Player Matchup

Nu Wa
Nu Wa
CapitalAmo13
Nu Wa
Level 28
God Stats
3W - 2L
1,722 SR
Queue Stats
74W - 83L
1,393 Elo+
Party 4
Heimdallr
Heimdallr
SAD HOLLOW9455
Heimdallr
Level 69
God Stats
1W - 4L
1,500 SR
Queue Stats
23W - 33L
1,500 Elo+
Party 4
Medusa
Medusa
Terrorgenie
Medusa
Level 32
God Stats
2W - 3L
1,500 SR
Queue Stats
84W - 108L
1,559 Elo+
Solo
Bacchus
Bacchus
WildMan1458565
Bacchus
Level 120
God Stats
11W - 11L
1,899 SR
Queue Stats
337W - 403L
1,328 Elo+
Party 2
Mulan
Mulan
iAmCoachSal
Mulan
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,691 Elo+
Party 2
Team Averages
Level 54
1,624 SR
1,494 Elo+

VS

Team Averages
Level 50
1,521 SR
1,441 Elo+
Arachne
Arachne
BakaXshoTz
Arachne
Level 32
God Stats
30W - 19L
1,640 SR
Queue Stats
82W - 88L
1,560 Elo+
Party 1
Neith
Neith
GIBRANSPARTAN01
Neith
Level 65
God Stats
14W - 23L
1,524 SR
Queue Stats
336W - 401L
1,228 Elo+
Party 3
Thoth
Thoth
ParkerIsZoinkd
Thoth
Level 101
God Stats
2W - 5L
1,500 SR
Queue Stats
125W - 121L
1,541 Elo+
Party 1
Sun Wukong
Sun Wukong
UptownXshoTz
Sun Wukong
Level 28
God Stats
35W - 31L
1,525 SR
Queue Stats
172W - 179L
1,543 Elo+
Party 1
Jormungandr
Jormungandr
WorstedNinja356
Jormungandr
Level 25
God Stats
6W - 12L
1,417 SR
Queue Stats
48W - 62L
1,336 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 8 / 4
7,613
401
10,551
10,154
2,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
SAD HOLLOW9455
Heimdallr
14
3 / 4 / 2
8,850
466
11,693
15,794
5,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
7
0 / 7 / 1
6,276
330
1,106
6,287
1,667
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
0 / 5 / 5
7,661
403
4,412
13,425
10,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
3 / 3 / 2
9,840
518
8,555
16,958
16,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BakaXshoTz
Arachne
18
10 / 1 / 2
11,801
621
10,723
12,078
8,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
4 / 1 / 4
9,679
509
8,875
11,414
4,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
9 / 4 / 7
11,582
610
13,776
12,529
4,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sun Wukong
UptownXshoTz
Sun Wukong
17
2 / 0 / 3
10,928
575
6,387
11,741
6,338
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
WorstedNinja356
Jormungandr
13
2 / 2 / 2
9,376
493
6,868
14,379
7,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
45
7
Kills
27
27
Deaths
8
14
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Arachne
BakaXshoTz
Arachne
10
1
2
11
L
1
8
4
0.38
W
4
1
4
6
W
9
4
7
3.13
L
Heimdallr
SAD HOLLOW9455
Heimdallr
3
4
2
1
L
Medusa
0
7
1
0.07
W
Sun Wukong
UptownXshoTz
Sun Wukong
2
0
3
3.5
L
0
5
5
0.5
W
Jormungandr
WorstedNinja356
Jormungandr
2
2
2
1.5
L
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,317
Damage
46,629
62,618
Taken
62,141
36,919
Mitigated
31,563
8,193
Healing
20,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
BakaXshoTz
Arachne
10,723
6,805
0
3,414
12,078
8,889
4,428
2,161
9,851
0
66,273
L
10,551
2,501
0
456
10,154
2,828
0
5,391
4,763
36,010
0
W
8,875
3,495
0
6,655
11,414
4,261
1,973
3,089
8,300
0
45,998
W
13,776
510
0
2,831
12,529
4,962
530
4,301
8,053
79,564
0
L
Heimdallr
SAD HOLLOW9455
Heimdallr
11,693
4,929
0
3,155
15,794
5,764
0
5,486
10,308
0
50,859
L
Medusa
1,106
456
0
0
6,287
1,667
0
2,466
3,821
0
19,273
W
Sun Wukong
UptownXshoTz
Sun Wukong
6,387
1,061
0
4,294
11,741
6,338
1,376
2,154
9,437
0
71,415
L
4,412
613
0
1,816
13,425
10,598
0
4,190
9,235
13,764
0
W
Jormungandr
WorstedNinja356
Jormungandr
6,868
1,729
425
2,502
14,379
7,113
1,087
3,258
11,096
40,003
0
L
8,555
825
0
2,766
16,958
16,062
0
3,111
13,847
0
66,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,240
Gold Earned
53,366
300
Minions Killed
509
0
Camps Cleared
0
1,547,172
Distance Traveled
1,843,496
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,801
621
110
6
0
428,074
1
L
Nu Wa
7,613
401
52
3
0
315,328
0
W
Neith
9,679
509
85
4
0
391,632
3
W
Thoth
11,582
610
126
7
0
338,782
1
L
Heimdallr
8,850
466
70
4
0
316,453
0
L
Medusa
6,276
330
34
2
0
213,615
1
W
Sun Wukong
10,928
575
130
7
0
366,614
3
L
Bacchus
7,661
403
20
1
0
338,478
3
W
Jormungandr
9,376
493
58
3
0
318,394
5
L
Mulan
9,840
518
124
7
0
363,298
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role