Player Matchup

Baron Samedi
Baron Samedi
Eesticoca
Baron Samedi
Level 117
God Stats
3W - 3L
1,656 SR
Queue Stats
55W - 56L
1,489 Elo+
Party 2
Arachne
Arachne
FutaRyan
Arachne
Level 37
God Stats
61W - 60L
1,529 SR
Queue Stats
176W - 193L
1,400 Elo+
Party 3
Yemoja
Yemoja
GVBilokorenko
Yemoja
Level 56
God Stats
65W - 59L
1,402 SR
Queue Stats
150W - 157L
1,341 Elo+
Party 3
Chiron
Chiron
Yourgamerpotato
Chiron
Level 27
God Stats
5W - 9L
1,616 SR
Queue Stats
12W - 19L
1,489 Elo+
Party 2
Kukulkan
Kukulkan
joskiyantoxa
Kukulkan
Level 23
God Stats
3W - 2L
1,500 SR
Queue Stats
68W - 79L
1,258 Elo+
Party 3
Team Averages
Level 52
1,541 SR
1,395 Elo+

VS

Team Averages
Level 71
1,504 SR
1,505 Elo+
Cu Chulainn
Cu Chulainn
CPTiK
Cu Chulainn
Level 129
God Stats
5W - 6L
1,712 SR
Queue Stats
195W - 159L
1,544 Elo+
Party 1
Arachne
Arachne
Eternal_Ghostrik
Arachne
Level 56
God Stats
4W - 3L
1,256 SR
Queue Stats
26W - 28L
1,516 Elo+
Party 1
Apollo
Apollo
Footw2
Apollo
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
SKYOBS
Ra
Level 15
God Stats
4W - 4L
1,421 SR
Queue Stats
18W - 21L
1,547 Elo+
Party 1
Xing Tian
Xing Tian
baddha93
Xing Tian
Level 17
God Stats
4W - 1L
1,631 SR
Queue Stats
19W - 10L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Eesticoca
Baron Samedi
13
3 / 4 / 1
8,643
455
5,764
10,464
4,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
FutaRyan
Arachne
15
2 / 4 / 1
8,977
472
2,550
11,286
7,239
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
1 / 5 / 5
9,188
484
7,535
16,225
14,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
4 / 8 / 3
9,013
474
9,328
18,407
7,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
joskiyantoxa
Kukulkan
14
1 / 7 / 0
8,396
442
4,382
10,076
3,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CPTiK
Cu Chulainn
17
7 / 1 / 7
11,772
620
10,629
13,417
10,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

19
7 / 0 / 8
12,074
635
10,007
14,298
6,230
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Apollo
Footw2
Apollo
17
9 / 2 / 8
11,717
617
18,038
10,966
4,628
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ra
17
4 / 4 / 5
11,329
596
6,152
8,966
3,954
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
baddha93
Xing Tian
15
1 / 4 / 15
10,397
547
6,107
16,759
18,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
71
11
Kills
28
28
Deaths
11
10
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
CPTiK
Cu Chulainn
7
1
7
10.5
L
Baron Samedi
Eesticoca
Baron Samedi
3
4
1
0.88
W
7
0
8
11
W
Apollo
Footw2
Apollo
9
2
8
6.5
L
Arachne
FutaRyan
Arachne
2
4
1
0.63
L
1
5
5
0.7
W
Ra
4
4
5
1.63
L
4
8
3
0.69
W
Xing Tian
baddha93
Xing Tian
1
4
15
2.13
L
Kukulkan
joskiyantoxa
Kukulkan
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,559
Damage
50,933
66,458
Taken
64,406
37,853
Mitigated
43,925
13,828
Healing
16,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
CPTiK
Cu Chulainn
10,629
1,542
0
3,857
13,417
10,606
912
2,259
11,158
0
66,472
L
Baron Samedi
Eesticoca
Baron Samedi
5,764
770
276
2,087
10,464
4,831
0
1,102
9,326
49,651
0
W
10,007
6,261
0
3,632
14,298
6,230
1,278
4,103
10,195
0
93,553
W
Apollo
Footw2
Apollo
18,038
8,151
0
3,077
10,966
4,628
9,174
1,883
9,083
0
79,235
L
Arachne
FutaRyan
Arachne
2,550
1,547
0
657
11,286
7,239
0
1,894
9,301
0
63,501
L
7,535
1,791
2,615
2,131
16,225
14,525
336
4,245
11,832
26,907
0
W
Ra
6,152
645
1,943
2,632
8,966
3,954
2,395
4,734
4,232
62,871
0
L
9,328
5,016
1,119
3,865
18,407
7,377
514
3,467
14,940
0
51,200
W
Xing Tian
baddha93
Xing Tian
6,107
95
0
1,531
16,759
18,507
897
4,702
12,057
17,565
0
L
Kukulkan
joskiyantoxa
Kukulkan
4,382
874
0
1,078
10,076
3,881
0
1,196
8,800
44,655
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,217
Gold Earned
57,289
418
Minions Killed
524
0
Camps Cleared
0
1,453,380
Distance Traveled
1,846,786
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
11,772
620
119
6
0
380,870
3
L
Baron Samedi
8,643
455
89
5
0
247,879
5
W
Arachne
12,074
635
128
7
0
392,088
0
W
Apollo
11,717
617
134
7
0
375,139
5
L
Arachne
8,977
472
95
5
0
344,667
0
L
Yemoja
9,188
484
43
2
0
329,496
9
W
Ra
11,329
596
128
7
0
342,452
7
L
Chiron
9,013
474
84
4
0
260,626
0
W
Xing Tian
10,397
547
15
1
0
356,237
3
L
Kukulkan
8,396
442
107
6
0
270,712
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role