
6
2
5
4.25
W
1
2
7
2.25
L
Khepri
skayerd
Khepri
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,220
Damage
51,031
64,859
Taken
76,605
32,507
Mitigated
51,391
19,475
Healing
23,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
CheddarBobGHS
Erlang Shen
20,433
13,441
0
12,736
24,516
23,350
1,290
10,847
13,022
0
111,107
W
Athena
3,565
647
0
750
13,419
12,049
737
8,595
4,692
29,027
0
L
Chang'e
Diomedes691
Chang'e
13,378
1,136
1,627
4,922
17,717
12,559
456
2,463
15,254
57,542
0
W
Thoth
GambitXF
Thoth
15,132
1,853
279
4,729
13,697
7,067
2,808
6,624
7,035
83,299
0
L
Sun Wukong
JuicedLB7
Sun Wukong
6,488
3,428
0
1,206
18,101
8,275
94
6,847
11,254
0
20,753
L
Aphrodite
KrispiKareem
Aphrodite
5,174
981
680
5,001
14,793
7,405
583
4,469
10,324
32,087
0
L
13,180
1,952
0
6,039
14,248
4,268
586
4,918
9,236
70,772
0
W
8,647
8,108
0
1,135
12,755
4,747
1,497
5,122
7,633
0
77,344
W
3,254
702
0
3,982
12,218
4,178
0
2,613
9,573
0
44,387
L
Khepri
skayerd
Khepri
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,218
Gold Earned
55,833
333
Minions Killed
517
0
Camps Cleared
0
1,336,300
Distance Traveled
1,919,494
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
13,558
646
170
8
0
411,318
0
W
Athena
10,922
520
62
3
0
409,999
1
L
Chang'e
10,612
505
125
6
0
281,344
3
W
Thoth
11,611
553
133
6
0
346,692
3
L
Sun Wukong
8,740
416
19
1
0
374,246
0
L
Aphrodite
9,282
442
58
3
0
324,931
6
L
Sol
11,192
533
131
6
0
355,779
1
W
Rama
10,388
495
88
4
0
385,351
1
W
Thor
9,354
445
64
3
0
366,134
2
L
Khepri
4,392
209
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role