Player Matchup

Janus
Janus
Feitan187428
Janus
Level 9
God Stats
1W - 1L
1,689 SR
Queue Stats
44W - 42L
1,210 Elo+
Party 1
Ymir
Ymir
FoxMcEhre
Ymir
Level 7
God Stats
1W - 2L
1,207 SR
Queue Stats
3W - 5L
1,190 Elo+
Party 1
Danzaburou
Danzaburou
LilChopperGunna
Danzaburou
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,190 Elo+
Party 1
Amaterasu
Amaterasu
OneAbilityMan
Amaterasu
Level 8
God Stats
12W - 11L
1,024 SR
Queue Stats
36W - 36L
1,210 Elo+
Party 1
Da Ji
Da Ji
benson187
Da Ji
Level 8
God Stats
4W - 8L
1,285 SR
Queue Stats
14W - 18L
1,210 Elo+
Party 1
Team Averages
Level 8
1,341 SR
1,202 Elo+

VS

Team Averages
Level 21
1,571 SR
1,547 Elo+
Camazotz
Camazotz
BLANXH
Camazotz
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 137L
1,349 Elo+
Party 2
Jing Wei
Jing Wei
ItzeTo
Jing Wei
Level 4
God Stats
2W - 0L
1,729 SR
Queue Stats
2W - 0L
1,686 Elo+
Solo
Baron Samedi
Baron Samedi
MarronSamedi
Baron Samedi
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
ismarigo2002
Hel
Level 29
God Stats
19W - 27L
1,624 SR
Queue Stats
300W - 377L
1,446 Elo+
Party 2
Bellona
Bellona
kanterostone
Bellona
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 18L
1,754 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 13 / 1
9,120
434
9,022
14,595
4,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
12
0 / 10 / 2
8,107
386
4,597
21,410
15,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
LilChopperGunna
Danzaburou
13
0 / 13 / 1
8,459
403
6,335
15,924
6,141
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
OneAbilityMan
Amaterasu
16
8 / 8 / 1
10,308
491
13,837
18,011
12,929
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Da Ji
benson187
Da Ji
16
4 / 13 / 4
10,856
517
7,947
19,106
7,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
BLANXH
Camazotz
16
6 / 5 / 15
10,899
519
12,090
19,605
7,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Jing Wei
ItzeTo
Jing Wei
16
2 / 7 / 16
10,571
503
5,777
12,993
4,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
MarronSamedi
Baron Samedi
18
16 / 1 / 7
13,751
655
17,734
17,267
10,274
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

18
14 / 1 / 9
12,249
583
11,477
11,178
7,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
kanterostone
Bellona
20
19 / 2 / 4
14,352
683
20,839
15,809
17,099
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
108
13
Kills
57
57
Deaths
16
9
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Camazotz
BLANXH
Camazotz
6
5
15
2.7
L
1
13
1
0.12
L
Ymir
0
10
2
0.1
W
Jing Wei
ItzeTo
Jing Wei
2
7
16
1.43
L
Danzaburou
LilChopperGunna
Danzaburou
0
13
1
0.04
W
Baron Samedi
MarronSamedi
Baron Samedi
16
1
7
19.5
L
Amaterasu
OneAbilityMan
Amaterasu
8
8
1
1.06
L
Da Ji
benson187
Da Ji
4
13
4
0.46
W
14
1
9
18.5
W
Bellona
kanterostone
Bellona
19
2
4
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,738
Damage
67,917
89,046
Taken
76,852
46,874
Mitigated
46,190
7,157
Healing
34,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
BLANXH
Camazotz
12,090
4,688
0
8,659
19,605
7,307
2,762
4,302
15,303
0
66,813
L
9,022
1,281
0
0
14,595
4,848
673
5,419
8,796
53,344
0
L
Ymir
4,597
1,715
0
600
21,410
15,789
617
9,750
11,588
18,343
0
W
Jing Wei
ItzeTo
Jing Wei
5,777
4,199
0
3,572
12,993
4,332
2,435
646
12,347
0
39,088
L
Danzaburou
LilChopperGunna
Danzaburou
6,335
3,015
0
1,192
15,924
6,141
2,475
9,133
6,703
0
46,857
W
Baron Samedi
MarronSamedi
Baron Samedi
17,734
3,037
338
8,382
17,267
10,274
1,655
3,480
13,787
68,569
0
L
Amaterasu
OneAbilityMan
Amaterasu
13,837
6,683
0
3,381
18,011
12,929
2,065
1,709
16,268
0
52,090
L
Da Ji
benson187
Da Ji
7,947
1,821
0
1,984
19,106
7,167
590
2,522
16,480
0
46,790
W
11,477
345
2,931
6,453
11,178
7,178
3,152
3,258
7,920
53,273
0
W
Bellona
kanterostone
Bellona
20,839
11,581
0
3,897
15,809
17,099
455
1,933
13,876
0
122,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,850
Gold Earned
61,822
334
Minions Killed
574
0
Camps Cleared
0
1,811,359
Distance Traveled
1,874,649
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
10,899
519
102
5
0
363,593
1
L
Janus
9,120
434
74
4
0
308,433
2
L
Ymir
8,107
386
15
1
0
392,942
1
W
Jing Wei
10,571
503
78
4
0
353,696
5
L
Danzaburou
8,459
403
89
4
0
323,138
0
W
Baron Samedi
13,751
655
113
5
0
296,607
3
L
Amaterasu
10,308
491
82
4
0
391,961
0
L
Da Ji
10,856
517
74
4
0
394,885
2
W
Hel
12,249
583
89
4
0
422,264
0
W
Bellona
14,352
683
192
9
0
438,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role