Player Matchup

Danzaburou
Danzaburou
BlackPanther458
Danzaburou
Level 127
God Stats
1W - 0L
1,304 SR
Queue Stats
73W - 71L
1,362 Elo+
Party 2
Zhong Kui
Zhong Kui
IMainReinhardt
Zhong Kui
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 19L
1,351 Elo+
Party 2
Sobek
Sobek
LuketheBrit
Sobek
Level 24
God Stats
8W - 13L
1,702 SR
Queue Stats
48W - 41L
1,365 Elo+
Party 2
Chaac
Chaac
ZackOz69
Chaac
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
94W - 88L
1,482 Elo+
Party 2
Set
Set
playboijack
Set
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 36L
1,454 Elo+
Party 2
Team Averages
Level 88
1,501 SR
1,403 Elo+

VS

Team Averages
Level 47
1,641 SR
1,508 Elo+
Danzaburou
Danzaburou
LonelyCrow13
Danzaburou
Level 31
God Stats
8W - 12L
1,671 SR
Queue Stats
40W - 55L
1,468 Elo+
Solo
Odin
Odin
Portablebrush82
Odin
Level 42
God Stats
13W - 10L
1,732 SR
Queue Stats
38W - 40L
1,472 Elo+
Solo
Janus
Janus
jobiroka2k
Janus
Level 23
God Stats
0W - 3L
1,442 SR
Queue Stats
25W - 20L
1,533 Elo+
Party 1
Fenrir
Fenrir
l-El_Diablo4k-l
Fenrir
Level 91
God Stats
1W - 1L
1,860 SR
Queue Stats
22W - 16L
1,567 Elo+
Party 1
Jormungandr
Jormungandr
valahalla
Jormungandr
Level 47
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 11L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BlackPanther458
Danzaburou
16
8 / 3 / 5
11,298
565
17,457
15,804
5,955
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
IMainReinhardt
Zhong Kui
16
2 / 3 / 9
10,153
508
8,026
15,437
12,558
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 3 / 7
8,994
450
4,409
14,291
7,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chaac
ZackOz69
Chaac
19
7 / 3 / 4
11,533
577
11,970
17,575
15,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

15
7 / 3 / 4
9,987
499
8,670
13,391
8,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
LonelyCrow13
Danzaburou
13
3 / 4 / 5
8,981
449
6,853
12,246
4,306
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
2 / 7 / 5
8,516
426
5,450
13,299
8,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
16
4 / 2 / 6
10,145
507
12,554
10,613
3,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
5 / 8 / 3
9,476
474
6,053
15,675
6,429
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
valahalla
Jormungandr
13
1 / 5 / 3
8,009
400
7,385
15,697
9,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
37
26
Kills
15
15
Deaths
26
29
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BlackPanther458
Danzaburou
8
3
5
3.5
W
Zhong Kui
IMainReinhardt
Zhong Kui
2
3
9
2.17
L
Danzaburou
LonelyCrow13
Danzaburou
3
4
5
1.38
W
2
3
7
1.83
L
2
7
5
0.64
W
Chaac
ZackOz69
Chaac
7
3
4
3
L
Janus
4
2
6
3.5
L
5
8
3
0.81
W
7
3
4
3
L
Jormungandr
valahalla
Jormungandr
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,532
Damage
38,295
76,498
Taken
67,530
50,541
Mitigated
32,598
33,614
Healing
10,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BlackPanther458
Danzaburou
17,457
8,838
0
7,403
15,804
5,955
948
4,483
10,896
0
75,064
W
Zhong Kui
IMainReinhardt
Zhong Kui
8,026
800
0
7,898
15,437
12,558
1,201
3,771
11,333
67,370
0
L
Danzaburou
LonelyCrow13
Danzaburou
6,853
2,405
0
3,689
12,246
4,306
0
1,673
10,448
0
31,799
W
4,409
465
306
6,564
14,291
7,758
426
4,273
9,743
29,039
0
L
5,450
1,216
0
1,515
13,299
8,513
0
1,118
11,681
0
37,104
W
Chaac
ZackOz69
Chaac
11,970
3,178
0
9,345
17,575
15,745
93
3,437
13,636
0
77,558
L
Janus
12,554
692
0
815
10,613
3,681
0
3,599
6,889
69,406
0
L
6,053
1,124
0
2,327
15,675
6,429
0
3,697
11,778
0
39,399
W
8,670
3,282
0
2,098
13,391
8,525
981
2,596
10,551
0
58,068
L
Jormungandr
valahalla
Jormungandr
7,385
2,024
429
1,976
15,697
9,669
0
2,348
13,270
31,897
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,965
Gold Earned
45,127
512
Minions Killed
349
0
Camps Cleared
0
1,773,084
Distance Traveled
1,688,525
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,298
565
110
6
0
338,064
1
W
Zhong Kui
10,153
508
125
6
0
339,025
8
L
Danzaburou
8,981
449
43
2
0
267,671
0
W
Sobek
8,994
450
42
2
0
345,244
1
L
Odin
8,516
426
66
3
0
337,143
2
W
Chaac
11,533
577
151
8
0
367,467
1
L
Janus
10,145
507
132
7
0
394,287
0
L
Fenrir
9,476
474
56
3
0
345,377
0
W
Set
9,987
499
84
4
0
383,284
2
L
Jormungandr
8,009
400
52
3
0
344,047
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role