Player Matchup

Ymir
Ymir
LUCASstrikeZ266
Ymir
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Skadi
Skadi
Lifeline--Sama
Skadi
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 15L
1,324 Elo+
Solo
Ao Kuang
Ao Kuang
Ryze_WyXyYT
Ao Kuang
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
156W - 220L
1,338 Elo+
Party 1
Sun Wukong
Sun Wukong
darkos2401
Sun Wukong
Level 28
God Stats
6W - 7L
1,459 SR
Queue Stats
107W - 162L
1,425 Elo+
Party 1
Loki
Loki
jorgecrak543
Loki
Level 33
God Stats
12W - 15L
1,672 SR
Queue Stats
172W - 252L
1,435 Elo+
Party 1
Team Averages
Level 24
1,526 SR
1,405 Elo+

VS

Team Averages
Level 12
1,424 SR
1,283 Elo+
Ra
Ra
Bntss_K1
Ra
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
116W - 181L
1,273 Elo+
Party 2
Neith
Neith
FcC_TinCho04
Neith
Level 15
God Stats
26W - 31L
1,165 SR
Queue Stats
309W - 389L
1,214 Elo+
Party 2
Ymir
Ymir
Hathless
Ymir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,176 Elo+
Solo
Mercury
Mercury
fandevegeta
Mercury
Level 15
God Stats
34W - 34L
1,258 SR
Queue Stats
262W - 313L
1,221 Elo+
Party 2
Danzaburou
Danzaburou
lemonthor
Danzaburou
Level 15
God Stats
5W - 4L
1,697 SR
Queue Stats
96W - 89L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 9 / 0
5,787
362
4,056
13,440
4,796
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
0 / 6 / 1
7,573
473
4,947
11,140
3,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
Ryze_WyXyYT
Ao Kuang
11
0 / 3 / 2
6,753
422
2,257
9,583
2,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
darkos2401
Sun Wukong
14
7 / 4 / 1
8,858
554
8,934
14,069
9,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

14
6 / 5 / 2
8,629
539
12,258
13,868
4,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 7
7,875
492
5,132
7,516
2,850
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 3 / 0
8,073
505
3,503
7,598
2,540
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
14
6 / 3 / 13
9,507
594
9,327
13,938
12,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
fandevegeta
Mercury
13
4 / 3 / 1
8,307
519
7,059
10,961
4,158
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Danzaburou
lemonthor
Danzaburou
17
15 / 1 / 7
10,928
683
22,454
13,096
5,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
55
14
Kills
27
27
Deaths
14
6
Assists
28
Player
Kills
Deaths
Assists
KDA
W
1
4
7
1.13
W
1
3
0
0.33
W
Ymir
6
3
13
4.17
L
1
9
0
0.11
L
0
6
1
0.08
L
Ao Kuang
Ryze_WyXyYT
Ao Kuang
0
3
2
0.33
L
Sun Wukong
darkos2401
Sun Wukong
7
4
1
1.88
W
Mercury
fandevegeta
Mercury
4
3
1
1.5
L
6
5
2
1.4
W
Danzaburou
lemonthor
Danzaburou
15
1
7
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,452
Damage
47,475
62,100
Taken
53,109
24,519
Mitigated
26,882
12,016
Healing
14,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,132
955
1,510
1,017
7,516
2,850
714
1,000
6,491
29,097
0
W
3,503
1,348
0
1,600
7,598
2,540
780
0
7,498
0
38,925
W
Ymir
9,327
2,151
0
876
13,938
12,035
46
2,828
10,835
32,723
0
L
4,056
578
0
0
13,440
4,796
190
3,392
10,048
15,712
0
L
4,947
1,954
0
2,075
11,140
3,047
940
218
10,922
0
42,668
L
Ao Kuang
Ryze_WyXyYT
Ao Kuang
2,257
254
0
1,790
9,583
2,878
306
4,717
4,866
22,298
0
L
Sun Wukong
darkos2401
Sun Wukong
8,934
2,683
0
5,310
14,069
9,544
498
3,670
10,399
0
37,898
W
Mercury
fandevegeta
Mercury
7,059
3,015
0
1,890
10,961
4,158
0
626
10,260
0
50,985
L
12,258
3,820
0
2,841
13,868
4,254
0
2,462
11,406
0
51,005
W
Danzaburou
lemonthor
Danzaburou
22,454
12,087
0
7,545
13,096
5,299
1,780
1,859
11,133
0
89,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,600
Gold Earned
44,690
300
Minions Killed
372
0
Camps Cleared
0
1,467,533
Distance Traveled
1,428,038
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,875
492
53
3
0
261,455
2
W
Neith
8,073
505
82
5
0
263,736
6
W
Ymir
9,507
594
42
3
0
282,516
3
L
Ymir
5,787
362
25
2
0
305,646
2
L
Skadi
7,573
473
83
5
0
251,597
0
L
Ao Kuang
6,753
422
54
3
0
290,769
1
L
Sun Wukong
8,858
554
67
4
0
284,748
0
W
Mercury
8,307
519
79
5
0
327,108
0
L
Loki
8,629
539
71
4
0
334,773
0
W
Danzaburou
10,928
683
116
7
0
293,223
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role