Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Altrui5t
Thanatos
Level 113
God Stats
0W - 2L
1,500 SR
Queue Stats
135W - 178L
1,616 Elo+
Solo
Janus
Janus
J0HNORRHEA
Janus
Level 129
God Stats
1W - 5L
1,440 SR
Queue Stats
179W - 184L
1,546 Elo+
Solo
Ares
Ares
TriggaTrey210
Ares
Level 157
God Stats
5W - 5L
1,543 SR
Queue Stats
452W - 425L
1,555 Elo+
Party 1
Anhur
Anhur
oiSlurps
Anhur
Level 126
God Stats
2W - 2L
1,301 SR
Queue Stats
244W - 216L
1,679 Elo+
Solo
Team Averages
Level 137
1,457 SR
1,579 Elo+

VS

Team Averages
Level 141
1,532 SR
1,545 Elo+
Rama
Rama
Ace ShadowStorm
Rama
Level 125
God Stats
2W - 2L
1,500 SR
Queue Stats
278W - 244L
1,591 Elo+
Solo
Ra
Ra
Amon Ramses Ra
Ra
Level 160
God Stats
41W - 36L
1,461 SR
Queue Stats
299W - 295L
1,501 Elo+
Solo
Sylvanus
Sylvanus
Baw135
Sylvanus
Level 128
God Stats
3W - 1L
1,556 SR
Queue Stats
29W - 16L
1,670 Elo+
Party 2
Sun Wukong
Sun Wukong
CB DA LEGEND
Sun Wukong
Level 145
God Stats
11W - 18L
1,270 SR
Queue Stats
262W - 248L
1,438 Elo+
Solo
Osiris
Osiris
OmegaWizard0
Osiris
Level 147
God Stats
7W - 5L
1,876 SR
Queue Stats
629W - 608L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
10
0 / 1 / 1
6,171
441
5,669
12,439
11,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
Altrui5t
Thanatos
11
3 / 6 / 2
6,891
492
4,821
10,956
3,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
10
1 / 4 / 0
6,482
463
4,906
7,661
2,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 7 / 4
6,310
451
4,980
15,543
8,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anhur
oiSlurps
Anhur
12
2 / 1 / 3
7,237
517
4,330
8,718
2,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 3
7,142
510
3,681
8,094
2,006
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
4 / 1 / 4
7,894
564
5,454
5,609
2,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
Baw135
Sylvanus
12
3 / 2 / 8
7,813
558
5,861
7,165
5,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
CB DA LEGEND
Sun Wukong
14
1 / 1 / 2
8,006
572
8,205
11,340
7,034
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Osiris
14
11 / 0 / 5
8,860
633
14,546
9,755
7,509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
41
7
Kills
19
19
Deaths
7
10
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
0
1
1
0.5
W
0
3
3
0.5
L
Thanatos
Altrui5t
Thanatos
3
6
2
0.67
W
4
1
4
6
W
Sylvanus
Baw135
Sylvanus
3
2
8
3.5
W
Sun Wukong
CB DA LEGEND
Sun Wukong
1
1
2
2
L
Janus
1
4
0
0.25
W
Osiris
11
0
5
13.5
L
1
7
4
0.43
L
Anhur
oiSlurps
Anhur
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,706
Damage
37,747
55,317
Taken
41,963
28,596
Mitigated
24,139
21,387
Healing
14,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
5,669
1,986
50
5,572
12,439
11,108
0
564
11,841
0
30,239
W
3,681
3,186
0
3,397
8,094
2,006
0
1,772
6,322
0
54,536
L
Thanatos
Altrui5t
Thanatos
4,821
1,186
0
7,410
10,956
3,871
0
1,337
9,603
0
37,146
W
5,454
318
710
2,160
5,609
2,180
61
2,491
3,118
47,867
0
W
Sylvanus
Baw135
Sylvanus
5,861
927
911
2,969
7,165
5,410
0
2,471
4,694
19,200
0
W
Sun Wukong
CB DA LEGEND
Sun Wukong
8,205
3,022
0
3,152
11,340
7,034
0
413
10,352
0
53,117
L
Janus
4,906
573
0
1,502
7,661
2,400
0
2,757
4,718
39,591
0
W
Osiris
14,546
6,007
0
980
9,755
7,509
80
2,739
6,994
0
66,507
L
4,980
402
0
1,353
15,543
8,517
0
4,478
10,959
26,296
0
L
Anhur
oiSlurps
Anhur
4,330
1,671
0
5,500
8,718
2,700
40
1,837
6,881
0
49,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,091
Gold Earned
39,715
341
Minions Killed
430
0
Camps Cleared
0
1,251,582
Distance Traveled
1,317,430
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,171
441
58
4
0
274,974
2
W
Rama
7,142
510
103
7
0
246,772
5
L
Thanatos
6,891
492
78
6
0
253,631
4
W
Ra
7,894
564
100
7
0
271,146
4
W
Sylvanus
7,813
558
25
2
0
257,388
2
W
Sun Wukong
8,006
572
107
8
0
238,780
1
L
Janus
6,482
463
63
5
0
248,743
3
W
Osiris
8,860
633
95
7
0
303,344
4
L
Ares
6,310
451
38
3
0
248,890
2
L
Anhur
7,237
517
104
7
0
225,344
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role