Player Matchup

Ra
Ra
CubeSquared2
Ra
Level 4
God Stats
2W - 1L
1,389 SR
Queue Stats
23W - 9L
1,220 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Frebzing
Tsukuyomi
Level 5
God Stats
21W - 10L
1,434 SR
Queue Stats
22W - 11L
1,220 Elo+
Party 2
King Arthur
King Arthur
Scrattle
King Arthur
Level 39
God Stats
1W - 1L
1,262 SR
Queue Stats
28W - 12L
1,220 Elo+
Party 2
Danzaburou
Danzaburou
VoidHAM
Danzaburou
Level 27
God Stats
1W - 1L
1,262 SR
Queue Stats
8W - 3L
1,220 Elo+
Party 2
Yemoja
Yemoja
becausellama
Yemoja
Level 7
God Stats
6W - 3L
1,262 SR
Queue Stats
17W - 9L
1,220 Elo+
Party 2
Team Averages
Level 16
1,322 SR
1,220 Elo+

VS

Team Averages
Level 18
1,362 SR
1,335 Elo+
Ares
Ares
ALPERTUNGA16
Ares
Level 8
God Stats
7W - 12L
1,151 SR
Queue Stats
19W - 28L
1,207 Elo+
Party 1
Tyr
Tyr
Drascuza
Tyr
Level 18
God Stats
10W - 8L
1,459 SR
Queue Stats
112W - 101L
1,425 Elo+
Solo
Tsukuyomi
Tsukuyomi
F4rv0
Tsukuyomi
Level 27
God Stats
1W - 5L
1,269 SR
Queue Stats
103W - 133L
1,397 Elo+
Solo
Merlin
Merlin
samedirules
Merlin
Level 29
God Stats
7W - 7L
1,604 SR
Queue Stats
124W - 154L
1,445 Elo+
Solo
Bellona
Bellona
İstemiYabgu
Bellona
Level 8
God Stats
20W - 24L
1,329 SR
Queue Stats
26W - 38L
1,199 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 10
10,294
490
12,258
12,206
5,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
Frebzing
Tsukuyomi
20
22 / 3 / 3
13,534
644
28,141
16,200
7,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
Scrattle
King Arthur
17
3 / 2 / 7
10,569
503
12,619
23,189
18,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
VoidHAM
Danzaburou
15
1 / 5 / 2
9,232
440
3,152
8,634
3,011
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
14
2 / 1 / 9
9,951
474
7,938
9,026
9,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 3
8,746
416
3,944
13,828
13,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 6 / 1
8,986
428
12,825
24,567
19,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
F4rv0
Tsukuyomi
15
8 / 8 / 4
10,506
500
8,672
16,407
9,783
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
17
4 / 7 / 2
11,234
535
13,345
14,343
6,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
İstemiYabgu
Bellona
12
1 / 4 / 4
7,896
376
4,992
13,250
11,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
30
30
Kills
16
16
Deaths
30
31
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
5
3
0.5
W
2
5
10
1.4
L
2
6
1
0.42
L
Tsukuyomi
F4rv0
Tsukuyomi
8
8
4
1.25
W
Tsukuyomi
Frebzing
Tsukuyomi
22
3
3
7.83
W
King Arthur
Scrattle
King Arthur
3
2
7
3.25
W
Danzaburou
VoidHAM
Danzaburou
1
5
2
0.4
W
Yemoja
2
1
9
6.5
L
Merlin
4
7
2
0.71
L
Bellona
İstemiYabgu
Bellona
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,108
Damage
43,778
69,255
Taken
82,395
44,526
Mitigated
60,301
23,798
Healing
16,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,944
311
0
1,054
13,828
13,744
256
4,079
9,749
22,980
0
W
12,258
938
2,030
3,649
12,206
5,804
813
5,485
6,596
63,511
0
L
12,825
3,162
0
7,312
24,567
19,308
680
4,012
19,880
1,144
48,794
L
Tsukuyomi
F4rv0
Tsukuyomi
8,672
1,468
0
2,802
16,407
9,783
0
3,494
12,832
0
40,132
W
Tsukuyomi
Frebzing
Tsukuyomi
28,141
9,145
0
4,535
16,200
7,775
1,994
3,904
12,196
0
95,784
W
King Arthur
Scrattle
King Arthur
12,619
2,312
0
8,653
23,189
18,820
430
3,231
19,545
0
65,105
W
Danzaburou
VoidHAM
Danzaburou
3,152
1,716
0
1,419
8,634
3,011
1,549
2,508
6,126
0
50,228
W
Yemoja
7,938
1,361
2,200
1,312
9,026
9,116
0
3,241
5,760
19,500
0
L
Merlin
13,345
493
236
4,094
14,343
6,377
0
4,850
9,466
78,408
0
L
Bellona
İstemiYabgu
Bellona
4,992
927
0
1,017
13,250
11,089
622
3,761
9,401
0
28,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,580
Gold Earned
47,368
439
Minions Killed
398
0
Camps Cleared
0
1,936,210
Distance Traveled
1,708,836
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,746
416
44
2
0
318,791
0
W
Ra
10,294
490
111
5
0
392,948
3
L
Tyr
8,986
428
88
4
0
368,205
6
L
Tsukuyomi
10,506
500
63
3
0
339,355
1
W
Tsukuyomi
13,534
644
133
6
0
421,943
2
W
King Arthur
10,569
503
96
5
0
396,346
2
W
Danzaburou
9,232
440
79
4
0
364,097
4
W
Yemoja
9,951
474
20
1
0
360,876
6
L
Merlin
11,234
535
141
7
0
326,813
5
L
Bellona
7,896
376
62
3
0
355,672
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role