Player Matchup

Chaac
Chaac
PimpDaddySoS58
Chaac
Level 108
God Stats
7W - 2L
1,794 SR
Queue Stats
42W - 30L
1,579 Elo+
Party 2
Fafnir
Fafnir
PurpTvG
Fafnir
Level 122
God Stats
6W - 10L
1,441 SR
Queue Stats
405W - 371L
1,557 Elo+
Solo
Hera
Hera
Smoke_Escanor
Hera
Level 99
God Stats
7W - 7L
1,500 SR
Queue Stats
292W - 278L
1,558 Elo+
Solo
Ne Zha
Ne Zha
TenaciousTmac1
Ne Zha
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 54L
1,674 Elo+
Party 2
Rama
Rama
dawapa
Rama
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
216W - 194L
1,522 Elo+
Solo
Team Averages
Level 113
1,547 SR
1,578 Elo+

VS

Team Averages
Level 133
1,662 SR
1,644 Elo+
Bakasura
Bakasura
EcchiRem
Bakasura
Level 129
God Stats
2W - 4L
1,432 SR
Queue Stats
47W - 45L
1,599 Elo+
Solo
Danzaburou
Danzaburou
Foxxinian_King
Danzaburou
Level 146
God Stats
0W - 1L
1,565 SR
Queue Stats
4W - 3L
1,576 Elo+
Party 1
Sylvanus
Sylvanus
Foxxinian_Knight
Sylvanus
Level 129
God Stats
0W - 1L
1,762 SR
Queue Stats
4W - 2L
1,733 Elo+
Party 1
Chronos
Chronos
Tirinn6674
Chronos
Level 142
God Stats
1W - 1L
1,707 SR
Queue Stats
10W - 5L
1,702 Elo+
Party 1
Awilix
Awilix
YOU FREEKOUT 21
Awilix
Level 119
God Stats
73W - 55L
1,846 SR
Queue Stats
317W - 298L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 0 / 0
4,597
766
1,358
2,826
1,066
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fafnir
PurpTvG
Fafnir
5
1 / 0 / 0
3,756
626
1,550
4,570
2,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

7
1 / 0 / 1
4,283
714
2,314
3,004
1,044
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
1 / 0 / 0
3,841
640
34
2,830
579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Rama
dawapa
Rama
6
0 / 1 / 1
3,550
592
1,904
2,138
869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
EcchiRem
Bakasura
1
0 / 0 / 0
1,104
184
0
0
0
Danzaburou
Foxxinian_King
Danzaburou
6
1 / 1 / 0
3,543
591
1,996
4,420
1,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

6
0 / 0 / 1
3,735
623
1,610
2,269
744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chronos
Tirinn6674
Chronos
6
0 / 2 / 0
3,579
597
1,103
3,192
1,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
0 / 2 / 0
3,618
603
1,886
3,254
817
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
2
5
Kills
1
1
Deaths
5
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bakasura
EcchiRem
Bakasura
0
0
0
0
L
Danzaburou
Foxxinian_King
Danzaburou
1
1
0
1
L
0
0
1
0.5
W
2
0
0
2
W
Fafnir
PurpTvG
Fafnir
1
0
0
1
W
1
0
1
1.5
W
1
0
0
1
L
Chronos
Tirinn6674
Chronos
0
2
0
0
L
0
2
0
0
W
Rama
dawapa
Rama
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,160
Damage
6,595
15,368
Taken
13,135
5,835
Mitigated
3,690
8,020
Healing
5,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
EcchiRem
Bakasura
0
0
0
0
0
0
0
0
0
0
0
L
Danzaburou
Foxxinian_King
Danzaburou
1,996
755
168
1,963
4,420
1,089
0
1,427
2,993
0
15,755
L
1,610
623
1,088
1,587
2,269
744
0
123
2,146
9,525
0
W
1,358
431
0
1,095
2,826
1,066
0
0
2,826
0
18,175
W
Fafnir
PurpTvG
Fafnir
1,550
377
0
2,775
4,570
2,277
0
939
3,631
6,307
0
W
2,314
800
0
1,704
3,004
1,044
0
1,372
1,632
21,628
0
W
34
0
0
1,765
2,830
579
0
0
2,830
0
16,098
L
Chronos
Tirinn6674
Chronos
1,103
429
0
623
3,192
1,040
0
2,314
878
18,290
0
L
1,886
1,087
0
250
3,254
817
0
0
3,254
0
14,462
W
Rama
dawapa
Rama
1,904
1,497
0
681
2,138
869
0
402
1,736
0
14,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,027
Gold Earned
15,579
179
Minions Killed
117
0
Camps Cleared
0
559,923
Distance Traveled
420,141
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
1,104
184
0
0
0
0
0
L
Danzaburou
3,543
591
27
5
0
100,317
2
L
Sylvanus
3,735
623
17
3
0
99,615
1
W
Chaac
4,597
766
43
7
0
113,235
0
W
Fafnir
3,756
626
7
1
0
112,792
2
W
Hera
4,283
714
49
8
0
101,852
2
W
Ne Zha
3,841
640
48
8
0
131,438
1
L
Chronos
3,579
597
33
6
0
102,638
3
L
Awilix
3,618
603
40
7
0
117,571
1
W
Rama
3,550
592
32
5
0
100,606
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role