Player Matchup

Hades
Hades
Oinion
Hades
Level 17
God Stats
6W - 0L
1,500 SR
Queue Stats
101W - 64L
1,738 Elo+
Solo
Bellona
Bellona
Xutor
Bellona
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 4L
1,654 Elo+
Solo
Kukulkan
Kukulkan
omega9142
Kukulkan
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
231W - 161L
1,616 Elo+
Party 2
Neith
Neith
rapido9142
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,616 Elo+
Party 2
Fenrir
Fenrir
ωαιƒυ
Fenrir
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
98W - 83L
1,467 Elo+
Solo
Team Averages
Level 10
1,500 SR
1,618 Elo+

VS

Team Averages
Level 26
1,437 SR
1,138 Elo+
Ares
Ares
BloodyCarrot
Ares
Level 5
God Stats
2W - 4L
1,169 SR
Queue Stats
3W - 8L
1,138 Elo+
Party 1
Pele
Pele
Dreasen5999
Pele
Level 7
God Stats
1W - 3L
1,567 SR
Queue Stats
8W - 16L
1,138 Elo+
Party 1
Danzaburou
Danzaburou
Eivindbolsen
Danzaburou
Level 7
God Stats
6W - 7L
1,447 SR
Queue Stats
8W - 15L
1,138 Elo+
Party 1
Bellona
Bellona
KusseNusse
Bellona
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 19L
1,138 Elo+
Party 1
Janus
Janus
VeggisBurger
Janus
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 11L
1,138 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Oinion
Hades
11
2 / 0 / 5
6,005
601
4,514
6,987
3,445
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
Xutor
Bellona
11
0 / 0 / 4
5,918
592
5,066
5,491
4,562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
omega9142
Kukulkan
11
2 / 0 / 2
6,084
608
1,836
3,866
1,363
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
10
5 / 0 / 3
6,212
621
2,257
1,760
538
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
ωαιƒυ
Fenrir
11
7 / 1 / 2
6,551
655
5,418
6,666
2,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
4,544
454
290
4,022
1,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

8
0 / 3 / 0
5,049
505
1,037
7,398
2,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Danzaburou
Eivindbolsen
Danzaburou
8
0 / 3 / 0
4,734
473
2,330
4,893
1,121
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bellona
KusseNusse
Bellona
8
0 / 3 / 0
4,669
467
4,024
7,522
5,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 5 / 0
5,152
515
3,700
5,193
1,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
1
16
Kills
1
1
Deaths
16
16
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
0
3
0
0
L
Danzaburou
Eivindbolsen
Danzaburou
0
3
0
0
L
Bellona
KusseNusse
Bellona
0
3
0
0
W
Hades
Oinion
Hades
2
0
5
4.5
L
1
5
0
0.2
W
Bellona
Xutor
Bellona
0
0
4
2
W
Kukulkan
omega9142
Kukulkan
2
0
2
3
W
Neith
5
0
3
6.5
W
Fenrir
ωαιƒυ
Fenrir
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,091
Damage
11,381
24,770
Taken
29,028
12,296
Mitigated
11,322
12,697
Healing
6,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
290
120
0
396
4,022
1,348
0
1,638
2,384
8,337
0
L
1,037
227
0
2,934
7,398
2,002
0
468
6,930
0
23,553
L
Danzaburou
Eivindbolsen
Danzaburou
2,330
718
0
682
4,893
1,121
0
1,803
3,090
0
19,565
L
Bellona
KusseNusse
Bellona
4,024
866
0
1,980
7,522
5,415
0
0
7,522
0
18,949
W
Hades
Oinion
Hades
4,514
642
549
4,907
6,987
3,445
0
494
6,493
34,751
0
L
3,700
210
0
600
5,193
1,436
0
2,441
2,752
24,212
0
W
Bellona
Xutor
Bellona
5,066
1,540
0
2,290
5,491
4,562
0
0
5,205
0
34,394
W
Kukulkan
omega9142
Kukulkan
1,836
174
0
953
3,866
1,363
282
2,340
1,526
29,955
0
W
Neith
2,257
1,253
0
255
1,760
538
0
357
1,403
0
17,005
W
Fenrir
ωαιƒυ
Fenrir
5,418
1,131
0
3,743
6,666
2,388
0
799
5,767
0
30,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,770
Gold Earned
24,148
304
Minions Killed
201
0
Camps Cleared
0
906,826
Distance Traveled
904,311
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,544
454
12
1
0
163,358
0
L
Pele
5,049
505
59
6
0
200,584
3
L
Danzaburou
4,734
473
40
4
0
160,564
2
L
Bellona
4,669
467
45
5
0
196,112
3
W
Hades
6,005
601
59
6
0
185,320
4
L
Janus
5,152
515
45
5
0
183,693
4
W
Bellona
5,918
592
78
8
0
215,549
4
W
Kukulkan
6,084
608
64
6
0
141,683
2
W
Neith
6,212
621
44
4
0
164,434
0
W
Fenrir
6,551
655
59
6
0
199,840
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role