Player Matchup

Nu Wa
Nu Wa
Regulusis
Nu Wa
Level 143
God Stats
4W - 2L
1,708 SR
Queue Stats
38W - 40L
1,578 Elo+
Solo
Terra
Terra
Rektosaurex
Terra
Level 115
God Stats
13W - 11L
1,916 SR
Queue Stats
301W - 265L
1,707 Elo+
Party 3
Jing Wei
Jing Wei
WafflyCypress36
Jing Wei
Level 129
God Stats
4W - 1L
1,864 SR
Queue Stats
505W - 468L
1,504 Elo+
Party 3
Bellona
Bellona
fafok
Bellona
Level 144
God Stats
5W - 1L
1,714 SR
Queue Stats
29W - 26L
1,603 Elo+
Solo
Ravana
Ravana
pepijnd
Ravana
Level 143
God Stats
5W - 2L
1,816 SR
Queue Stats
511W - 519L
1,567 Elo+
Party 3
Team Averages
Level 135
1,804 SR
1,592 Elo+

VS

Team Averages
Level 120
1,441 SR
1,695 Elo+
Hun Batz
Hun Batz
AliceLuthien
Hun Batz
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
BEEGGY
Bellona
Level 135
God Stats
5W - 6L
1,204 SR
Queue Stats
11W - 16L
1,471 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Padz
Ah Muzen Cab
Level 119
God Stats
2W - 1L
1,500 SR
Queue Stats
130W - 117L
1,754 Elo+
Party 1
Eset
Eset
RemagDoku
Eset
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 50L
1,995 Elo+
Party 2
Cthulhu
Cthulhu
SuperinatorLP
Cthulhu
Level 95
God Stats
0W - 2L
1,500 SR
Queue Stats
127W - 118L
1,754 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Regulusis
Nu Wa
20
3 / 3 / 14
13,546
564
14,828
13,742
5,910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
0 / 3 / 14
11,015
459
6,804
14,876
16,511
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Jing Wei
20
10 / 0 / 14
15,436
643
27,661
22,085
10,549
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Bellona
fafok
Bellona
20
12 / 5 / 8
15,115
630
20,710
27,846
31,520
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ravana
pepijnd
Ravana
20
8 / 1 / 9
14,776
616
10,781
16,336
7,899
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AliceLuthien
Hun Batz
18
4 / 7 / 4
11,817
492
7,017
19,092
7,963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
BEEGGY
Bellona
19
3 / 6 / 2
12,102
504
11,087
20,467
19,760
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Muzen Cab
Padz
Ah Muzen Cab
18
0 / 9 / 4
11,679
487
13,257
20,272
8,393
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Eset
19
4 / 3 / 3
12,381
516
16,317
13,993
5,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
14
1 / 8 / 4
9,766
407
7,968
25,588
19,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
29
33
Kills
12
12
Deaths
33
59
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
AliceLuthien
Hun Batz
4
7
4
0.86
L
Bellona
BEEGGY
Bellona
3
6
2
0.67
L
Ah Muzen Cab
Padz
Ah Muzen Cab
0
9
4
0.22
W
Nu Wa
Regulusis
Nu Wa
3
3
14
3.33
W
0
3
14
2.33
L
Eset
4
3
3
1.83
L
Cthulhu
1
8
4
0.38
W
Jing Wei
10
0
14
17
W
Bellona
fafok
Bellona
12
5
8
3.2
W
Ravana
pepijnd
Ravana
8
1
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,784
Damage
55,646
94,885
Taken
99,412
72,389
Mitigated
61,458
46,700
Healing
18,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
AliceLuthien
Hun Batz
7,017
2,053
0
4,971
19,092
7,963
0
3,753
14,973
0
64,621
L
Bellona
BEEGGY
Bellona
11,087
3,300
0
3,500
20,467
19,760
0
2,405
17,837
0
71,419
L
Ah Muzen Cab
Padz
Ah Muzen Cab
13,257
5,025
0
4,317
20,272
8,393
1,150
2,167
17,917
0
100,220
W
Nu Wa
Regulusis
Nu Wa
14,828
1,627
0
1,691
13,742
5,910
4,984
7,009
6,509
88,164
0
W
6,804
381
4,841
4,989
14,876
16,511
387
5,492
9,209
30,077
0
L
Eset
16,317
1,487
526
3,077
13,993
5,656
39
4,929
8,753
104,524
0
L
Cthulhu
7,968
378
0
1,850
25,588
19,686
0
6,930
18,220
25,431
0
W
Jing Wei
27,661
25,069
0
15,876
22,085
10,549
5,195
4,327
17,736
0
144,474
W
Bellona
fafok
Bellona
20,710
11,268
0
9,706
27,846
31,520
3,007
3,345
24,434
0
95,931
W
Ravana
pepijnd
Ravana
10,781
3,572
0
9,597
16,336
7,899
494
5,028
11,110
0
116,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,888
Gold Earned
57,745
721
Minions Killed
666
0
Camps Cleared
0
2,339,193
Distance Traveled
2,148,318
41
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
11,817
492
105
4
0
459,583
4
L
Bellona
12,102
504
153
6
0
434,696
0
L
Ah Muzen Cab
11,679
487
177
7
0
400,845
6
W
Nu Wa
13,546
564
148
6
0
461,338
10
W
Terra
11,015
459
49
2
0
464,877
10
L
Eset
12,381
516
195
8
0
421,473
11
L
Cthulhu
9,766
407
36
2
0
431,721
7
W
Jing Wei
15,436
643
209
9
0
446,336
7
W
Bellona
15,115
630
141
6
0
456,674
7
W
Ravana
14,776
616
174
7
0
509,968
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role