Player Matchup

Ganesha
Ganesha
Gold I
BeastFromBangal
Ganesha
Gold I
Level 148
God Stats
27W - 20L
1,603 SR
Queue Stats
60W - 51L
1,719 MMR
Party 1
Danzaburou
Danzaburou
Gold V
Metalight
Danzaburou
Gold V
Level 127
God Stats
8W - 5L
1,518 SR
Queue Stats
32W - 29L
1,401 MMR
Party 1
Hercules
Hercules
Gold III
Yinimus
Hercules
Gold III
Level 154
God Stats
7W - 12L
1,507 SR
Queue Stats
121W - 106L
1,633 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 143
1,543 SR
1,585 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 112
1,620 SR
1,564 MMR
Cupid
Cupid
Gold I
CTRKJohnson
Cupid
Gold I
Level 79
God Stats
9W - 8L
1,805 SR
Queue Stats
181W - 174L
1,586 MMR
Party 2
King Arthur
King Arthur
Gold III
Father_Nickk
King Arthur
Gold III
Level 100
God Stats
18W - 26L
1,399 SR
Queue Stats
416W - 491L
1,568 MMR
Party 2
Scylla
Scylla
Silver II
G3NTL3MEN
Scylla
Silver II
Level 157
God Stats
18W - 13L
1,656 SR
Queue Stats
146W - 149L
1,537 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 1
7,239
603
3,229
14,612
9,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
Metalight
Danzaburou
10
0 / 6 / 1
7,049
587
5,992
11,028
3,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
Yinimus
Hercules
10
1 / 3 / 0
7,274
606
4,695
11,432
8,763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
PersephoneThothBacchusCu Chulainn

VS

Bans
CthulhuAphroditeBaron SamediHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 12
8,486
707
8,542
7,682
2,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

King Arthur
Father_Nickk
King Arthur
13
3 / 0 / 11
8,813
734
6,939
8,949
8,520
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Scylla
G3NTL3MEN
Scylla
13
11 / 0 / 5
9,728
811
14,512
4,377
1,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
44
1
Kills
16
16
Deaths
1
2
Assists
28
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
W
2
1
12
8
W
King Arthur
Father_Nickk
King Arthur
3
0
11
8.5
W
Scylla
G3NTL3MEN
Scylla
11
0
5
13.5
L
Danzaburou
Metalight
Danzaburou
0
6
1
0.08
L
Hercules
Yinimus
Hercules
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,916
Damage
29,993
37,072
Taken
21,008
22,488
Mitigated
12,647
10,498
Healing
7,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,229
246
711
3,261
14,612
9,842
0
4,414
9,685
20,013
0
W
8,542
4,970
513
2,922
7,682
2,650
817
861
6,821
0
35,488
W
King Arthur
Father_Nickk
King Arthur
6,939
1,542
0
1,844
8,949
8,520
430
1,579
7,370
0
26,533
W
Scylla
G3NTL3MEN
Scylla
14,512
1,823
0
2,250
4,377
1,477
1,514
1,162
3,215
43,894
0
L
Danzaburou
Metalight
Danzaburou
5,992
1,948
0
2,089
11,028
3,883
87
6,051
4,622
0
24,116
L
Hercules
Yinimus
Hercules
4,695
931
495
3,942
11,432
8,763
0
3,434
7,637
0
21,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,562
Gold Earned
27,027
112
Minions Killed
159
0
Camps Cleared
0
548,931
Distance Traveled
656,507
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,239
603
4
0
0
171,188
1
W
Cupid
8,486
707
55
5
0
221,925
5
W
King Arthur
8,813
734
35
3
0
235,574
0
W
Scylla
9,728
811
69
6
0
199,008
3
L
Danzaburou
7,049
587
56
5
0
176,526
0
L
Hercules
7,274
606
52
4
0
201,217
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role