Player Matchup

Jing Wei
Jing Wei
FourPrideFox
Jing Wei
Level 56
God Stats
4W - 0L
1,500 SR
Queue Stats
146W - 136L
1,505 Elo+
Solo
King Arthur
King Arthur
SeymourRIP
King Arthur
Level 37
God Stats
2W - 3L
1,500 SR
Queue Stats
30W - 28L
1,460 Elo+
Solo
Discordia
Discordia
arcecito777
Discordia
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 55L
1,316 Elo+
Solo
Team Averages
Level 74
1,500 SR
1,427 Elo+

VS

Team Averages
Level 55
1,534 SR
1,511 Elo+
Ah Muzen Cab
Ah Muzen Cab
Sapphireling
Ah Muzen Cab
Level 46
God Stats
0W - 4L
1,355 SR
Queue Stats
4W - 13L
1,344 Elo+
Party 1
Izanami
Izanami
SirMontereyJack
Izanami
Level 7
God Stats
1W - 5L
1,500 SR
Queue Stats
14W - 15L
1,661 Elo+
Solo
Xing Tian
Xing Tian
TenOzMouse0822
Xing Tian
Level 111
God Stats
28W - 22L
1,749 SR
Queue Stats
202W - 196L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
FourPrideFox
Jing Wei
14
2 / 2 / 12
9,704
693
10,145
8,601
4,528
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
SeymourRIP
King Arthur
13
3 / 2 / 8
9,637
688
5,706
18,709
15,426
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Discordia
arcecito777
Discordia
15
12 / 3 / 4
11,402
814
17,668
7,857
2,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Sapphireling
Ah Muzen Cab
12
0 / 6 / 4
8,697
621
9,650
10,552
3,569
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
4 / 6 / 3
9,861
704
5,939
8,882
4,064
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Xing Tian
TenOzMouse0822
Xing Tian
12
3 / 5 / 2
9,678
691
9,721
20,123
16,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
16
17
Kills
7
7
Deaths
17
24
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
FourPrideFox
Jing Wei
2
2
12
4
L
Ah Muzen Cab
Sapphireling
Ah Muzen Cab
0
6
4
0.33
W
King Arthur
SeymourRIP
King Arthur
3
2
8
3.5
L
4
6
3
0.92
L
Xing Tian
TenOzMouse0822
Xing Tian
3
5
2
0.8
W
Discordia
arcecito777
Discordia
12
3
4
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,519
Damage
25,310
35,167
Taken
39,557
22,656
Mitigated
23,985
9,420
Healing
3,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
FourPrideFox
Jing Wei
10,145
8,249
0
2,214
8,601
4,528
1,187
2,779
5,822
0
35,389
L
Ah Muzen Cab
Sapphireling
Ah Muzen Cab
9,650
3,209
0
1,743
10,552
3,569
360
5,503
4,687
0
42,814
W
King Arthur
SeymourRIP
King Arthur
5,706
709
0
5,699
18,709
15,426
222
5,399
13,310
4,268
15,666
L
5,939
4,286
0
341
8,882
4,064
108
6,191
2,357
0
22,901
L
Xing Tian
TenOzMouse0822
Xing Tian
9,721
402
0
1,590
20,123
16,352
99
5,667
13,947
27,787
0
W
Discordia
arcecito777
Discordia
17,668
383
231
1,276
7,857
2,702
102
1,559
6,298
60,815
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,743
Gold Earned
28,236
192
Minions Killed
137
0
Camps Cleared
0
770,830
Distance Traveled
701,436
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
9,704
693
63
5
0
275,290
1
L
Ah Muzen Cab
8,697
621
68
5
0
219,585
0
W
King Arthur
9,637
688
30
2
0
282,812
1
L
Izanami
9,861
704
36
3
0
217,927
0
L
Xing Tian
9,678
691
33
2
0
263,924
4
W
Discordia
11,402
814
99
7
0
212,728
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role