Player Matchup

Izanami
Izanami
DurrBurger18
Izanami
Level 98
God Stats
15W - 3L
1,500 SR
Queue Stats
359W - 325L
1,434 Elo+
Party 3
Ravana
Ravana
Moleapon
Ravana
Level 43
God Stats
12W - 7L
1,369 SR
Queue Stats
138W - 137L
1,342 Elo+
Party 3
Sun Wukong
Sun Wukong
QS_Hemoroide
Sun Wukong
Level 40
God Stats
5W - 5L
1,628 SR
Queue Stats
149W - 154L
1,394 Elo+
Party 2
Danzaburou
Danzaburou
QS_RedSio
Danzaburou
Level 33
God Stats
2W - 4L
1,235 SR
Queue Stats
94W - 107L
1,400 Elo+
Party 2
Ares
Ares
t2c0
Ares
Level 48
God Stats
19W - 13L
1,193 SR
Queue Stats
70W - 69L
1,305 Elo+
Party 3
Team Averages
Level 52
1,385 SR
1,375 Elo+

VS

Team Averages
Level 77
1,541 SR
1,451 Elo+
Janus
Janus
Feenkind252
Janus
Level 81
God Stats
2W - 5L
1,255 SR
Queue Stats
128W - 156L
1,470 Elo+
Party 1
Cerberus
Cerberus
Kujimato
Cerberus
Level 14
God Stats
6W - 2L
1,701 SR
Queue Stats
11W - 10L
1,517 Elo+
Party 1
Cupid
Cupid
connorb645
Cupid
Level 48
God Stats
20W - 23L
1,491 SR
Queue Stats
165W - 173L
1,393 Elo+
Solo
Tyr
Tyr
killerpizza1606
Tyr
Level 126
God Stats
2W - 4L
1,654 SR
Queue Stats
178W - 190L
1,471 Elo+
Party 1
Pele
Pele
the_real_storm7
Pele
Level 114
God Stats
6W - 7L
1,607 SR
Queue Stats
272W - 277L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DurrBurger18
Izanami
20
15 / 0 / 10
15,614
710
25,515
15,259
7,348
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ravana
Moleapon
Ravana
18
4 / 5 / 5
12,544
570
8,067
14,902
7,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
QS_Hemoroide
Sun Wukong
18
2 / 2 / 5
12,222
556
10,728
17,891
17,399
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Danzaburou
QS_RedSio
Danzaburou
19
13 / 3 / 5
14,129
642
22,611
19,225
7,629
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ares
t2c0
Ares
18
1 / 6 / 18
12,228
556
11,058
17,649
13,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 7 / 3
10,237
465
8,396
16,404
4,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Kujimato
Cerberus
13
2 / 9 / 6
8,549
389
7,547
27,678
9,773
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cupid
18
5 / 7 / 4
12,188
554
17,938
17,535
6,751
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
1 / 5 / 3
11,104
505
14,031
18,932
24,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
4 / 7 / 3
11,030
501
9,807
21,916
8,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
34
35
Kills
15
16
Deaths
35
43
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Izanami
DurrBurger18
Izanami
15
0
10
20
L
3
7
3
0.64
L
Cerberus
Kujimato
Cerberus
2
9
6
0.56
W
Ravana
Moleapon
Ravana
4
5
5
1.3
W
Sun Wukong
QS_Hemoroide
Sun Wukong
2
2
5
2.25
W
Danzaburou
QS_RedSio
Danzaburou
13
3
5
5.17
L
Cupid
5
7
4
1
L
1
5
3
0.5
W
Ares
t2c0
Ares
1
6
18
1.67
L
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,979
Damage
57,719
84,926
Taken
102,465
52,605
Mitigated
53,987
29,916
Healing
29,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
DurrBurger18
Izanami
25,515
17,328
0
10,493
15,259
7,348
5,561
3,314
11,870
0
146,689
L
8,396
520
260
2,452
16,404
4,857
0
1,490
14,914
60,607
0
L
Cerberus
Kujimato
Cerberus
7,547
371
780
7,880
27,678
9,773
0
3,714
23,964
29,114
0
W
Ravana
Moleapon
Ravana
8,067
1,436
0
2,738
14,902
7,224
0
1,699
13,047
0
82,779
W
Sun Wukong
QS_Hemoroide
Sun Wukong
10,728
2,910
233
5,191
17,891
17,399
749
1,223
16,143
0
65,486
W
Danzaburou
QS_RedSio
Danzaburou
22,611
13,403
501
8,708
19,225
7,629
3,983
5,194
14,031
0
76,166
L
Cupid
17,938
10,425
69
5,066
17,535
6,751
622
3,661
13,874
0
76,782
L
14,031
2,600
0
4,494
18,932
24,201
2,107
1,297
17,635
0
77,930
W
Ares
t2c0
Ares
11,058
470
0
2,052
17,649
13,005
338
5,821
11,828
30,808
0
L
9,807
1,662
0
8,281
21,916
8,405
911
896
21,020
0
91,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,737
Gold Earned
53,108
561
Minions Killed
603
0
Camps Cleared
0
2,127,863
Distance Traveled
1,871,980
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
15,614
710
206
9
0
407,782
2
L
Janus
10,237
465
119
5
0
354,054
2
L
Cerberus
8,549
389
64
3
0
369,407
1
W
Ravana
12,544
570
118
5
0
478,540
0
W
Sun Wukong
12,222
556
110
5
0
435,985
1
W
Danzaburou
14,129
642
102
5
0
389,682
0
L
Cupid
12,188
554
129
6
0
361,165
5
L
Tyr
11,104
505
148
7
0
395,423
1
W
Ares
12,228
556
25
1
0
415,874
5
L
Pele
11,030
501
143
7
0
391,931
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role