Player Matchup

Thor
Thor
Coroiul
Thor
Level 8
God Stats
1W - 2L
1,545 SR
Queue Stats
28W - 43L
1,024 Elo+
Party 1
Fenrir
Fenrir
EuSuntE
Fenrir
Level 13
God Stats
4W - 8L
1,500 SR
Queue Stats
38W - 52L
1,033 Elo+
Party 1
Freya
Freya
Samu0657
Freya
Level 8
God Stats
7W - 7L
1,299 SR
Queue Stats
11W - 13L
1,342 Elo+
Solo
Nemesis
Nemesis
Svenpipe
Nemesis
Level 3
God Stats
4W - 11L
1,231 SR
Queue Stats
16W - 20L
977 Elo+
Party 1
Artemis
Artemis
figocristian
Artemis
Level 12
God Stats
0W - 4L
1,217 SR
Queue Stats
28W - 46L
1,050 Elo+
Party 1
Team Averages
Level 9
1,358 SR
1,085 Elo+

VS

Team Averages
Level 18
1,174 SR
1,294 Elo+
Medusa
Medusa
BeuLM
Medusa
Level 28
God Stats
52W - 43L
1,231 SR
Queue Stats
127W - 142L
1,192 Elo+
Solo
Baron Samedi
Baron Samedi
DonC0rle0ne
Baron Samedi
Level 24
God Stats
6W - 4L
1,240 SR
Queue Stats
90W - 74L
1,210 Elo+
Solo
Ra
Ra
Peronosporos
Ra
Level 10
God Stats
1W - 5L
1,058 SR
Queue Stats
9W - 15L
1,349 Elo+
Party 2
Kukulkan
Kukulkan
PriekaRacējs
Kukulkan
Level 9
God Stats
1W - 1L
1,240 SR
Queue Stats
7W - 12L
1,354 Elo+
Solo
Odin
Odin
ThanasisKS
Odin
Level 17
God Stats
2W - 4L
1,100 SR
Queue Stats
10W - 13L
1,364 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Coroiul
Thor
16
1 / 10 / 9
9,886
1,098
6,979
17,635
7,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fenrir
EuSuntE
Fenrir
17
12 / 11 / 4
13,038
1,449
18,353
19,112
8,851
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Freya
Samu0657
Freya
15
3 / 8 / 5
9,981
1,109
6,322
17,828
9,282
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Nemesis
Svenpipe
Nemesis
16
1 / 8 / 8
9,360
1,040
4,943
19,282
7,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Artemis
figocristian
Artemis
17
1 / 9 / 12
10,092
1,121
8,087
15,726
5,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

236

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BeuLM
Medusa
17
6 / 4 / 18
10,848
1,205
12,486
13,792
4,657
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
DonC0rle0ne
Baron Samedi
17
11 / 5 / 13
11,588
1,288
12,238
10,679
4,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
1 / 3 / 22
10,412
1,157
11,605
6,543
2,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
PriekaRacējs
Kukulkan
19
22 / 5 / 12
13,691
1,521
34,720
10,853
4,679
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
6 / 1 / 19
11,141
1,238
8,975
6,191
6,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
130
18
Kills
46
46
Deaths
18
38
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Medusa
BeuLM
Medusa
6
4
18
3.75
L
Thor
Coroiul
Thor
1
10
9
0.55
W
Baron Samedi
DonC0rle0ne
Baron Samedi
11
5
13
3.5
L
Fenrir
EuSuntE
Fenrir
12
11
4
1.27
W
1
3
22
4
W
Kukulkan
PriekaRacējs
Kukulkan
22
5
12
5.6
L
Freya
Samu0657
Freya
3
8
5
0.69
L
Nemesis
Svenpipe
Nemesis
1
8
8
0.63
W
6
1
19
15.5
L
Artemis
figocristian
Artemis
1
9
12
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,684
Damage
80,024
89,583
Taken
48,058
38,996
Mitigated
22,070
6,637
Healing
4,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
BeuLM
Medusa
12,486
6,747
0
0
13,792
4,657
0
445
13,347
0
21,533
L
Thor
Coroiul
Thor
6,979
843
0
639
17,635
7,345
0
10,470
7,065
0
20,920
W
Baron Samedi
DonC0rle0ne
Baron Samedi
12,238
1,468
1,197
1,411
10,679
4,201
0
2,542
8,137
21,211
0
L
Fenrir
EuSuntE
Fenrir
18,353
5,564
0
812
19,112
8,851
0
11,803
7,184
0
28,084
W
11,605
96
1,154
363
6,543
2,039
0
282
6,261
34,117
0
W
Kukulkan
PriekaRacējs
Kukulkan
34,720
1,972
267
81
10,853
4,679
0
2,206
8,647
58,037
0
L
Freya
Samu0657
Freya
6,322
1,952
0
1,576
17,828
9,282
0
12,127
5,645
22,261
0
L
Nemesis
Svenpipe
Nemesis
4,943
1,196
0
1,980
19,282
7,550
0
13,193
5,914
0
29,043
W
8,975
1,920
0
266
6,191
6,494
0
847
5,344
175
18,993
L
Artemis
figocristian
Artemis
8,087
4,838
0
1,630
15,726
5,968
0
11,138
4,538
0
17,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,357
Gold Earned
57,680
158
Minions Killed
178
3
Camps Cleared
5
861,102
Distance Traveled
849,936
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,848
1,205
23
3
1
165,197
0
L
Thor
9,886
1,098
29
3
0
171,088
0
W
Baron Samedi
11,588
1,288
27
3
0
129,420
1
L
Fenrir
13,038
1,449
24
3
1
189,138
1
W
Ra
10,412
1,157
45
5
1
185,321
0
W
Kukulkan
13,691
1,521
58
6
1
149,590
1
L
Freya
9,981
1,109
48
5
1
161,018
0
L
Nemesis
9,360
1,040
39
4
1
191,082
2
W
Odin
11,141
1,238
25
3
2
220,408
2
L
Artemis
10,092
1,121
18
2
0
148,776
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role