Player Matchup

Cabrakan
Cabrakan
ArcticWolf1023
Cabrakan
Level 40
God Stats
2W - 4L
1,500 SR
Queue Stats
471W - 438L
1,310 Elo+
Party 3
Hel
Hel
Eithalion
Hel
Level 46
God Stats
0W - 3L
1,332 SR
Queue Stats
10W - 25L
1,275 Elo+
Party 1
Jormungandr
Jormungandr
HELLFHER
Jormungandr
Level 38
God Stats
12W - 24L
1,360 SR
Queue Stats
500W - 551L
1,416 Elo+
Solo
Erlang Shen
Erlang Shen
Livid_CupOCoffee
Erlang Shen
Level 27
God Stats
9W - 18L
1,336 SR
Queue Stats
11W - 26L
1,286 Elo+
Party 1
Heimdallr
Heimdallr
Verceles123
Heimdallr
Level 37
God Stats
1W - 4L
1,472 SR
Queue Stats
111W - 95L
1,331 Elo+
Party 3
Team Averages
Level 38
1,400 SR
1,324 Elo+

VS

Team Averages
Level 58
1,453 SR
1,509 Elo+
Ymir
Ymir
Bean Packet
Ymir
Level 65
God Stats
5W - 8L
1,226 SR
Queue Stats
376W - 378L
1,488 Elo+
Party 2
Hachiman
Hachiman
Jit Vic
Hachiman
Level 94
God Stats
2W - 3L
1,745 SR
Queue Stats
176W - 177L
1,561 Elo+
Party 2
Merlin
Merlin
Lordtouch me931
Merlin
Level 38
God Stats
12W - 12L
1,294 SR
Queue Stats
233W - 295L
1,358 Elo+
Solo
Tyr
Tyr
Maruzu Amayo
Tyr
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 20L
1,660 Elo+
Party 2
Fenrir
Fenrir
Yovng Mac
Fenrir
Level 67
God Stats
17W - 26L
1,500 SR
Queue Stats
130W - 139L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
10
0 / 4 / 0
5,656
471
2,563
7,386
5,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

9
3 / 5 / 0
5,903
492
4,570
7,685
2,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jormungandr
HELLFHER
Jormungandr
9
0 / 2 / 1
5,028
419
3,782
7,480
3,465
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Erlang Shen
Livid_CupOCoffee
Erlang Shen
11
2 / 4 / 0
6,325
527
3,399
9,632
4,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heimdallr
Verceles123
Heimdallr
8
0 / 8 / 1
5,072
423
2,477
8,773
2,373
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 11
6,405
534
4,041
5,926
2,861
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Hachiman
Jit Vic
Hachiman
13
10 / 0 / 3
8,001
667
9,436
5,746
3,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
0 / 3 / 3
6,013
501
2,088
4,609
1,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
5 / 1 / 1
7,082
590
6,752
8,578
5,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
Yovng Mac
Fenrir
12
7 / 0 / 2
7,212
601
4,699
7,269
2,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
43
5
Kills
23
23
Deaths
5
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
0
4
0
0
W
1
1
11
6.5
L
3
5
0
0.6
L
Jormungandr
HELLFHER
Jormungandr
0
2
1
0.25
W
Hachiman
Jit Vic
Hachiman
10
0
3
11.5
L
Erlang Shen
Livid_CupOCoffee
Erlang Shen
2
4
0
0.5
W
0
3
3
0.5
W
5
1
1
5.5
L
Heimdallr
Verceles123
Heimdallr
0
8
1
0.06
W
Fenrir
Yovng Mac
Fenrir
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,791
Damage
27,016
40,956
Taken
32,128
17,959
Mitigated
15,639
12,477
Healing
12,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
2,563
450
0
858
7,386
5,768
210
0
7,050
24,221
0
W
4,041
816
398
1,236
5,926
2,861
54
1,732
4,132
18,863
0
L
4,570
189
171
2,286
7,685
2,311
0
1,762
5,923
26,225
0
L
Jormungandr
HELLFHER
Jormungandr
3,782
748
0
3,725
7,480
3,465
0
1,234
6,246
26,387
0
W
Hachiman
Jit Vic
Hachiman
9,436
5,297
0
3,411
5,746
3,090
308
2,305
3,404
0
56,339
L
Erlang Shen
Livid_CupOCoffee
Erlang Shen
3,399
2,039
0
4,580
9,632
4,042
0
1,342
8,215
0
32,189
W
2,088
413
0
564
4,609
1,457
1,415
2,732
1,519
26,515
0
W
6,752
1,068
0
3,644
8,578
5,766
0
2,393
6,185
0
29,781
L
Heimdallr
Verceles123
Heimdallr
2,477
1,608
0
857
8,773
2,373
0
1,791
6,982
0
18,478
W
Fenrir
Yovng Mac
Fenrir
4,699
931
0
3,159
7,269
2,465
0
1,216
5,973
0
36,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,984
Gold Earned
34,713
259
Minions Killed
304
0
Camps Cleared
0
1,040,756
Distance Traveled
1,106,229
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
5,656
471
57
5
0
206,656
4
W
Ymir
6,405
534
30
3
0
237,082
0
L
Hel
5,903
492
48
4
0
213,051
1
L
Jormungandr
5,028
419
44
4
0
198,150
0
W
Hachiman
8,001
667
103
9
0
192,575
3
L
Erlang Shen
6,325
527
67
6
0
234,445
0
W
Merlin
6,013
501
48
4
0
191,165
2
W
Tyr
7,082
590
55
5
0
239,543
0
L
Heimdallr
5,072
423
43
4
0
188,454
2
W
Fenrir
7,212
601
68
6
0
245,864
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role