Player Matchup

Terra
Terra
Bronze III
Etienn54
Terra
Bronze III
Level 115
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Bronze III
Jobfighter
King Arthur
Bronze III
Level 149
God Stats
5W - 3L
1,447 SR
Queue Stats
142W - 119L
1,500 MMR
Solo
Thanatos
Thanatos
Gold IV
Longtop
Thanatos
Gold IV
Level 129
God Stats
7W - 6L
1,383 SR
Queue Stats
60W - 58L
1,367 MMR
Party 1
Janus
Janus
Gold III
Sezzile
Janus
Gold III
Level 159
God Stats
5W - 3L
1,497 SR
Queue Stats
21W - 14L
1,637 MMR
Party 1
Rama
Rama
Gold III
schirmi07
Rama
Gold III
Level 69
God Stats
3W - 7L
1,300 SR
Queue Stats
156W - 151L
1,504 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 124
1,425 SR
1,502 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 115
1,459 SR
1,506 MMR
Aphrodite
Aphrodite
Gold III
EtherMuse
Aphrodite
Gold III
Level 146
God Stats
10W - 8L
1,500 SR
Queue Stats
346W - 337L
1,499 MMR
Solo
Danzaburou
Danzaburou
Gold IV
EuroUltras
Danzaburou
Gold IV
Level 147
God Stats
1W - 2L
1,296 SR
Queue Stats
167W - 161L
1,533 MMR
Solo
Ao Kuang
Ao Kuang
Platinum IV
FlaschMax
Ao Kuang
Platinum IV
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver II
Naxbot
Kumbhakarna
Silver II
Level 69
God Stats
2W - 2L
1,500 SR
Queue Stats
111W - 125L
1,497 MMR
Solo
Cupid
Cupid
Bronze III
sanducu
Cupid
Bronze III
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Etienn54
Terra
15
1 / 2 / 11
10,978
523
7,470
12,898
12,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
Jobfighter
King Arthur
20
9 / 1 / 10
13,673
651
16,372
23,328
22,449
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Thanatos
Longtop
Thanatos
19
6 / 2 / 11
12,473
594
16,916
18,506
10,060
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Janus
Sezzile
Janus
20
6 / 1 / 10
13,471
641
12,252
10,881
4,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rama
19
6 / 2 / 4
12,606
600
10,627
14,180
6,396
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
Chang'eNemesisNu WaErlang ShenSet

VS

Bans
TsukuyomiCu ChulainnGaneshaBellonaYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
EtherMuse
Aphrodite
16
3 / 6 / 1
10,330
492
13,602
16,011
6,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
EuroUltras
Danzaburou
16
3 / 4 / 1
10,808
515
10,081
16,093
6,450
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ao Kuang
FlaschMax
Ao Kuang
16
2 / 6 / 3
9,960
474
13,409
20,994
7,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Kumbhakarna
Naxbot
Kumbhakarna
12
0 / 7 / 4
8,250
393
4,985
20,533
13,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cupid
sanducu
Cupid
17
0 / 5 / 0
9,679
461
4,291
10,885
5,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
17
28
Kills
8
8
Deaths
28
46
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
EtherMuse
Aphrodite
3
6
1
0.58
W
Terra
Etienn54
Terra
1
2
11
3.25
L
Danzaburou
EuroUltras
Danzaburou
3
4
1
0.88
L
Ao Kuang
FlaschMax
Ao Kuang
2
6
3
0.58
W
King Arthur
Jobfighter
King Arthur
9
1
10
14
W
Thanatos
Longtop
Thanatos
6
2
11
5.75
L
Kumbhakarna
Naxbot
Kumbhakarna
0
7
4
0.29
W
Janus
Sezzile
Janus
6
1
10
11
L
Cupid
sanducu
Cupid
0
5
0
0
W
Rama
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,637
Damage
46,368
79,793
Taken
84,516
55,520
Mitigated
39,703
42,442
Healing
26,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
EtherMuse
Aphrodite
13,602
582
1,703
7,552
16,011
6,466
0
5,031
10,702
81,340
0
W
Terra
Etienn54
Terra
7,470
743
3,429
4,345
12,898
12,177
210
6,117
6,756
34,574
0
L
Danzaburou
EuroUltras
Danzaburou
10,081
5,251
0
4,866
16,093
6,450
988
3,727
12,284
0
67,056
L
Ao Kuang
FlaschMax
Ao Kuang
13,409
2,595
0
8,755
20,994
7,406
0
3,828
17,054
76,204
0
W
King Arthur
Jobfighter
King Arthur
16,372
3,424
0
9,303
23,328
22,449
689
7,761
15,324
0
86,686
W
Thanatos
Longtop
Thanatos
16,916
5,153
0
13,911
18,506
10,060
117
9,503
9,003
0
93,401
L
Kumbhakarna
Naxbot
Kumbhakarna
4,985
491
0
2,602
20,533
13,864
0
6,428
13,965
27,130
0
W
Janus
Sezzile
Janus
12,252
538
0
2,567
10,881
4,438
1,135
6,749
4,132
115,616
0
L
Cupid
sanducu
Cupid
4,291
1,580
0
1,158
10,885
5,517
405
96
10,789
0
64,080
W
Rama
10,627
7,344
0
8,887
14,180
6,396
3,867
3,645
10,535
0
97,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,201
Gold Earned
49,027
674
Minions Killed
561
0
Camps Cleared
0
2,229,641
Distance Traveled
1,838,536
24
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
10,330
492
156
7
0
382,559
4
W
Terra
10,978
523
52
2
0
447,527
6
L
Danzaburou
10,808
515
110
5
0
296,386
5
L
Ao Kuang
9,960
474
122
6
0
409,278
2
W
King Arthur
13,673
651
149
7
0
450,063
2
W
Thanatos
12,473
594
108
5
0
477,663
1
L
Kumbhakarna
8,250
393
45
2
0
421,702
2
W
Janus
13,471
641
211
10
0
481,655
8
L
Cupid
9,679
461
128
6
0
328,611
5
W
Rama
12,606
600
154
7
0
372,733
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role