Player Matchup

Chronos
Chronos
AceOfFools
Chronos
Level 62
God Stats
1W - 2L
1,204 SR
Queue Stats
79W - 101L
1,358 Elo+
Party 1
Amaterasu
Amaterasu
PeePeeroni
Amaterasu
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 84L
1,461 Elo+
Party 1
Fenrir
Fenrir
WageGap
Fenrir
Level 68
God Stats
6W - 4L
1,417 SR
Queue Stats
93W - 98L
1,405 Elo+
Party 1
Team Averages
Level 66
1,374 SR
1,408 Elo+

VS

Team Averages
Level 105
1,500 SR
1,458 Elo+
Thoth
Thoth
bobthetreecow
Thoth
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Solo
Hercules
Hercules
hssineTN
Hercules
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
throtuman
Izanami
Level 93
God Stats
0W - 2L
1,500 SR
Queue Stats
118W - 188L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
AceOfFools
Chronos
11
1 / 2 / 8
7,530
685
5,984
6,474
2,820
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
PeePeeroni
Amaterasu
11
2 / 2 / 5
7,483
680
4,621
7,434
5,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
WageGap
Fenrir
12
8 / 1 / 3
8,805
800
7,242
7,286
3,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 4 / 0
7,388
672
5,095
5,024
1,494
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
hssineTN
Hercules
10
2 / 2 / 3
7,249
659
4,681
8,893
6,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
throtuman
Izanami
10
0 / 5 / 3
6,992
636
2,886
7,142
2,362
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
11
Kills
5
5
Deaths
11
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chronos
AceOfFools
Chronos
1
2
8
2.5
W
Amaterasu
PeePeeroni
Amaterasu
2
2
5
2.25
W
Fenrir
WageGap
Fenrir
8
1
3
9.5
L
3
4
0
0.75
L
Hercules
hssineTN
Hercules
2
2
3
1.75
L
Izanami
throtuman
Izanami
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,847
Damage
12,662
21,194
Taken
21,059
11,719
Mitigated
10,127
5,216
Healing
3,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
AceOfFools
Chronos
5,984
2,290
0
1,034
6,474
2,820
66
1,767
4,619
24,808
1,487
W
Amaterasu
PeePeeroni
Amaterasu
4,621
1,928
0
1,357
7,434
5,086
0
1,790
5,534
0
28,212
W
Fenrir
WageGap
Fenrir
7,242
1,727
0
2,825
7,286
3,813
488
1,582
5,579
0
26,929
L
5,095
251
0
153
5,024
1,494
47
1,402
3,547
23,901
0
L
Hercules
hssineTN
Hercules
4,681
1,447
0
3,402
8,893
6,271
0
3,057
5,730
0
9,309
L
Izanami
throtuman
Izanami
2,886
1,790
0
10
7,142
2,362
186
1,237
5,705
0
31,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,818
Gold Earned
21,629
126
Minions Killed
114
0
Camps Cleared
0
641,396
Distance Traveled
588,831
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
7,530
685
44
4
0
201,147
1
W
Amaterasu
7,483
680
51
5
0
224,242
3
W
Fenrir
8,805
800
31
3
0
216,007
5
L
Thoth
7,388
672
42
4
0
187,021
1
L
Hercules
7,249
659
12
1
0
222,133
4
L
Izanami
6,992
636
60
5
0
179,677
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role