Player Matchup

Susano
Susano
DroggelVonOben
Susano
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 23L
1,543 Elo+
Party 1
Zeus
Zeus
GeilerDestroyer
Zeus
Level 124
God Stats
20W - 9L
1,525 SR
Queue Stats
110W - 79L
1,543 Elo+
Party 1
Apollo
Apollo
poolvonhinten
Apollo
Level 89
God Stats
5W - 4L
1,559 SR
Queue Stats
109W - 80L
1,543 Elo+
Party 1
Team Averages
Level 110
1,528 SR
1,543 Elo+

VS

Team Averages
Level 80
1,522 SR
1,419 Elo+
Bellona
Bellona
Badlur
Bellona
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
MemusMaximus
Baron Samedi
Level 29
God Stats
0W - 1L
1,475 SR
Queue Stats
5W - 6L
1,489 Elo+
Solo
Jing Wei
Jing Wei
MhNip0w
Jing Wei
Level 88
God Stats
2W - 2L
1,589 SR
Queue Stats
266W - 234L
1,270 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 10
13,616
717
11,439
12,749
13,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
5 / 2 / 11
12,960
682
23,342
8,077
2,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
7 / 4 / 8
12,957
682
10,227
10,914
4,420
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Badlur
Bellona
14
3 / 5 / 3
11,599
610
8,304
21,643
20,478
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
MemusMaximus
Baron Samedi
15
2 / 6 / 4
11,437
602
10,649
18,188
13,257
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
MhNip0w
Jing Wei
15
2 / 8 / 2
11,519
606
5,785
14,827
7,371
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
16
19
Kills
7
7
Deaths
19
29
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bellona
Badlur
Bellona
3
5
3
0.9
W
7
1
10
12
W
5
2
11
5.25
L
Baron Samedi
MemusMaximus
Baron Samedi
2
6
4
0.67
L
Jing Wei
MhNip0w
Jing Wei
2
8
2
0.38
W
7
4
8
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,008
Damage
24,738
31,740
Taken
54,658
20,598
Mitigated
41,106
7,266
Healing
9,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Badlur
Bellona
8,304
3,413
497
2,894
21,643
20,478
141
10,671
10,300
0
32,831
W
11,439
1,469
0
2,024
12,749
13,194
640
4,800
7,949
544
47,314
W
23,342
2,790
0
3,792
8,077
2,984
1,419
1,857
6,220
77,096
0
L
Baron Samedi
MemusMaximus
Baron Samedi
10,649
439
1,512
3,652
18,188
13,257
54
7,739
10,002
47,350
0
L
Jing Wei
MhNip0w
Jing Wei
5,785
3,944
0
705
14,827
7,371
339
5,327
9,073
0
79,638
W
10,227
6,120
0
1,450
10,914
4,420
2,319
4,080
6,834
0
54,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,533
Gold Earned
34,555
226
Minions Killed
199
0
Camps Cleared
0
1,033,516
Distance Traveled
990,773
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,599
610
46
2
0
325,322
4
W
Susano
13,616
717
53
3
0
389,959
4
W
Zeus
12,960
682
96
5
0
335,887
0
L
Baron Samedi
11,437
602
47
2
0
344,113
3
L
Jing Wei
11,519
606
106
6
0
321,338
4
W
Apollo
12,957
682
77
4
0
307,670
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role