Player Matchup

Nemesis
Nemesis
Galinez
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,116 Elo+
Party 1
Artemis
Artemis
Penerector
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,133 Elo+
Party 1
Bellona
Bellona
Seraxfin37
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Ra
Ra
daberugod
Ra
Level 2
God Stats
1W - 2L
1,200 SR
Queue Stats
3W - 5L
1,133 Elo+
Party 1
Yemoja
Yemoja
xerrang
Yemoja
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,133 Elo+
Party 1
Team Averages
Level 6
1,440 SR
1,203 Elo+

VS

Team Averages
Level 11
1,513 SR
1,563 Elo+
Bellona
Bellona
HolyMessiah
Bellona
Level 27
God Stats
3W - 0L
1,500 SR
Queue Stats
5W - 0L
1,801 Elo+
Solo
Mercury
Mercury
SalasTaladra
Mercury
Level 19
God Stats
7W - 7L
1,567 SR
Queue Stats
89W - 82L
1,514 Elo+
Solo
Kukulkan
Kukulkan
Skyyce
Kukulkan
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Neith
Neith
omega9142
Neith
Level 2
God Stats
7W - 4L
1,500 SR
Queue Stats
231W - 161L
1,500 Elo+
Party 2
Ymir
Ymir
rapido9142
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Galinez
Nemesis
12
3 / 8 / 3
7,736
484
4,017
13,371
4,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
Penerector
Artemis
9
1 / 8 / 3
6,173
386
2,429
8,194
2,386
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bellona
Seraxfin37
Bellona
11
3 / 9 / 2
7,018
439
8,695
13,495
10,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
2 / 7 / 5
8,276
517
6,728
9,034
3,504
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Yemoja
xerrang
Yemoja
10
0 / 5 / 2
6,466
404
3,156
7,664
3,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
HolyMessiah
Bellona
15
8 / 1 / 7
9,545
597
8,824
11,901
10,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Mercury
SalasTaladra
Mercury
16
11 / 0 / 6
9,873
617
8,191
10,015
3,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Skyyce
Kukulkan
15
9 / 4 / 1
9,596
600
10,961
8,040
2,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
omega9142
Neith
14
6 / 2 / 1
9,067
567
4,885
9,907
3,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
2 / 3 / 5
8,054
503
3,848
8,326
6,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
56
9
Kills
36
37
Deaths
10
15
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Galinez
Nemesis
3
8
3
0.56
W
Bellona
HolyMessiah
Bellona
8
1
7
11.5
L
Artemis
Penerector
Artemis
1
8
3
0.31
W
Mercury
SalasTaladra
Mercury
11
0
6
14
L
Bellona
Seraxfin37
Bellona
3
9
2
0.44
W
Kukulkan
Skyyce
Kukulkan
9
4
1
2.38
L
2
7
5
0.64
W
Neith
omega9142
Neith
6
2
1
3.25
W
2
3
5
1.5
L
Yemoja
xerrang
Yemoja
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,025
Damage
36,709
51,758
Taken
48,189
24,713
Mitigated
27,000
7,090
Healing
13,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Galinez
Nemesis
4,017
1,547
0
2,849
13,371
4,807
0
5,003
8,318
0
28,071
W
Bellona
HolyMessiah
Bellona
8,824
2,681
0
2,562
11,901
10,622
1,403
2,169
9,705
0
52,221
L
Artemis
Penerector
Artemis
2,429
998
0
0
8,194
2,386
252
453
7,591
0
10,035
W
Mercury
SalasTaladra
Mercury
8,191
4,543
0
4,430
10,015
3,627
2,622
2,193
7,822
0
52,185
L
Bellona
Seraxfin37
Bellona
8,695
2,538
0
648
13,495
10,226
0
3,267
10,228
3,123
23,124
W
Kukulkan
Skyyce
Kukulkan
10,961
2,692
0
0
8,040
2,925
201
4,142
3,873
45,712
0
L
6,728
1,996
599
1,770
9,034
3,504
0
4,966
4,043
43,745
0
W
Neith
omega9142
Neith
4,885
2,585
0
5,497
9,907
3,412
2,156
272
9,364
0
54,587
W
3,848
1,673
0
695
8,326
6,414
8
2,438
5,575
16,190
0
L
Yemoja
xerrang
Yemoja
3,156
1,240
456
768
7,664
3,790
62
1,120
6,369
13,839
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,669
Gold Earned
46,135
217
Minions Killed
404
0
Camps Cleared
0
1,263,724
Distance Traveled
1,413,067
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,736
484
47
3
0
266,225
4
W
Bellona
9,545
597
97
6
0
322,941
3
L
Artemis
6,173
386
27
2
0
224,060
0
W
Mercury
9,873
617
95
6
0
364,287
3
L
Bellona
7,018
439
31
2
0
270,672
0
W
Kukulkan
9,596
600
99
6
0
295,551
2
L
Ra
8,276
517
89
6
0
256,137
1
W
Neith
9,067
567
89
6
0
202,353
4
W
Ymir
8,054
503
24
2
0
227,935
0
L
Yemoja
6,466
404
23
1
0
246,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role