Player Matchup

Kukulkan
Kukulkan
Abrakadebora88
Kukulkan
Level 45
God Stats
17W - 21L
1,415 SR
Queue Stats
323W - 493L
1,290 Elo+
Solo
Danzaburou
Danzaburou
L0ST-_-stalker
Danzaburou
Level 115
God Stats
5W - 2L
1,973 SR
Queue Stats
50W - 65L
1,425 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Labradoritedream
Ah Muzen Cab
Level 81
God Stats
30W - 20L
1,583 SR
Queue Stats
61W - 62L
1,515 Elo+
Solo
Thoth
Thoth
XxPGLeGacy09xX
Thoth
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,495 Elo+
Party 1
Neith
Neith
ZesteTaco
Neith
Level 15
God Stats
2W - 3L
1,443 SR
Queue Stats
2W - 5L
1,688 Elo+
Party 1
Team Averages
Level 64
1,583 SR
1,483 Elo+

VS

Team Averages
Level 65
1,451 SR
1,426 Elo+
Cupid
Cupid
PunchedInTheEar
Cupid
Level 61
God Stats
51W - 31L
1,611 SR
Queue Stats
136W - 122L
1,534 Elo+
Solo
Artemis
Artemis
SandySantanaS
Artemis
Level 66
God Stats
85W - 78L
1,538 SR
Queue Stats
290W - 328L
1,424 Elo+
Solo
Discordia
Discordia
jojo554
Discordia
Level 69
God Stats
96W - 94L
1,368 SR
Queue Stats
328W - 358L
1,371 Elo+
Solo
Cthulhu
Cthulhu
richard_lutes
Cthulhu
Level 63
God Stats
10W - 11L
1,382 SR
Queue Stats
128W - 155L
1,369 Elo+
Solo
Horus
Horus
sakari_12
Horus
Level 67
God Stats
6W - 6L
1,355 SR
Queue Stats
142W - 118L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
15
0 / 7 / 7
9,538
867
12,272
14,349
5,189
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
L0ST-_-stalker
Danzaburou
15
2 / 4 / 3
9,734
885
11,305
18,659
6,605
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Muzen Cab
Labradoritedream
Ah Muzen Cab
16
4 / 9 / 4
10,834
985
15,312
19,237
7,924
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

16
2 / 5 / 4
9,828
893
7,987
12,339
3,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Neith
ZesteTaco
Neith
15
0 / 8 / 7
9,423
857
6,191
14,038
5,176
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

49

VS

Team 2 Tickets

247

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 0 / 10
10,869
988
4,884
6,743
2,854
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Artemis
18
12 / 1 / 12
12,551
1,141
21,435
14,233
6,358
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Discordia
jojo554
Discordia
19
7 / 1 / 19
12,271
1,116
17,918
9,623
3,990
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
18
9 / 2 / 15
11,665
1,060
22,445
12,156
8,813
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Horus
sakari_12
Horus
18
1 / 4 / 24
10,669
970
8,350
16,384
15,100
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
113
8
Kills
33
33
Deaths
8
25
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
0
7
7
0.5
L
Danzaburou
L0ST-_-stalker
Danzaburou
2
4
3
0.88
L
Ah Muzen Cab
Labradoritedream
Ah Muzen Cab
4
9
4
0.67
W
4
0
10
9
W
Artemis
12
1
12
18
L
2
5
4
0.8
L
Neith
ZesteTaco
Neith
0
8
7
0.44
W
Discordia
jojo554
Discordia
7
1
19
16.5
W
Cthulhu
9
2
15
8.25
W
Horus
sakari_12
Horus
1
4
24
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,067
Damage
75,032
78,622
Taken
59,139
28,828
Mitigated
37,115
5,534
Healing
25,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
12,272
1,561
0
122
14,349
5,189
0
8,670
5,629
38,321
0
L
Danzaburou
L0ST-_-stalker
Danzaburou
11,305
2,380
0
1,132
18,659
6,605
0
10,072
8,487
0
25,174
L
Ah Muzen Cab
Labradoritedream
Ah Muzen Cab
15,312
6,361
254
3,056
19,237
7,924
0
8,281
10,856
0
45,743
W
4,884
2,365
3,052
893
6,743
2,854
0
2,241
4,502
0
28,685
W
Artemis
21,435
7,422
1,176
2,791
14,233
6,358
0
4,612
9,621
0
39,145
L
7,987
895
279
135
12,339
3,934
0
7,950
4,364
26,786
0
L
Neith
ZesteTaco
Neith
6,191
3,735
0
556
14,038
5,176
0
5,390
8,573
0
12,113
W
Discordia
jojo554
Discordia
17,918
1,922
789
2,875
9,623
3,990
0
3,194
6,429
43,889
0
W
Cthulhu
22,445
1,645
1,057
1,545
12,156
8,813
0
5,115
7,041
32,759
0
W
Horus
sakari_12
Horus
8,350
4,463
5,600
6,191
16,384
15,100
0
5,097
11,287
0
14,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,357
Gold Earned
58,025
195
Minions Killed
238
5
Camps Cleared
6
838,808
Distance Traveled
1,004,752
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,538
867
74
7
1
183,011
1
L
Danzaburou
9,734
885
22
2
1
164,912
0
L
Ah Muzen Cab
10,834
985
38
3
2
186,016
0
W
Cupid
10,869
988
66
6
0
186,527
0
W
Artemis
12,551
1,141
55
5
1
181,488
0
L
Thoth
9,828
893
45
4
0
163,248
0
L
Neith
9,423
857
16
1
1
141,621
0
W
Discordia
12,271
1,116
67
6
3
198,968
0
W
Cthulhu
11,665
1,060
35
3
1
238,457
0
W
Horus
10,669
970
15
1
1
199,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role