Player Matchup

Agni
Agni
 
Agni
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
BladerX420
Bacchus
Level 42
God Stats
3W - 0L
1,827 SR
Queue Stats
14W - 12L
1,550 Elo+
Party 1
Bakasura
Bakasura
CoCo X Saviour
Bakasura
Level 18
God Stats
2W - 0L
1,779 SR
Queue Stats
6W - 2L
1,796 Elo+
Party 1
Ao Kuang
Ao Kuang
RockPopping
Ao Kuang
Level 21
God Stats
11W - 5L
1,731 SR
Queue Stats
86W - 60L
1,710 Elo+
Solo
Neith
Neith
U1318878282
Neith
Level 28
God Stats
2W - 2L
1,633 SR
Queue Stats
13W - 8L
1,564 Elo+
Party 1
Team Averages
Level 28
1,694 SR
1,624 Elo+

VS

Team Averages
Level 21
1,458 SR
1,512 Elo+
Cthulhu
Cthulhu
Andyman954
Cthulhu
Level 18
God Stats
17W - 25L
1,138 SR
Queue Stats
33W - 68L
1,104 Elo+
Solo
Zhong Kui
Zhong Kui
D1srupT1502
Zhong Kui
Level 4
God Stats
1W - 3L
1,504 SR
Queue Stats
9W - 8L
1,612 Elo+
Solo
Cernunnos
Cernunnos
MasterShush
Cernunnos
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
180W - 207L
1,602 Elo+
Solo
Ratatoskr
Ratatoskr
NateBot9000
Ratatoskr
Level 26
God Stats
1W - 2L
1,545 SR
Queue Stats
41W - 26L
1,600 Elo+
Solo
Vamana
Vamana
SoapStone101
Vamana
Level 28
God Stats
16W - 12L
1,603 SR
Queue Stats
113W - 106L
1,644 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
17
0 / 1 / 3
10,167
535
5,369
9,773
4,069
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
BladerX420
Bacchus
14
1 / 5 / 4
8,842
465
6,045
13,293
9,205
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bakasura
15
3 / 2 / 2
9,357
492
4,646
11,857
4,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
RockPopping
Ao Kuang
19
9 / 1 / 0
11,770
619
14,924
15,895
6,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
4 / 3 / 1
9,536
502
14,816
11,814
3,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Andyman954
Cthulhu
13
3 / 3 / 5
9,005
474
7,080
16,735
11,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Breastplate

Breastplate

+20
Physical Protection

Zhong Kui
D1srupT1502
Zhong Kui
13
0 / 3 / 2
7,818
411
9,571
14,407
10,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
MasterShush
Cernunnos
15
5 / 5 / 4
9,436
497
10,551
13,183
6,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ratatoskr
NateBot9000
Ratatoskr
16
3 / 3 / 1
9,179
483
5,663
10,420
5,569
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
17
1 / 3 / 0
10,085
531
7,676
12,094
7,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
24
17
Kills
12
12
Deaths
17
10
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
0
1
3
1.5
L
Cthulhu
Andyman954
Cthulhu
3
3
5
1.83
W
Bacchus
BladerX420
Bacchus
1
5
4
0.6
W
Bakasura
3
2
2
2
L
Zhong Kui
D1srupT1502
Zhong Kui
0
3
2
0.33
L
Cernunnos
MasterShush
Cernunnos
5
5
4
1.4
L
Ratatoskr
NateBot9000
Ratatoskr
3
3
1
1.17
W
Ao Kuang
RockPopping
Ao Kuang
9
1
0
9
L
Vamana
1
3
0
0.33
W
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,800
Damage
40,541
62,632
Taken
66,839
27,777
Mitigated
41,636
29,224
Healing
20,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
5,369
174
0
5,942
9,773
4,069
0
2,537
6,961
71,543
0
L
Cthulhu
Andyman954
Cthulhu
7,080
601
457
4,610
16,735
11,051
0
3,699
12,793
36,874
0
W
Bacchus
BladerX420
Bacchus
6,045
1,099
0
1,269
13,293
9,205
0
6,536
6,641
18,138
0
W
Bakasura
4,646
3,237
0
6,898
11,857
4,151
0
1,473
10,309
0
49,275
L
Zhong Kui
D1srupT1502
Zhong Kui
9,571
672
0
7,219
14,407
10,793
0
5,752
8,581
45,010
0
L
Cernunnos
MasterShush
Cernunnos
10,551
4,519
0
3,826
13,183
6,468
1,669
4,367
8,510
0
66,674
L
Ratatoskr
NateBot9000
Ratatoskr
5,663
1,279
0
318
10,420
5,569
0
3,695
6,495
0
68,099
W
Ao Kuang
RockPopping
Ao Kuang
14,924
1,981
0
9,781
15,895
6,678
734
897
14,473
77,478
0
L
Vamana
7,676
2,133
0
3,821
12,094
7,755
0
7,978
3,406
0
68,473
W
14,816
7,449
0
5,334
11,814
3,674
2,730
4,592
7,072
0
71,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,672
Gold Earned
45,523
535
Minions Killed
511
0
Camps Cleared
0
1,831,298
Distance Traveled
1,730,147
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,167
535
142
7
0
361,148
2
L
Cthulhu
9,005
474
52
3
0
356,482
0
W
Bacchus
8,842
465
22
1
0
372,248
2
W
Bakasura
9,357
492
107
6
0
413,557
3
L
Zhong Kui
7,818
411
82
4
0
312,630
1
L
Cernunnos
9,436
497
102
5
0
318,472
0
L
Ratatoskr
9,179
483
120
6
0
408,071
7
W
Ao Kuang
11,770
619
139
7
0
338,271
4
L
Vamana
10,085
531
155
8
0
334,492
3
W
Neith
9,536
502
125
7
0
346,074
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role