Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Lil babyy Smurf
Ah Muzen Cab
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 13L
1,771 Elo+
Solo
Sun Wukong
Sun Wukong
OG420z
Sun Wukong
Level 14
God Stats
25W - 36L
1,442 SR
Queue Stats
75W - 97L
1,382 Elo+
Solo
Ymir
Ymir
StanicBook
Ymir
Level 16
God Stats
0W - 2L
1,306 SR
Queue Stats
61W - 57L
1,353 Elo+
Solo
Merlin
Merlin
deadtrippin
Merlin
Level 29
God Stats
1W - 2L
1,320 SR
Queue Stats
68W - 85L
1,482 Elo+
Solo
Nemesis
Nemesis
mr_SkereXD-_-
Nemesis
Level 17
God Stats
9W - 11L
1,699 SR
Queue Stats
574W - 538L
1,662 Elo+
Solo
Team Averages
Level 19
1,453 SR
1,530 Elo+

VS

Team Averages
Level 19
1,419 SR
1,530 Elo+
Ymir
Ymir
AMS_Fuzzy420
Ymir
Level 21
God Stats
15W - 6L
1,390 SR
Queue Stats
122W - 81L
1,520 Elo+
Solo
The Morrigan
The Morrigan
Auriellax
The Morrigan
Level 23
God Stats
1W - 1L
1,294 SR
Queue Stats
12W - 10L
1,653 Elo+
Solo
Ra
Ra
Pauloiro
Ra
Level 4
God Stats
2W - 5L
1,500 SR
Queue Stats
53W - 63L
1,635 Elo+
Solo
Skadi
Skadi
TheDrunkMahi
Skadi
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 22L
1,492 Elo+
Solo
Horus
Horus
xX_H4Zz0o_Xx
Horus
Level 29
God Stats
124W - 154L
1,412 SR
Queue Stats
131W - 169L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Lil babyy Smurf
Ah Muzen Cab
14
3 / 1 / 1
7,592
475
10,516
11,595
4,915
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
OG420z
Sun Wukong
14
0 / 4 / 0
7,924
495
4,668
13,657
6,088
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
0 / 1 / 0
5,451
341
1,366
5,629
2,019
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Merlin
12
1 / 4 / 0
6,832
427
2,431
7,735
2,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
11
1 / 5 / 3
6,968
436
3,296
10,682
3,636
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 2
7,420
464
5,427
11,246
8,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

The Morrigan
Auriellax
The Morrigan
14
6 / 1 / 2
8,539
534
3,608
7,581
2,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

16
5 / 0 / 5
9,110
569
8,566
4,999
1,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 1 / 1
7,190
449
5,387
8,007
2,545
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
2 / 1 / 1
7,213
451
4,090
7,605
4,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
5
Kills
15
15
Deaths
5
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
1
2
2
1
W
The Morrigan
Auriellax
The Morrigan
6
1
2
7
L
Ah Muzen Cab
Lil babyy Smurf
Ah Muzen Cab
3
1
1
3.5
L
Sun Wukong
OG420z
Sun Wukong
0
4
0
0
W
5
0
5
7.5
L
0
1
0
0
W
1
1
1
1.5
L
Merlin
1
4
0
0.25
L
Nemesis
1
5
3
0.5
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,277
Damage
27,078
49,298
Taken
39,438
19,157
Mitigated
20,006
15,783
Healing
16,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,427
1,747
0
2,234
11,246
8,859
70
1,207
10,039
23,641
0
W
The Morrigan
Auriellax
The Morrigan
3,608
745
0
3,169
7,581
2,647
84
412
7,047
46,135
0
L
Ah Muzen Cab
Lil babyy Smurf
Ah Muzen Cab
10,516
5,138
0
5,818
11,595
4,915
0
4,411
7,184
0
55,255
L
Sun Wukong
OG420z
Sun Wukong
4,668
605
0
3,824
13,657
6,088
1,041
3,523
10,134
0
51,641
W
8,566
601
231
2,609
4,999
1,947
434
1,571
3,102
59,437
0
L
1,366
70
0
2,983
5,629
2,019
0
1,433
4,196
10,702
0
W
5,387
2,329
0
3,531
8,007
2,545
276
159
7,848
0
47,467
L
Merlin
2,431
165
0
945
7,735
2,499
0
4,033
3,702
29,568
0
L
Nemesis
3,296
1,499
0
2,213
10,682
3,636
0
4,201
6,481
0
31,455
W
4,090
1,392
464
4,087
7,605
4,008
46
0
7,605
0
23,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,767
Gold Earned
39,472
326
Minions Killed
382
0
Camps Cleared
0
1,196,365
Distance Traveled
1,495,335
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,420
464
33
2
0
289,204
5
W
The Morrigan
8,539
534
97
6
0
299,778
2
L
Ah Muzen Cab
7,592
475
79
5
0
273,580
1
L
Sun Wukong
7,924
495
100
6
0
218,069
2
W
Ra
9,110
569
104
7
0
327,056
2
L
Ymir
5,451
341
26
2
0
164,814
0
W
Skadi
7,190
449
116
7
0
279,443
2
L
Merlin
6,832
427
69
4
0
253,363
4
L
Nemesis
6,968
436
52
3
0
286,539
0
W
Horus
7,213
451
32
2
0
299,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role