Player Matchup

Thor
Thor
RoboticSoy335
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 3
Fenrir
Fenrir
SayNuTV
Fenrir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 26L
1,068 Elo+
Party 2
Chaac
Chaac
SoccerKicks22
Chaac
Level 7
God Stats
0W - 1L
1,350 SR
Queue Stats
12W - 22L
1,405 Elo+
Party 3
Zeus
Zeus
juicewrld67
Zeus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,311 Elo+
Party 2
Hel
Hel
lendas45
Hel
Level 26
God Stats
29W - 23L
1,444 SR
Queue Stats
55W - 55L
1,410 Elo+
Solo
Team Averages
Level 9
1,459 SR
1,339 Elo+

VS

Team Averages
Level 26
1,534 SR
1,438 Elo+
Vulcan
Vulcan
 
Vulcan
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Blood Trail 747
Danzaburou
Level 29
God Stats
20W - 20L
1,587 SR
Queue Stats
58W - 85L
1,432 Elo+
Solo
Cthulhu
Cthulhu
Cobalt S0ul
Cthulhu
Level 23
God Stats
202W - 146L
1,612 SR
Queue Stats
407W - 380L
1,467 Elo+
Solo
Erlang Shen
Erlang Shen
Gods Suprise
Erlang Shen
Level 25
God Stats
8W - 15L
1,382 SR
Queue Stats
138W - 120L
1,349 Elo+
Party 1
Anhur
Anhur
SUPERSWINDLES
Anhur
Level 26
God Stats
55W - 44L
1,588 SR
Queue Stats
363W - 363L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 16 / 3
8,399
933
6,375
21,741
8,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
SayNuTV
Fenrir
13
2 / 11 / 2
8,646
961
7,137
17,114
6,939
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 8 / 1
7,873
875
4,678
15,688
7,795
Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

13
0 / 8 / 1
7,736
860
2,844
9,818
3,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 3 / 2
9,184
1,020
10,341
13,855
5,409
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

383

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
17
9 / 0 / 15
10,654
1,184
16,235
6,162
2,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Blood Trail 747
Danzaburou
17
7 / 0 / 26
11,555
1,284
18,306
6,743
3,529
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cthulhu
Cobalt S0ul
Cthulhu
18
10 / 0 / 16
11,691
1,299
12,239
5,849
7,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Erlang Shen
Gods Suprise
Erlang Shen
17
15 / 3 / 12
10,751
1,195
18,333
10,292
4,690
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
5 / 2 / 13
9,653
1,073
7,860
7,307
2,757
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
128
5
Kills
46
46
Deaths
5
9
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
9
0
15
16.5
W
Danzaburou
Blood Trail 747
Danzaburou
7
0
26
20
W
Cthulhu
Cobalt S0ul
Cthulhu
10
0
16
18
W
Erlang Shen
Gods Suprise
Erlang Shen
15
3
12
7
L
1
16
3
0.16
W
5
2
13
5.75
L
Fenrir
SayNuTV
Fenrir
2
11
2
0.27
L
0
8
1
0.06
L
0
8
1
0.06
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,375
Damage
72,973
78,216
Taken
36,353
32,542
Mitigated
20,356
9,207
Healing
5,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
16,235
6,294
18
687
6,162
2,350
0
2,068
4,094
29,670
0
W
Danzaburou
Blood Trail 747
Danzaburou
18,306
11,693
0
1,893
6,743
3,529
0
2,481
4,262
0
29,575
W
Cthulhu
Cobalt S0ul
Cthulhu
12,239
1,717
1,083
546
5,849
7,030
0
3,185
2,664
28,163
0
W
Erlang Shen
Gods Suprise
Erlang Shen
18,333
12,426
0
899
10,292
4,690
0
3,599
6,693
0
23,714
L
6,375
3,225
0
555
21,741
8,811
0
4,555
17,111
0
9,055
W
7,860
4,566
0
531
7,307
2,757
0
1,852
5,455
0
18,056
L
Fenrir
SayNuTV
Fenrir
7,137
328
0
51
17,114
6,939
0
7,762
9,198
0
11,761
L
4,678
647
0
1,308
15,688
7,795
0
5,331
10,232
0
12,006
L
2,844
770
0
0
9,818
3,588
0
5,417
4,326
8,516
0
L
10,341
1,062
3,127
4,166
13,855
5,409
0
4,780
8,875
29,063
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,838
Gold Earned
54,304
83
Minions Killed
138
0
Camps Cleared
7
675,304
Distance Traveled
868,364
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,654
1,184
34
4
1
184,355
0
W
Danzaburou
11,555
1,284
27
3
0
162,113
3
W
Cthulhu
11,691
1,299
35
4
2
184,077
1
W
Erlang Shen
10,751
1,195
18
2
1
166,285
3
L
Thor
8,399
933
7
1
0
130,270
0
W
Anhur
9,653
1,073
24
3
3
171,534
0
L
Fenrir
8,646
961
8
1
0
141,366
2
L
Chaac
7,873
875
11
1
0
133,689
0
L
Zeus
7,736
860
10
1
0
115,088
0
L
Hel
9,184
1,020
47
5
0
154,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role