Player Matchup

Terra
Terra
CyberFyber
Terra
Level 103
God Stats
2W - 0L
1,698 SR
Queue Stats
50W - 48L
1,512 Elo+
Solo
Jormungandr
Jormungandr
FlamingMonkeyCC
Jormungandr
Level 107
God Stats
3W - 0L
1,500 SR
Queue Stats
15W - 12L
1,673 Elo+
Solo
Neith
Neith
Iz ThiCats
Neith
Level 98
God Stats
32W - 24L
1,552 SR
Queue Stats
203W - 219L
1,443 Elo+
Solo
Danzaburou
Danzaburou
MATTKILLAH
Danzaburou
Level 160
God Stats
5W - 3L
1,621 SR
Queue Stats
200W - 224L
1,407 Elo+
Solo
Erlang Shen
Erlang Shen
MrAnaflous
Erlang Shen
Level 68
God Stats
24W - 21L
1,548 SR
Queue Stats
82W - 99L
1,432 Elo+
Solo
Team Averages
Level 107
1,584 SR
1,493 Elo+

VS

Team Averages
Level 84
1,442 SR
1,476 Elo+
Bacchus
Bacchus
 
Bacchus
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Black Magic 243
Fenrir
Level 68
God Stats
21W - 19L
1,419 SR
Queue Stats
535W - 453L
1,437 Elo+
Party 1
Tyr
Tyr
Cptbaldshaft
Tyr
Level 69
God Stats
0W - 3L
1,293 SR
Queue Stats
358W - 423L
1,406 Elo+
Solo
Chronos
Chronos
ThaaCobraa
Chronos
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 82L
1,562 Elo+
Solo
Poseidon
Poseidon
Water99Water
Poseidon
Level 66
God Stats
6W - 4L
1,500 SR
Queue Stats
841W - 744L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
16
2 / 3 / 11
11,604
527
9,814
22,692
24,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
FlamingMonkeyCC
Jormungandr
19
4 / 2 / 5
13,015
592
16,539
21,125
22,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
19
8 / 5 / 6
12,693
577
16,029
15,787
6,961
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
MATTKILLAH
Danzaburou
16
3 / 6 / 0
11,045
502
7,310
15,818
6,137
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Erlang Shen
MrAnaflous
Erlang Shen
17
7 / 6 / 5
11,948
543
13,422
18,566
14,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
15
7 / 3 / 1
10,560
480
9,234
17,247
21,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
10 / 6 / 3
11,676
531
18,306
22,633
9,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 6 / 7
9,138
415
7,100
21,381
17,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chronos
ThaaCobraa
Chronos
12
0 / 5 / 5
8,655
393
5,953
10,740
3,092
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Poseidon
Water99Water
Poseidon
18
5 / 4 / 9
11,487
522
20,734
13,997
5,153
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
47
24
Kills
22
22
Deaths
24
27
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
7
3
1
2.5
L
10
6
3
1.92
L
0
6
7
0.58
W
Terra
2
3
11
2.5
W
Jormungandr
FlamingMonkeyCC
Jormungandr
4
2
5
3.25
W
Neith
8
5
6
2.2
W
Danzaburou
MATTKILLAH
Danzaburou
3
6
0
0.5
W
Erlang Shen
MrAnaflous
Erlang Shen
7
6
5
1.58
L
Chronos
ThaaCobraa
Chronos
0
5
5
0.5
L
Poseidon
Water99Water
Poseidon
5
4
9
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,114
Damage
61,327
93,988
Taken
85,998
74,772
Mitigated
55,999
27,362
Healing
23,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
9,234
1,477
0
2,299
17,247
21,058
0
2,979
14,268
34,618
0
L
18,306
5,951
0
6,319
22,633
9,636
0
7,443
15,015
0
64,805
L
7,100
889
0
8,384
21,381
17,060
0
10,508
10,148
0
41,575
W
Terra
9,814
1,131
1,196
7,679
22,692
24,961
278
8,257
14,104
28,831
0
W
Jormungandr
FlamingMonkeyCC
Jormungandr
16,539
6,026
0
4,926
21,125
22,640
1,412
4,056
16,439
87,818
0
W
Neith
16,029
8,696
0
5,111
15,787
6,961
4,251
9,166
6,456
0
93,658
W
Danzaburou
MATTKILLAH
Danzaburou
7,310
2,196
573
5,760
15,818
6,137
3,907
5,994
9,411
0
69,361
W
Erlang Shen
MrAnaflous
Erlang Shen
13,422
7,288
0
2,117
18,566
14,073
267
7,292
11,053
0
74,369
L
Chronos
ThaaCobraa
Chronos
5,953
1,206
0
2,978
10,740
3,092
0
1,460
9,280
37,955
0
L
Poseidon
Water99Water
Poseidon
20,734
3,535
0
3,682
13,997
5,153
0
3,013
10,934
87,556
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,305
Gold Earned
51,516
564
Minions Killed
417
0
Camps Cleared
0
2,065,006
Distance Traveled
1,914,696
26
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,560
480
47
2
0
379,255
4
L
Fenrir
11,676
531
84
4
0
423,258
1
L
Tyr
9,138
415
82
4
0
416,667
2
W
Terra
11,604
527
39
2
0
448,315
9
W
Jormungandr
13,015
592
186
8
0
380,700
6
W
Neith
12,693
577
127
6
0
362,326
3
W
Danzaburou
11,045
502
102
5
0
399,834
1
W
Erlang Shen
11,948
543
110
5
0
473,831
7
L
Chronos
8,655
393
56
3
0
271,540
4
L
Poseidon
11,487
522
148
7
0
423,976
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role