Player Matchup

Neith
Neith
CornusMaxxx
Neith
Level 37
God Stats
8W - 9L
1,520 SR
Queue Stats
13W - 16L
1,708 Elo+
Party 2
Cabrakan
Cabrakan
Jointless
Cabrakan
Level 133
God Stats
5W - 5L
1,686 SR
Queue Stats
125W - 95L
1,636 Elo+
Party 2
Da Ji
Da Ji
Kiwikator
Da Ji
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
VeksaRR
Ra
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 6L
1,396 Elo+
Party 2
Sun Wukong
Sun Wukong
ZukooF
Sun Wukong
Level 5
God Stats
3W - 0L
1,694 SR
Queue Stats
5W - 2L
1,458 Elo+
Party 2
Team Averages
Level 54
1,580 SR
1,540 Elo+

VS

Team Averages
Level 18
1,441 SR
1,517 Elo+
Ra
Ra
DerOberSchlitzer
Ra
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,472 Elo+
Party 1
Cthulhu
Cthulhu
DerOlleJenkins
Cthulhu
Level 13
God Stats
0W - 2L
1,290 SR
Queue Stats
87W - 66L
1,560 Elo+
Party 1
Nemesis
Nemesis
StevenderMaster
Nemesis
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,573 Elo+
Party 1
Baba Yaga
Baba Yaga
Ws9999
Baba Yaga
Level 26
God Stats
7W - 7L
1,416 SR
Queue Stats
13W - 19L
1,455 Elo+
Party 3
Ymir
Ymir
quni3
Ymir
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 18L
1,523 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 1 / 7
5,747
575
4,180
4,350
1,470
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cabrakan
Jointless
Cabrakan
8
2 / 1 / 10
5,616
562
4,443
6,443
3,945
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Da Ji
Kiwikator
Da Ji
10
7 / 0 / 5
6,449
645
4,303
6,174
1,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

10
5 / 1 / 4
6,136
614
3,940
3,276
1,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
ZukooF
Sun Wukong
8
0 / 3 / 2
4,772
477
1,658
4,573
2,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 1
4,533
453
906
4,105
1,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
3 / 2 / 1
5,634
563
3,470
6,005
4,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

7
0 / 4 / 0
4,553
455
2,073
5,257
2,865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baba Yaga
Ws9999
Baba Yaga
8
3 / 4 / 0
5,516
552
3,592
4,937
1,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
quni3
Ymir
6
0 / 4 / 3
4,770
477
1,982
8,327
3,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
11
18
Kills
6
6
Deaths
18
28
Assists
5
Player
Kills
Deaths
Assists
KDA
W
4
1
7
7.5
L
0
4
1
0.13
L
3
2
1
1.75
W
Cabrakan
Jointless
Cabrakan
2
1
10
7
W
Da Ji
Kiwikator
Da Ji
7
0
5
9.5
L
0
4
0
0
W
5
1
4
7
L
Baba Yaga
Ws9999
Baba Yaga
3
4
0
0.75
W
Sun Wukong
ZukooF
Sun Wukong
0
3
2
0.33
L
Ymir
quni3
Ymir
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,524
Damage
12,023
24,816
Taken
28,631
10,457
Mitigated
12,703
6,351
Healing
4,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,180
2,109
0
1,549
4,350
1,470
465
2,875
1,475
0
22,011
L
906
71
193
456
4,105
1,130
46
1,668
2,386
14,507
0
L
3,470
494
243
1,209
6,005
4,161
0
1,446
4,392
22,954
0
W
Cabrakan
Jointless
Cabrakan
4,443
760
0
625
6,443
3,945
308
2,477
3,898
18,716
0
W
Da Ji
Kiwikator
Da Ji
4,303
1,230
0
2,846
6,174
1,943
135
385
5,714
0
30,599
L
2,073
1,104
0
511
5,257
2,865
0
1,263
3,948
0
22,837
W
3,940
165
409
559
3,276
1,008
0
1,436
1,716
26,678
0
L
Baba Yaga
Ws9999
Baba Yaga
3,592
484
0
753
4,937
1,383
630
1,314
3,623
22,296
0
W
Sun Wukong
ZukooF
Sun Wukong
1,658
597
0
363
4,573
2,091
607
2,335
2,063
0
10,793
L
Ymir
quni3
Ymir
1,982
578
0
1,616
8,327
3,164
360
2,525
5,764
7,392
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,720
Gold Earned
25,006
217
Minions Killed
191
0
Camps Cleared
0
872,950
Distance Traveled
850,860
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,747
575
57
6
0
159,979
0
L
Ra
4,533
453
32
3
0
159,372
0
L
Cthulhu
5,634
563
59
6
0
172,281
3
W
Cabrakan
5,616
562
17
2
0
166,082
3
W
Da Ji
6,449
645
63
6
0
214,818
3
L
Nemesis
4,553
455
50
5
0
169,864
1
W
Ra
6,136
614
55
6
0
194,876
0
L
Baba Yaga
5,516
552
36
4
0
179,870
0
W
Sun Wukong
4,772
477
25
3
0
137,195
0
L
Ymir
4,770
477
14
1
0
169,473
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role