Player Matchup

Cupid
Cupid
AngstyNarwhal
Cupid
Level 27
God Stats
8W - 10L
1,551 SR
Queue Stats
238W - 266L
1,360 Elo+
Solo
Mercury
Mercury
ChalkBan555
Mercury
Level 8
God Stats
0W - 4L
1,216 SR
Queue Stats
13W - 20L
1,337 Elo+
Solo
Chang'e
Chang'e
HEISEMBERG08
Chang'e
Level 27
God Stats
26W - 14L
1,650 SR
Queue Stats
89W - 94L
1,476 Elo+
Solo
Odin
Odin
PeakyBlinder019
Odin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,412 Elo+
Solo
Ares
Ares
Trikster78
Ares
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 10L
1,500 Elo+
Solo
Team Averages
Level 20
1,483 SR
1,417 Elo+

VS

Team Averages
Level 13
1,583 SR
1,462 Elo+
Jormungandr
Jormungandr
N1ghtSh4d_E
Jormungandr
Level 6
God Stats
3W - 0L
1,875 SR
Queue Stats
7W - 15L
1,281 Elo+
Party 1
Ratatoskr
Ratatoskr
Nano-optics4
Ratatoskr
Level 30
God Stats
130W - 92L
1,734 SR
Queue Stats
305W - 287L
1,746 Elo+
Solo
Jing Wei
Jing Wei
Tellmegano
Jing Wei
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Pele
Pele
WoolJarl32635
Pele
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Solo
Cthulhu
Cthulhu
pollski1
Cthulhu
Level 7
God Stats
4W - 5L
1,307 SR
Queue Stats
9W - 15L
1,281 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 10 / 12
16,144
1,009
22,978
22,647
11,661
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mercury
ChalkBan555
Mercury
20
7 / 14 / 9
15,554
972
26,354
29,941
15,007
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
HEISEMBERG08
Chang'e
20
8 / 7 / 15
16,845
1,053
29,679
33,373
25,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
4 / 8 / 14
15,011
938
15,729
26,310
17,959
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
0 / 0 / 0
11,665
729
0
408
136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Team 1 Tickets

0

VS

Team 2 Tickets

59

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
N1ghtSh4d_E
Jormungandr
20
0 / 8 / 14
14,376
899
6,847
19,055
11,395
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ratatoskr
Nano-optics4
Ratatoskr
20
30 / 1 / 7
23,908
1,494
52,030
23,545
15,557
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jing Wei
Tellmegano
Jing Wei
16
0 / 1 / 0
11,675
730
147
1,062
333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

20
8 / 10 / 18
17,663
1,104
32,585
40,685
19,466
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cthulhu
pollski1
Cthulhu
20
1 / 7 / 17
14,841
928
14,219
18,813
19,282
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
95
27
Kills
39
39
Deaths
27
50
Assists
56
Player
Kills
Deaths
Assists
KDA
L
8
10
12
1.4
L
Mercury
ChalkBan555
Mercury
7
14
9
0.82
L
Chang'e
HEISEMBERG08
Chang'e
8
7
15
2.21
W
Jormungandr
N1ghtSh4d_E
Jormungandr
0
8
14
0.88
W
Ratatoskr
Nano-optics4
Ratatoskr
30
1
7
33.5
L
4
8
14
1.38
W
Jing Wei
Tellmegano
Jing Wei
0
1
0
0
L
0
0
0
0
W
8
10
18
1.7
W
Cthulhu
pollski1
Cthulhu
1
7
17
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,740
Damage
105,828
112,679
Taken
103,160
70,191
Mitigated
66,033
14,410
Healing
13,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,978
15,785
78
0
22,647
11,661
0
3,615
18,932
0
43,782
L
Mercury
ChalkBan555
Mercury
26,354
17,505
0
1,773
29,941
15,007
0
3,873
26,018
0
61,635
L
Chang'e
HEISEMBERG08
Chang'e
29,679
4,552
3,814
8,709
33,373
25,428
0
8,961
24,212
56,551
0
W
Jormungandr
N1ghtSh4d_E
Jormungandr
6,847
4,399
0
149
19,055
11,395
0
5,750
13,305
23,968
0
W
Ratatoskr
Nano-optics4
Ratatoskr
52,030
31,335
0
6,444
23,545
15,557
0
4,340
19,205
0
103,099
L
15,729
7,129
0
0
26,310
17,959
0
4,142
22,043
0
30,407
W
Jing Wei
Tellmegano
Jing Wei
147
147
0
22
1,062
333
0
727
335
0
336
L
0
0
0
36
408
136
0
0
408
708
0
W
32,585
10,898
0
6,667
40,685
19,466
0
13,163
27,522
0
61,357
W
Cthulhu
pollski1
Cthulhu
14,219
595
287
338
18,813
19,282
0
5,699
13,114
23,057
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,219
Gold Earned
82,463
232
Minions Killed
242
4
Camps Cleared
8
1,152,816
Distance Traveled
1,057,678
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
16,144
1,009
52
3
1
259,466
0
L
Mercury
15,554
972
87
5
1
287,129
0
L
Chang'e
16,845
1,053
55
3
0
329,518
0
W
Jormungandr
14,376
899
35
2
0
157,259
1
W
Ratatoskr
23,908
1,494
112
7
8
351,364
1
L
Odin
15,011
938
38
2
2
258,851
0
W
Jing Wei
11,675
730
0
0
0
44,522
0
L
Ares
11,665
729
0
0
0
17,852
0
W
Pele
17,663
1,104
61
4
0
328,112
1
W
Cthulhu
14,841
928
34
2
0
176,421
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role