Player Matchup

Medusa
Medusa
Ataraxls
Medusa
Level 29
God Stats
3W - 0L
1,795 SR
Queue Stats
18W - 13L
1,582 Elo+
Party 1
Nemesis
Nemesis
HustledBlue
Nemesis
Level 117
God Stats
5W - 3L
1,728 SR
Queue Stats
25W - 36L
1,484 Elo+
Party 1
Kukulkan
Kukulkan
SashaFeroz
Kukulkan
Level 44
God Stats
22W - 28L
1,500 SR
Queue Stats
33W - 51L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
xLJSS07x
Aphrodite
Level 101
God Stats
2W - 2L
1,481 SR
Queue Stats
17W - 9L
1,591 Elo+
Party 2
Rama
Rama
xxxSenpaiXRemxxx
Rama
Level 150
God Stats
10W - 20L
1,389 SR
Queue Stats
221W - 223L
1,570 Elo+
Party 1
Team Averages
Level 88
1,579 SR
1,545 Elo+

VS

Team Averages
Level 57
1,404 SR
1,420 Elo+
Heimdallr
Heimdallr
BigBossJMG
Heimdallr
Level 34
God Stats
0W - 4L
1,278 SR
Queue Stats
40W - 52L
1,409 Elo+
Party 3
Geb
Geb
JaydogPC
Geb
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Mercury
Mercury
LittleBroFace
Mercury
Level 49
God Stats
7W - 12L
1,272 SR
Queue Stats
484W - 454L
1,520 Elo+
Solo
Erlang Shen
Erlang Shen
jozeeth
Erlang Shen
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 77L
1,303 Elo+
Party 3
Merlin
Merlin
saizaw12345
Merlin
Level 49
God Stats
2W - 4L
1,471 SR
Queue Stats
22W - 37L
1,370 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Ataraxls
Medusa
16
2 / 2 / 1
9,528
529
9,239
10,980
4,453
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
HustledBlue
Nemesis
15
6 / 3 / 5
9,959
553
7,081
13,473
5,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
SashaFeroz
Kukulkan
16
4 / 2 / 1
10,189
566
8,227
6,520
2,525
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Aphrodite
xLJSS07x
Aphrodite
14
2 / 4 / 5
9,015
501
12,939
13,763
12,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

18
4 / 0 / 2
11,234
624
11,469
16,452
6,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BigBossJMG
Heimdallr
14
1 / 3 / 0
8,217
457
3,247
10,928
3,931
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
0 / 4 / 4
7,310
406
4,793
15,503
9,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
14
3 / 3 / 3
8,473
471
6,570
11,332
3,864
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Erlang Shen
jozeeth
Erlang Shen
15
1 / 5 / 0
8,922
496
13,275
16,093
14,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Merlin
14
5 / 4 / 1
9,175
510
10,367
12,132
6,329
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
18
18
Kills
10
11
Deaths
19
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Medusa
Ataraxls
Medusa
2
2
1
1.25
L
Heimdallr
BigBossJMG
Heimdallr
1
3
0
0.33
W
Nemesis
HustledBlue
Nemesis
6
3
5
2.83
L
0
4
4
0.5
L
Mercury
3
3
3
1.5
W
Kukulkan
SashaFeroz
Kukulkan
4
2
1
2.25
L
Erlang Shen
jozeeth
Erlang Shen
1
5
0
0.2
L
Merlin
5
4
1
1.38
W
Aphrodite
xLJSS07x
Aphrodite
2
4
5
1.13
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,955
Damage
38,252
61,188
Taken
65,988
30,659
Mitigated
38,172
30,604
Healing
12,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Ataraxls
Medusa
9,239
4,591
0
2,813
10,980
4,453
2,305
1,915
9,065
0
76,221
L
Heimdallr
BigBossJMG
Heimdallr
3,247
1,390
0
2,834
10,928
3,931
0
2,059
8,869
0
42,299
W
Nemesis
HustledBlue
Nemesis
7,081
3,863
0
3,725
13,473
5,096
150
4,203
9,223
0
52,416
L
4,793
584
0
1,104
15,503
9,517
0
9,218
6,285
22,542
0
L
Mercury
6,570
3,495
0
592
11,332
3,864
0
3,864
7,468
0
52,096
W
Kukulkan
SashaFeroz
Kukulkan
8,227
192
118
854
6,520
2,525
1,094
4,270
2,250
63,565
0
L
Erlang Shen
jozeeth
Erlang Shen
13,275
6,696
0
4,685
16,093
14,531
0
0
16,093
0
62,559
L
Merlin
10,367
986
0
2,909
12,132
6,329
318
6,025
6,107
49,440
0
W
Aphrodite
xLJSS07x
Aphrodite
12,939
557
3,026
7,672
13,763
12,472
265
4,772
8,991
44,650
0
W
11,469
9,996
0
12,396
16,452
6,113
1,849
0
15,802
0
74,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,925
Gold Earned
42,097
551
Minions Killed
415
0
Camps Cleared
0
1,566,610
Distance Traveled
1,618,910
10
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,528
529
125
7
0
290,074
2
L
Heimdallr
8,217
457
85
5
0
299,906
0
W
Nemesis
9,959
553
86
5
0
319,087
0
L
Geb
7,310
406
22
1
0
356,702
12
L
Mercury
8,473
471
90
5
0
401,931
3
W
Kukulkan
10,189
566
122
7
0
341,041
2
L
Erlang Shen
8,922
496
114
6
0
291,465
4
L
Merlin
9,175
510
104
6
0
268,906
5
W
Aphrodite
9,015
501
57
3
0
306,725
4
W
Rama
11,234
624
161
9
0
309,683
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role