Player Matchup

Skadi
Skadi
ACAMERCY
Skadi
Level 16
God Stats
18W - 14L
1,288 SR
Queue Stats
97W - 96L
1,571 Elo+
Solo
Yemoja
Yemoja
Hedgeh0g12
Yemoja
Level 7
God Stats
1W - 1L
1,676 SR
Queue Stats
13W - 22L
1,519 Elo+
Solo
Awilix
Awilix
IDrinkLiteBeer
Awilix
Level 25
God Stats
28W - 27L
1,754 SR
Queue Stats
135W - 139L
1,603 Elo+
Solo
Olorun
Olorun
SHACROCK
Olorun
Level 18
God Stats
4W - 9L
1,489 SR
Queue Stats
47W - 71L
1,464 Elo+
Party 2
Vamana
Vamana
TaberneroLoco
Vamana
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
54W - 85L
1,512 Elo+
Party 2
Team Averages
Level 19
1,542 SR
1,534 Elo+

VS

Team Averages
Level 12
1,514 SR
1,527 Elo+
Artio
Artio
Edsleazy
Artio
Level 30
God Stats
13W - 14L
1,528 SR
Queue Stats
352W - 349L
1,526 Elo+
Party 1
Chaac
Chaac
Narutolion
Chaac
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Plurfection
Danzaburou
Level 18
God Stats
4W - 3L
1,544 SR
Queue Stats
16W - 15L
1,617 Elo+
Party 1
Ra
Ra
UnfoundedEden
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 15L
1,249 Elo+
Solo
Nemesis
Nemesis
Xahkyr
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,741 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
ACAMERCY
Skadi
20
9 / 9 / 4
13,049
502
22,091
22,898
8,902
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Yemoja
Hedgeh0g12
Yemoja
15
0 / 11 / 5
10,628
409
6,138
26,715
25,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
11 / 10 / 3
14,796
569
21,987
26,154
11,496
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
SHACROCK
Olorun
14
3 / 12 / 7
10,247
394
14,549
21,735
6,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

16
0 / 8 / 7
10,860
418
16,860
33,066
23,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Edsleazy
Artio
20
3 / 1 / 9
13,286
511
15,197
31,346
30,520
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chaac
18
4 / 8 / 11
12,189
469
8,377
26,600
29,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
Plurfection
Danzaburou
20
8 / 3 / 8
16,977
653
19,060
18,830
9,086
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
15 / 8 / 13
15,481
595
37,316
25,440
12,621
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
Xahkyr
Nemesis
20
20 / 3 / 5
17,450
671
30,782
25,088
20,228
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
96
23
Kills
50
50
Deaths
23
26
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Skadi
ACAMERCY
Skadi
9
9
4
1.22
W
Artio
Edsleazy
Artio
3
1
9
7.5
L
Yemoja
Hedgeh0g12
Yemoja
0
11
5
0.23
L
11
10
3
1.25
W
Chaac
4
8
11
1.19
W
Danzaburou
Plurfection
Danzaburou
8
3
8
4
L
Olorun
SHACROCK
Olorun
3
12
7
0.54
L
0
8
7
0.44
W
15
8
13
2.69
W
Nemesis
Xahkyr
Nemesis
20
3
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,625
Damage
110,732
130,568
Taken
127,304
75,782
Mitigated
101,650
20,719
Healing
42,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
ACAMERCY
Skadi
22,091
11,157
0
1,399
22,898
8,902
242
5,346
17,410
0
77,526
W
Artio
Edsleazy
Artio
15,197
2,664
166
14,977
31,346
30,520
348
3,723
26,843
61,001
0
L
Yemoja
Hedgeh0g12
Yemoja
6,138
1,417
484
508
26,715
25,706
427
8,724
17,625
49,474
0
L
21,987
9,708
0
4,080
26,154
11,496
0
8,627
17,367
0
92,682
W
Chaac
8,377
1,379
0
4,065
26,600
29,195
1,794
5,179
21,285
0
35,530
W
Danzaburou
Plurfection
Danzaburou
19,060
12,001
0
3,076
18,830
9,086
5,334
1,567
17,158
0
146,370
L
Olorun
SHACROCK
Olorun
14,549
5,792
1,034
4,391
21,735
6,638
0
10,664
10,697
34,383
0
L
16,860
8,767
0
8,823
33,066
23,040
141
17,844
14,956
71
51,346
W
37,316
2,990
3,830
9,419
25,440
12,621
1,886
7,339
17,946
103,069
0
W
Nemesis
Xahkyr
Nemesis
30,782
20,789
0
7,002
25,088
20,228
282
3,549
21,157
0
158,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,580
Gold Earned
75,383
440
Minions Killed
668
0
Camps Cleared
0
2,103,899
Distance Traveled
2,408,138
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
13,049
502
100
4
0
391,505
1
W
Artio
13,286
511
107
4
0
442,223
1
L
Yemoja
10,628
409
77
3
0
387,287
0
L
Awilix
14,796
569
138
5
0
482,271
0
W
Chaac
12,189
469
45
2
0
501,947
1
W
Danzaburou
16,977
653
184
7
0
470,050
4
L
Olorun
10,247
394
46
2
0
402,027
1
L
Vamana
10,860
418
79
3
0
440,809
2
W
Ra
15,481
595
174
7
0
463,183
1
W
Nemesis
17,450
671
158
6
0
530,735
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role