Player Matchup

Hel
Hel
ImMamu
Hel
Level 47
God Stats
3W - 3L
1,607 SR
Queue Stats
60W - 72L
1,474 Elo+
Party 2
Nemesis
Nemesis
ImVeryBad1
Nemesis
Level 26
God Stats
68W - 57L
1,500 SR
Queue Stats
432W - 459L
1,479 Elo+
Party 3
Mulan
Mulan
NarcoNugget
Mulan
Level 64
God Stats
1W - 3L
1,500 SR
Queue Stats
413W - 428L
1,397 Elo+
Party 3
Janus
Janus
TheGeneralLee
Janus
Level 69
God Stats
3W - 2L
1,500 SR
Queue Stats
261W - 262L
1,463 Elo+
Party 3
Chronos
Chronos
TheNanoxRol14
Chronos
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 100L
1,424 Elo+
Party 2
Team Averages
Level 48
1,521 SR
1,447 Elo+

VS

Team Averages
Level 106
1,610 SR
1,541 Elo+
Ares
Ares
Ataraxls
Ares
Level 29
God Stats
4W - 0L
1,873 SR
Queue Stats
18W - 13L
1,567 Elo+
Party 1
Izanami
Izanami
GuardPenguins
Izanami
Level 89
God Stats
5W - 3L
1,460 SR
Queue Stats
76W - 76L
1,530 Elo+
Party 4
Nemesis
Nemesis
HustledBlue
Nemesis
Level 116
God Stats
5W - 3L
1,500 SR
Queue Stats
25W - 36L
1,464 Elo+
Party 1
Chronos
Chronos
PsycopathicKing
Chronos
Level 145
God Stats
3W - 0L
1,500 SR
Queue Stats
64W - 64L
1,583 Elo+
Party 4
Osiris
Osiris
xxxSenpaiXRemxxx
Osiris
Level 150
God Stats
7W - 6L
1,716 SR
Queue Stats
221W - 223L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
ImMamu
Hel
7
0 / 3 / 0
4,359
436
3,089
4,728
1,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nemesis
ImVeryBad1
Nemesis
8
0 / 4 / 2
5,153
515
2,369
5,546
3,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
1 / 5 / 1
5,298
530
2,445
6,544
3,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
2 / 3 / 0
6,248
625
2,821
4,051
1,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chronos
7
0 / 2 / 0
4,497
450
3,973
6,183
1,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
9
0 / 0 / 5
5,616
562
2,313
6,161
3,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Izanami
12
7 / 0 / 1
6,920
692
5,598
4,569
1,689
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
HustledBlue
Nemesis
11
3 / 1 / 1
6,149
615
1,589
5,689
1,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 0 / 2
5,007
501
2,999
3,617
1,650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
6 / 2 / 1
7,223
722
6,191
6,836
6,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
3
Kills
17
17
Deaths
3
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ares
0
0
5
2.5
W
Izanami
7
0
1
7.5
W
Nemesis
HustledBlue
Nemesis
3
1
1
3.5
L
Hel
ImMamu
Hel
0
3
0
0
L
Nemesis
ImVeryBad1
Nemesis
0
4
2
0.25
L
1
5
1
0.3
W
1
0
2
2
L
2
3
0
0.67
L
Chronos
0
2
0
0
W
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,697
Damage
18,690
27,052
Taken
26,872
10,633
Mitigated
14,485
7,768
Healing
8,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
2,313
32
0
1,749
6,161
3,318
282
3,476
2,685
10,082
0
W
Izanami
5,598
3,117
0
702
4,569
1,689
942
2,198
2,371
0
39,393
W
Nemesis
HustledBlue
Nemesis
1,589
445
0
2,860
5,689
1,819
0
1,308
4,381
0
29,505
L
Hel
ImMamu
Hel
3,089
263
1,675
1,860
4,728
1,477
288
1,740
2,988
15,675
0
L
Nemesis
ImVeryBad1
Nemesis
2,369
900
0
371
5,546
3,127
0
627
4,919
0
22,274
L
2,445
425
0
1,139
6,544
3,251
0
0
6,544
0
18,374
W
2,999
1,125
0
1,327
3,617
1,650
984
2,519
1,098
25,181
2,570
L
2,821
100
0
700
4,051
1,077
387
0
4,051
31,410
0
L
Chronos
3,973
1,085
0
2,023
6,183
1,701
718
2,754
3,429
19,526
0
W
6,191
2,656
0
1,624
6,836
6,009
1,026
382
6,264
0
39,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,555
Gold Earned
30,915
217
Minions Killed
299
0
Camps Cleared
0
886,657
Distance Traveled
896,199
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
5,616
562
26
3
0
182,584
2
W
Izanami
6,920
692
81
8
0
181,939
3
W
Nemesis
6,149
615
69
7
0
184,322
0
L
Hel
4,359
436
20
2
0
184,491
0
L
Nemesis
5,153
515
45
5
0
195,851
0
L
Mulan
5,298
530
45
5
0
190,276
1
W
Chronos
5,007
501
48
5
0
167,133
2
L
Janus
6,248
625
61
6
0
173,957
2
L
Chronos
4,497
450
46
5
0
142,082
0
W
Osiris
7,223
722
75
8
0
180,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role