Player Matchup

Cthulhu
Cthulhu
Gold V
Khabiel
Cthulhu
Gold V
Level 109
God Stats
1W - 4L
1,332 SR
Queue Stats
85W - 88L
1,356 MMR
Solo
Anubis
Anubis
Silver I
Manija93
Anubis
Silver I
Level 119
God Stats
11W - 6L
1,708 SR
Queue Stats
186W - 197L
1,026 MMR
Solo
Anhur
Anhur
Silver I
SkylaxerS
Anhur
Silver I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Gold V
lGoulding
Bastet
Gold V
Level 160
God Stats
4W - 8L
1,513 SR
Queue Stats
220W - 247L
1,381 MMR
Solo
Sun Wukong
Sun Wukong
Silver IV
ubabalo
Sun Wukong
Silver IV
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 120
1,510 SR
1,352 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 126
1,543 SR
1,354 MMR
Ullr
Ullr
Silver V
MainUller
Ullr
Silver V
Level 68
God Stats
52W - 47L
1,716 SR
Queue Stats
469W - 501L
901 MMR
Solo
Cupid
Cupid
Gold IV
Negasubzero
Cupid
Gold IV
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Gold V
PEPEelGUAPO
Nu Wa
Gold V
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Silver III
SeeGlaucio
Kali
Silver III
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Silver III
SrTheuss
Yemoja
Silver III
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 14L
1,369 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Khabiel
Cthulhu
6
0 / 1 / 0
4,474
447
2,164
7,789
2,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anubis
Manija93
Anubis
10
0 / 1 / 1
5,317
532
2,290
5,002
1,978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Anhur
SkylaxerS
Anhur
8
0 / 3 / 0
4,741
474
1,974
6,753
1,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bastet
lGoulding
Bastet
9
1 / 0 / 0
5,104
510
4,672
7,130
1,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sun Wukong
ubabalo
Sun Wukong
9
0 / 2 / 0
5,156
516
2,786
7,799
4,583
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bans
ScyllaPersephoneApolloTsukuyomiJanus

VS

Bans
DanzaburouRaAwilixAgniSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
10
3 / 0 / 1
5,891
589
6,224
5,216
1,439
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

13
2 / 0 / 0
6,761
676
5,257
5,430
1,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
1 / 0 / 3
5,610
561
4,163
4,583
1,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
0 / 0 / 3
5,213
521
2,259
6,755
1,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Yemoja
SrTheuss
Yemoja
9
1 / 1 / 2
5,630
563
3,597
4,573
2,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
16
1
Kills
7
7
Deaths
1
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Khabiel
Cthulhu
0
1
0
0
W
Ullr
3
0
1
3.5
L
Anubis
Manija93
Anubis
0
1
1
0.5
W
2
0
0
2
W
1
0
3
2.5
W
0
0
3
1.5
L
Anhur
SkylaxerS
Anhur
0
3
0
0
W
Yemoja
SrTheuss
Yemoja
1
1
2
2
L
Bastet
lGoulding
Bastet
1
0
0
1
L
Sun Wukong
ubabalo
Sun Wukong
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,886
Damage
21,500
34,473
Taken
26,557
12,696
Mitigated
8,219
12,877
Healing
14,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Khabiel
Cthulhu
2,164
76
75
2,606
7,789
2,891
0
2,059
5,634
15,924
0
W
Ullr
6,224
2,762
0
1,273
5,216
1,439
876
649
4,555
0
28,332
L
Anubis
Manija93
Anubis
2,290
87
0
1,978
5,002
1,978
0
2,356
2,478
28,166
0
W
5,257
2,997
0
4,635
5,430
1,788
677
0
5,430
0
42,213
W
4,163
1,171
0
1,349
4,583
1,000
0
1,470
2,905
29,472
0
W
2,259
744
0
4,134
6,755
1,954
0
678
6,017
0
20,273
L
Anhur
SkylaxerS
Anhur
1,974
987
0
2,307
6,753
1,378
0
1,182
5,477
0
19,878
W
Yemoja
SrTheuss
Yemoja
3,597
565
929
1,794
4,573
2,038
341
1,359
3,196
18,669
0
L
Bastet
lGoulding
Bastet
4,672
1,108
0
3,968
7,130
1,866
0
1,135
5,773
0
24,492
L
Sun Wukong
ubabalo
Sun Wukong
2,786
532
0
1,943
7,799
4,583
0
354
7,351
0
24,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,792
Gold Earned
29,105
234
Minions Killed
251
0
Camps Cleared
0
1,000,103
Distance Traveled
966,052
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,474
447
16
2
0
221,973
6
W
Ullr
5,891
589
51
5
0
181,178
2
L
Anubis
5,317
532
70
7
0
186,702
5
W
Cupid
6,761
676
75
8
0
181,057
4
W
Nu Wa
5,610
561
61
6
0
196,889
2
W
Kali
5,213
521
40
4
0
218,655
2
L
Anhur
4,741
474
48
5
0
177,061
3
W
Yemoja
5,630
563
24
2
0
188,273
5
L
Bastet
5,104
510
44
4
0
222,195
5
L
Sun Wukong
5,156
516
56
6
0
192,172
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role