Player Matchup

Cthulhu
Cthulhu
Chip2001
Cthulhu
Level 17
God Stats
4W - 1L
1,884 SR
Queue Stats
9W - 9L
1,700 Elo+
Party 3
Mercury
Mercury
Craycoco
Mercury
Level 17
God Stats
2W - 1L
1,344 SR
Queue Stats
38W - 34L
1,521 Elo+
Party 4
Kukulkan
Kukulkan
Enerigal89
Kukulkan
Level 9
God Stats
3W - 4L
1,417 SR
Queue Stats
14W - 8L
1,636 Elo+
Party 4
Jing Wei
Jing Wei
Herus2
Jing Wei
Level 63
God Stats
25W - 13L
1,802 SR
Queue Stats
150W - 130L
1,538 Elo+
Party 3
Anubis
Anubis
Madara192039
Anubis
Level 25
God Stats
6W - 2L
1,791 SR
Queue Stats
6W - 2L
1,700 Elo+
Party 3
Team Averages
Level 26
1,647 SR
1,619 Elo+

VS

Team Averages
Level 18
1,623 SR
1,580 Elo+
Horus
Horus
NotoNL
Horus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,664 Elo+
Solo
Ymir
Ymir
old_okyn
Ymir
Level 8
God Stats
14W - 9L
1,870 SR
Queue Stats
436W - 438L
1,740 Elo+
Party 2
Tsukuyomi
Tsukuyomi
snikejunior6
Tsukuyomi
Level 21
God Stats
13W - 18L
1,491 SR
Queue Stats
28W - 35L
1,470 Elo+
Party 1
Zeus
Zeus
vegi040204
Zeus
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 131L
1,323 Elo+
Party 1
Cupid
Cupid
xBillaysx
Cupid
Level 26
God Stats
3W - 8L
1,756 SR
Queue Stats
336W - 334L
1,705 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Chip2001
Cthulhu
9
1 / 2 / 2
5,631
512
2,423
6,548
2,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mercury
Craycoco
Mercury
9
2 / 1 / 1
5,753
523
1,747
4,605
1,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
Enerigal89
Kukulkan
12
4 / 0 / 2
7,176
652
2,991
3,189
1,124
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jing Wei
Herus2
Jing Wei
10
1 / 2 / 1
5,592
508
3,771
7,279
1,972
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
11
7 / 0 / 1
7,142
649
7,405
3,175
1,387
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
NotoNL
Horus
8
1 / 3 / 0
4,992
454
640
5,248
1,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ymir
8
1 / 2 / 1
5,260
478
1,732
5,338
3,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
snikejunior6
Tsukuyomi
9
0 / 4 / 0
5,285
480
1,869
5,953
1,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 5 / 0
4,835
440
1,152
5,165
1,637
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cupid
xBillaysx
Cupid
10
3 / 1 / 2
5,734
521
7,342
6,302
1,539
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
15
Kills
5
5
Deaths
15
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Chip2001
Cthulhu
1
2
2
1
W
Mercury
Craycoco
Mercury
2
1
1
2.5
W
Kukulkan
Enerigal89
Kukulkan
4
0
2
5
W
Jing Wei
Herus2
Jing Wei
1
2
1
0.75
W
Anubis
7
0
1
7.5
L
Horus
NotoNL
Horus
1
3
0
0.33
L
Ymir
1
2
1
0.75
L
Tsukuyomi
snikejunior6
Tsukuyomi
0
4
0
0
L
0
5
0
0
L
Cupid
xBillaysx
Cupid
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,337
Damage
12,735
24,796
Taken
28,006
8,417
Mitigated
9,378
8,811
Healing
6,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Chip2001
Cthulhu
2,423
468
0
1,663
6,548
2,632
553
904
5,644
10,810
0
W
Mercury
Craycoco
Mercury
1,747
808
0
2,130
4,605
1,302
338
0
4,605
0
24,727
W
Kukulkan
Enerigal89
Kukulkan
2,991
600
0
595
3,189
1,124
252
1,152
2,037
37,664
0
W
Jing Wei
Herus2
Jing Wei
3,771
2,264
0
3,368
7,279
1,972
1,293
536
6,743
0
30,432
W
Anubis
7,405
173
0
1,055
3,175
1,387
1,205
292
2,883
37,863
0
L
Horus
NotoNL
Horus
640
479
166
734
5,248
1,748
0
3,667
1,581
0
11,703
L
Ymir
1,732
554
0
1,270
5,338
3,038
0
2,226
3,112
8,998
0
L
Tsukuyomi
snikejunior6
Tsukuyomi
1,869
286
0
1,920
5,953
1,416
0
1,861
4,092
0
24,932
L
1,152
354
0
278
5,165
1,637
0
2,758
2,407
21,014
0
L
Cupid
xBillaysx
Cupid
7,342
4,113
40
1,886
6,302
1,539
0
2,307
3,995
0
25,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,294
Gold Earned
26,106
299
Minions Killed
182
0
Camps Cleared
0
1,030,774
Distance Traveled
967,929
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,631
512
9
1
0
187,035
1
W
Mercury
5,753
523
52
5
0
264,596
4
W
Kukulkan
7,176
652
93
8
0
213,980
0
W
Jing Wei
5,592
508
67
6
0
192,411
1
W
Anubis
7,142
649
78
7
0
172,752
3
L
Horus
4,992
454
18
2
0
194,484
3
L
Ymir
5,260
478
18
2
0
201,389
0
L
Tsukuyomi
5,285
480
63
6
0
236,556
2
L
Zeus
4,835
440
41
4
0
160,716
0
L
Cupid
5,734
521
42
4
0
174,784
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role