Player Matchup

Fenrir
Fenrir
Erithiz
Fenrir
Level 112
God Stats
0W - 5L
1,500 SR
Queue Stats
116W - 147L
1,453 Elo+
Party 1
Ares
Ares
Jarsik
Ares
Level 108
God Stats
2W - 11L
1,500 SR
Queue Stats
155W - 195L
1,660 Elo+
Party 1
Medusa
Medusa
xTailen
Medusa
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 104
1,500 SR
1,538 Elo+

VS

Team Averages
Level 115
1,619 SR
1,667 Elo+
Nu Wa
Nu Wa
Papamis
Nu Wa
Level 85
God Stats
9W - 8L
1,743 SR
Queue Stats
24W - 29L
1,499 Elo+
Party 2
Anhur
Anhur
elemunt
Anhur
Level 149
God Stats
3W - 0L
1,615 SR
Queue Stats
7W - 4L
1,752 Elo+
Party 2
Sylvanus
Sylvanus
xICPxSKiiTZY
Sylvanus
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,752 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Erithiz
Fenrir
12
3 / 6 / 3
8,953
640
6,625
13,013
4,748
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ares
Jarsik
Ares
11
2 / 5 / 4
9,618
687
5,204
17,393
13,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
xTailen
Medusa
12
2 / 3 / 5
9,301
664
9,968
10,363
3,410
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Papamis
Nu Wa
15
7 / 1 / 4
10,861
776
10,827
6,688
2,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anhur
elemunt
Anhur
13
5 / 3 / 9
10,369
741
15,880
10,580
3,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
xICPxSKiiTZY
Sylvanus
13
2 / 3 / 11
10,571
755
6,537
11,337
9,585
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
38
7
Kills
14
14
Deaths
7
12
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Erithiz
Fenrir
3
6
3
0.75
L
Ares
Jarsik
Ares
2
5
4
0.8
W
Nu Wa
Papamis
Nu Wa
7
1
4
9
W
Anhur
elemunt
Anhur
5
3
9
3.17
W
Sylvanus
xICPxSKiiTZY
Sylvanus
2
3
11
2.5
L
Medusa
xTailen
Medusa
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,797
Damage
33,244
40,769
Taken
28,605
21,369
Mitigated
15,819
8,885
Healing
12,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Erithiz
Fenrir
6,625
1,044
0
2,234
13,013
4,748
0
3,727
9,126
0
23,651
L
Ares
Jarsik
Ares
5,204
239
743
3,434
17,393
13,211
0
7,396
9,581
21,013
0
W
Nu Wa
Papamis
Nu Wa
10,827
2,458
598
1,148
6,688
2,585
1,432
1,180
5,508
44,809
0
W
Anhur
elemunt
Anhur
15,880
7,748
0
4,443
10,580
3,649
1,051
2,186
8,394
0
57,056
W
Sylvanus
xICPxSKiiTZY
Sylvanus
6,537
1,298
3,015
3,399
11,337
9,585
397
1,890
9,447
21,472
0
L
Medusa
xTailen
Medusa
9,968
3,635
0
2,474
10,363
3,410
0
5,396
4,621
0
48,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,872
Gold Earned
31,801
152
Minions Killed
178
0
Camps Cleared
0
732,375
Distance Traveled
693,068
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,953
640
41
3
0
250,052
5
L
Ares
9,618
687
26
2
0
245,240
2
W
Nu Wa
10,861
776
76
5
0
243,869
0
W
Anhur
10,369
741
72
5
0
221,383
7
W
Sylvanus
10,571
755
30
2
0
227,816
0
L
Medusa
9,301
664
85
6
0
237,083
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role