Player Matchup

Sun Wukong
Sun Wukong
Conco1001
Sun Wukong
Level 25
God Stats
2W - 7L
1,500 SR
Queue Stats
19W - 30L
1,493 Elo+
Party 2
Camazotz
Camazotz
KumitecCa26
Camazotz
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
251W - 235L
1,689 Elo+
Solo
Ymir
Ymir
Motlovs
Ymir
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Showminal
Izanami
Level 22
God Stats
4W - 0L
1,179 SR
Queue Stats
5W - 1L
1,250 Elo+
Solo
Vulcan
Vulcan
Vibraniumshell
Vulcan
Level 15
God Stats
2W - 2L
1,707 SR
Queue Stats
36W - 35L
1,506 Elo+
Party 2
Team Averages
Level 18
1,477 SR
1,488 Elo+

VS

Team Averages
Level 7
1,500 SR
1,551 Elo+
Ymir
Ymir
DaGherkin
Ymir
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 1
Chaac
Chaac
GottaGoTrash
Chaac
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 1
Thor
Thor
GrandpaBird
Thor
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 1
Neith
Neith
IDK4444
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 1
Chronos
Chronos
TáinBóCúailnge
Chronos
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 4L
1,753 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Conco1001
Sun Wukong
11
4 / 0 / 1
6,736
612
4,004
5,540
2,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Camazotz
KumitecCa26
Camazotz
10
1 / 2 / 1
5,877
534
4,458
8,298
2,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
Motlovs
Ymir
10
5 / 0 / 6
6,670
606
5,822
5,376
2,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
Showminal
Izanami
11
7 / 0 / 4
6,531
594
11,254
5,945
1,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
0 / 2 / 1
5,483
498
2,841
3,988
1,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
6
0 / 6 / 0
4,428
403
1,207
9,752
3,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
0 / 3 / 0
4,072
370
2,753
6,376
3,759
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Boots

Boots

+6%
Movement Speed

8
0 / 3 / 0
4,589
417
893
4,604
1,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Neith
IDK4444
Neith
7
0 / 4 / 0
4,265
388
2,826
7,149
2,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
4 / 1 / 0
5,847
532
7,451
9,610
2,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
17
Kills
4
4
Deaths
17
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Conco1001
Sun Wukong
4
0
1
4.5
L
Ymir
0
6
0
0
L
0
3
0
0
L
0
3
0
0
L
Neith
IDK4444
Neith
0
4
0
0
W
Camazotz
KumitecCa26
Camazotz
1
2
1
0.75
W
Ymir
Motlovs
Ymir
5
0
6
8
W
Izanami
Showminal
Izanami
7
0
4
9
L
4
1
0
4
W
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,379
Damage
15,130
29,147
Taken
37,491
11,473
Mitigated
13,686
12,403
Healing
10,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Conco1001
Sun Wukong
4,004
1,049
0
2,092
5,540
2,983
0
495
4,945
0
28,821
L
Ymir
1,207
160
0
544
9,752
3,922
0
2,669
7,058
7,476
0
L
2,753
276
0
1,758
6,376
3,759
0
639
5,584
0
12,517
L
893
201
0
395
4,604
1,093
0
0
4,554
0
11,754
L
Neith
IDK4444
Neith
2,826
1,028
0
1,443
7,149
2,039
44
2,514
4,585
0
15,261
W
Camazotz
KumitecCa26
Camazotz
4,458
1,141
548
4,858
8,298
2,668
0
3,755
4,543
0
26,682
W
Ymir
Motlovs
Ymir
5,822
1,245
0
872
5,376
2,733
873
764
4,562
16,408
0
W
Izanami
Showminal
Izanami
11,254
7,072
0
3,523
5,945
1,746
2,373
443
5,381
0
42,854
L
7,451
1,885
0
6,303
9,610
2,873
320
2,841
6,719
34,749
0
W
2,841
563
0
510
3,988
1,343
291
3,201
787
24,121
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,297
Gold Earned
23,201
279
Minions Killed
131
0
Camps Cleared
0
1,045,774
Distance Traveled
952,926
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,736
612
77
7
0
232,606
0
L
Ymir
4,428
403
9
1
0
174,247
0
L
Chaac
4,072
370
18
2
0
183,923
0
L
Thor
4,589
417
21
2
0
214,865
0
L
Neith
4,265
388
23
2
0
169,219
0
W
Camazotz
5,877
534
58
5
0
231,563
1
W
Ymir
6,670
606
25
2
0
204,472
1
W
Izanami
6,531
594
67
6
0
157,576
0
L
Chronos
5,847
532
60
5
0
210,672
3
W
Vulcan
5,483
498
52
5
0
219,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role