Player Matchup

Bacchus
Bacchus
Maximonium
Bacchus
Level 84
God Stats
5W - 7L
1,285 SR
Queue Stats
25W - 28L
1,241 Elo+
Solo
Hera
Hera
Nonoka
Hera
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,267 Elo+
Solo
Pele
Pele
PinkOmi
Pele
Level 125
God Stats
17W - 14L
1,500 SR
Queue Stats
131W - 152L
1,501 Elo+
Party 1
Rama
Rama
ZoroTheGreat
Rama
Level 129
God Stats
0W - 2L
1,112 SR
Queue Stats
36W - 25L
1,625 Elo+
Party 1
Chang'e
Chang'e
pinktrash
Chang'e
Level 152
God Stats
17W - 27L
1,356 SR
Queue Stats
131W - 152L
1,501 Elo+
Party 1
Team Averages
Level 126
1,351 SR
1,427 Elo+

VS

Team Averages
Level 94
1,575 SR
1,478 Elo+
Cerberus
Cerberus
Byakuran09
Cerberus
Level 85
God Stats
17W - 19L
1,498 SR
Queue Stats
189W - 217L
1,414 Elo+
Solo
Set
Set
Darklord469
Set
Level 126
God Stats
5W - 4L
1,651 SR
Queue Stats
266W - 231L
1,727 Elo+
Party 2
Skadi
Skadi
ProSlimeGamer
Skadi
Level 118
God Stats
3W - 3L
1,500 SR
Queue Stats
346W - 268L
1,322 Elo+
Party 2
Chaac
Chaac
Vitxkus
Chaac
Level 74
God Stats
17W - 13L
1,697 SR
Queue Stats
685W - 676L
1,476 Elo+
Solo
Hel
Hel
ewjo03
Hel
Level 68
God Stats
46W - 32L
1,532 SR
Queue Stats
71W - 65L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Maximonium
Bacchus
18
1 / 9 / 11
11,923
442
13,669
31,007
31,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hera
Nonoka
Hera
19
5 / 7 / 1
12,677
470
14,834
18,417
7,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Pele
PinkOmi
Pele
20
6 / 11 / 5
13,316
493
15,432
34,674
13,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
7 / 6 / 5
13,154
487
30,831
29,632
12,046
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
pinktrash
Chang'e
20
2 / 6 / 3
12,410
460
14,939
26,730
17,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Byakuran09
Cerberus
20
5 / 3 / 20
14,738
546
14,647
34,688
47,347
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

20
9 / 7 / 9
15,475
573
25,808
27,855
14,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
7 / 5 / 6
15,039
557
23,006
23,048
10,058
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chaac
Vitxkus
Chaac
20
3 / 4 / 11
15,280
566
22,060
27,613
31,492
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hel
ewjo03
Hel
20
15 / 2 / 8
16,909
626
29,681
26,062
13,865
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
93
21
Kills
39
39
Deaths
21
25
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Byakuran09
Cerberus
5
3
20
5
W
9
7
9
1.93
L
Bacchus
Maximonium
Bacchus
1
9
11
0.72
L
Hera
Nonoka
Hera
5
7
1
0.79
L
Pele
PinkOmi
Pele
6
11
5
0.77
W
7
5
6
2
W
Chaac
Vitxkus
Chaac
3
4
11
2.13
L
7
6
5
1.58
W
Hel
ewjo03
Hel
15
2
8
9.5
L
Chang'e
pinktrash
Chang'e
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,705
Damage
115,202
140,460
Taken
139,266
82,433
Mitigated
117,645
40,470
Healing
72,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Byakuran09
Cerberus
14,647
373
0
8,921
34,688
47,347
438
8,111
26,577
56,206
0
W
25,808
12,265
0
6,881
27,855
14,883
1,095
8,849
19,006
0
135,542
L
Bacchus
Maximonium
Bacchus
13,669
1,120
1,161
7,295
31,007
31,879
496
9,780
21,180
35,850
0
L
Hera
Nonoka
Hera
14,834
3,670
980
2,925
18,417
7,801
728
8,680
9,712
78,749
0
L
Pele
PinkOmi
Pele
15,432
4,678
255
6,003
34,674
13,031
254
10,306
24,193
0
86,209
W
23,006
11,682
0
6,946
23,048
10,058
7,083
7,203
15,845
0
132,978
W
Chaac
Vitxkus
Chaac
22,060
4,183
0
9,642
27,613
31,492
2,329
7,707
19,906
1,206
103,802
L
30,831
20,322
0
8,186
29,632
12,046
1,867
8,226
21,331
0
114,434
W
Hel
ewjo03
Hel
29,681
880
18,630
21,269
26,062
13,865
1,278
11,572
14,490
124,276
0
L
Chang'e
pinktrash
Chang'e
14,939
848
2,343
11,322
26,730
17,676
0
7,968
18,247
93,805
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,480
Gold Earned
77,441
617
Minions Killed
769
0
Camps Cleared
0
2,306,457
Distance Traveled
2,673,638
18
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
14,738
546
88
3
0
567,717
10
W
Set
15,475
573
156
6
0
517,329
4
L
Bacchus
11,923
442
48
2
0
478,608
2
L
Hera
12,677
470
132
5
0
398,453
3
L
Pele
13,316
493
135
5
0
479,738
2
W
Skadi
15,039
557
157
6
0
458,863
6
W
Chaac
15,280
566
169
6
0
529,992
8
L
Rama
13,154
487
164
6
0
463,451
3
W
Hel
16,909
626
199
7
0
599,737
4
L
Chang'e
12,410
460
138
5
0
486,207
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role