Player Matchup

Achilles
Achilles
 
Achilles
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
Indigo Fox23
Cerberus
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
ablizzardis1
Tsukuyomi
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,400 Elo+
Party 2
Izanami
Izanami
jaycoooker
Izanami
Level 15
God Stats
132W - 104L
1,529 SR
Queue Stats
392W - 473L
1,460 Elo+
Party 2
Guan Yu
Guan Yu
ockmed
Guan Yu
Level 5
God Stats
3W - 1L
1,714 SR
Queue Stats
7W - 8L
1,401 Elo+
Solo
Team Averages
Level 21
1,549 SR
1,452 Elo+

VS

Team Averages
Level 20
1,388 SR
1,358 Elo+
Thor
Thor
CosmicJunki
Thor
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 93L
1,398 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
JDtheJOK3R
Ah Muzen Cab
Level 17
God Stats
1W - 6L
1,275 SR
Queue Stats
185W - 226L
1,245 Elo+
Solo
Hel
Hel
SeNpAi6435
Hel
Level 14
God Stats
6W - 7L
1,492 SR
Queue Stats
45W - 45L
1,307 Elo+
Party 1
Yemoja
Yemoja
Typical_OCE
Yemoja
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 32L
1,428 Elo+
Solo
Chang'e
Chang'e
xGothMilkx
Chang'e
Level 29
God Stats
6W - 9L
1,175 SR
Queue Stats
176W - 185L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
19
12 / 2 / 12
13,624
1,135
17,921
16,212
8,624
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Cerberus
Indigo Fox23
Cerberus
19
0 / 3 / 20
12,620
1,052
4,906
14,297
15,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tsukuyomi
ablizzardis1
Tsukuyomi
19
8 / 5 / 13
13,082
1,090
21,489
17,658
9,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
jaycoooker
Izanami
18
13 / 3 / 7
13,851
1,154
26,309
13,573
5,323
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
ockmed
Guan Yu
18
2 / 3 / 15
11,440
953
10,324
18,845
15,316
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

269

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 9 / 5
11,530
961
14,843
17,704
8,319
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ah Muzen Cab
JDtheJOK3R
Ah Muzen Cab
18
4 / 10 / 6
11,894
991
21,510
19,979
8,481
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
5 / 8 / 4
11,414
951
12,504
18,573
15,696
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
16
3 / 3 / 2
10,678
890
5,692
9,489
8,479
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chang'e
xGothMilkx
Chang'e
17
1 / 5 / 7
11,738
978
15,889
22,411
13,763
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
40
35
Kills
16
16
Deaths
35
67
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
12
2
12
9
L
3
9
5
0.61
W
Cerberus
Indigo Fox23
Cerberus
0
3
20
3.33
L
Ah Muzen Cab
JDtheJOK3R
Ah Muzen Cab
4
10
6
0.7
L
5
8
4
0.88
L
Yemoja
3
3
2
1.33
W
Tsukuyomi
ablizzardis1
Tsukuyomi
8
5
13
2.9
W
Izanami
jaycoooker
Izanami
13
3
7
5.5
W
Guan Yu
ockmed
Guan Yu
2
3
15
3.17
L
Chang'e
xGothMilkx
Chang'e
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,949
Damage
70,438
80,585
Taken
88,156
54,136
Mitigated
54,738
13,147
Healing
11,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
17,921
10,805
0
258
16,212
8,624
0
5,492
10,720
0
34,387
L
14,843
2,325
0
0
17,704
8,319
0
730
16,974
0
20,108
W
Cerberus
Indigo Fox23
Cerberus
4,906
1,146
0
3,021
14,297
15,477
0
5,915
8,382
32,697
0
L
Ah Muzen Cab
JDtheJOK3R
Ah Muzen Cab
21,510
10,606
0
1,062
19,979
8,481
0
1,031
18,948
0
36,561
L
12,504
1,482
2,845
2,015
18,573
15,696
0
1,183
17,390
24,881
0
L
Yemoja
5,692
1,111
551
54
9,489
8,479
0
373
9,116
18,777
0
W
Tsukuyomi
ablizzardis1
Tsukuyomi
21,489
6,758
0
4,196
17,658
9,396
0
7,456
10,202
0
33,670
W
Izanami
jaycoooker
Izanami
26,309
21,847
0
822
13,573
5,323
0
7,067
6,506
0
49,792
W
Guan Yu
ockmed
Guan Yu
10,324
2,334
2,090
2,760
18,845
15,316
0
8,155
10,690
0
23,415
L
Chang'e
xGothMilkx
Chang'e
15,889
1,532
1,509
3,056
22,411
13,763
0
1,589
20,822
32,423
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,617
Gold Earned
57,254
239
Minions Killed
132
9
Camps Cleared
3
1,059,653
Distance Traveled
717,403
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
13,624
1,135
40
3
2
238,529
0
L
Thor
11,530
961
17
1
0
134,527
0
W
Cerberus
12,620
1,052
80
7
1
185,396
0
L
Ah Muzen Cab
11,894
991
42
4
1
135,637
0
L
Hel
11,414
951
24
2
0
196,519
0
L
Yemoja
10,678
890
23
2
2
111,892
0
W
Tsukuyomi
13,082
1,090
29
2
1
200,293
0
W
Izanami
13,851
1,154
64
5
5
222,509
0
W
Guan Yu
11,440
953
26
2
0
212,926
0
L
Chang'e
11,738
978
26
2
0
138,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role