Player Matchup

King Arthur
King Arthur
Boheezy2230
King Arthur
Level 92
God Stats
0W - 4L
1,280 SR
Queue Stats
233W - 258L
1,380 Elo+
Solo
Cerberus
Cerberus
BuZzQC81
Cerberus
Level 106
God Stats
10W - 10L
1,741 SR
Queue Stats
565W - 565L
1,423 Elo+
Solo
Anhur
Anhur
JuanBob28
Anhur
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,089 Elo+
Solo
Chronos
Chronos
SquirtleSquadd-
Chronos
Level 141
God Stats
0W - 2L
1,500 SR
Queue Stats
531W - 545L
1,529 Elo+
Solo
Hera
Hera
dhollie466
Hera
Level 60
God Stats
4W - 3L
1,762 SR
Queue Stats
65W - 70L
1,317 Elo+
Solo
Team Averages
Level 99
1,557 SR
1,348 Elo+

VS

Team Averages
Level 105
1,560 SR
1,472 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
DaltoAced
Zeus
Level 84
God Stats
8W - 4L
1,828 SR
Queue Stats
258W - 289L
1,375 Elo+
Party 1
Bakasura
Bakasura
SurfNterp
Bakasura
Level 89
God Stats
2W - 3L
1,500 SR
Queue Stats
399W - 470L
1,330 Elo+
Party 1
Medusa
Medusa
Tear Prophecy
Medusa
Level 123
God Stats
22W - 20L
1,472 SR
Queue Stats
416W - 419L
1,500 Elo+
Solo
Cerberus
Cerberus
Yuqii 60fps1199
Cerberus
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,655 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Boheezy2230
King Arthur
14
1 / 6 / 1
8,134
478
4,267
13,390
5,833
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cerberus
BuZzQC81
Cerberus
12
4 / 6 / 3
8,247
485
7,520
15,439
7,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anhur
JuanBob28
Anhur
10
1 / 6 / 4
7,163
421
6,500
12,674
3,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Boots

Boots

+6%
Movement Speed

15
7 / 1 / 1
9,533
561
11,005
14,201
5,438
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
0 / 6 / 3
6,460
380
5,272
9,332
2,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
17
8 / 1 / 0
10,308
606
11,522
10,434
5,954
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Zeus
15
2 / 3 / 3
9,132
537
10,292
8,090
2,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
SurfNterp
Bakasura
12
2 / 2 / 4
7,760
456
3,309
8,379
3,183
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
11 / 3 / 0
10,650
626
17,940
13,676
3,906
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
11
2 / 4 / 3
7,579
446
4,422
12,504
6,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
35
13
Kills
25
25
Deaths
13
12
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
8
1
0
8
L
King Arthur
Boheezy2230
King Arthur
1
6
1
0.25
L
Cerberus
BuZzQC81
Cerberus
4
6
3
0.92
W
Zeus
2
3
3
1.17
L
Anhur
JuanBob28
Anhur
1
6
4
0.5
L
7
1
1
7.5
W
Bakasura
SurfNterp
Bakasura
2
2
4
2
W
11
3
0
3.67
W
Cerberus
2
4
3
0.88
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,564
Damage
47,485
65,036
Taken
53,083
24,425
Mitigated
22,684
21,265
Healing
15,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
11,522
1,771
0
4,177
10,434
5,954
388
1,425
9,009
0
74,966
L
King Arthur
Boheezy2230
King Arthur
4,267
487
0
2,203
13,390
5,833
0
413
12,977
0
43,753
L
Cerberus
BuZzQC81
Cerberus
7,520
476
0
5,060
15,439
7,064
41
3,066
12,282
37,075
0
W
Zeus
10,292
957
537
1,694
8,090
2,889
378
5,389
2,701
64,786
0
L
Anhur
JuanBob28
Anhur
6,500
2,518
207
4,298
12,674
3,748
308
1,763
10,841
0
34,349
L
11,005
3,622
0
8,076
14,201
5,438
0
6,372
7,437
64,352
0
W
Bakasura
SurfNterp
Bakasura
3,309
2,312
0
1,486
8,379
3,183
355
4,234
4,145
0
28,438
W
17,940
10,442
0
4,791
13,676
3,906
1,940
6,534
7,142
0
75,607
W
Cerberus
4,422
437
0
2,626
12,504
6,752
59
6,215
6,289
15,848
0
L
5,272
1,736
415
1,006
9,332
2,342
0
2,530
6,705
32,840
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,537
Gold Earned
45,429
398
Minions Killed
480
0
Camps Cleared
0
1,499,711
Distance Traveled
1,640,920
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,308
606
134
8
0
322,044
3
L
King Arthur
8,134
478
89
5
0
298,321
1
L
Cerberus
8,247
485
73
4
0
325,798
0
W
Zeus
9,132
537
130
8
0
305,136
2
L
Anhur
7,163
421
64
4
0
250,253
4
L
Chronos
9,533
561
122
7
0
316,333
3
W
Bakasura
7,760
456
65
4
0
403,408
0
W
Medusa
10,650
626
110
6
0
303,261
1
W
Cerberus
7,579
446
41
2
0
307,071
5
L
Hera
6,460
380
50
3
0
309,006
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role