Player Matchup

Sylvanus
Sylvanus
MAGICSPELLS13
Sylvanus
Level 103
God Stats
7W - 10L
1,963 SR
Queue Stats
137W - 195L
1,517 Elo+
Party 1
Ah Puch
Ah Puch
Speedmonster97
Ah Puch
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Chaac
Chaac
ThePossimpible
Chaac
Level 85
God Stats
3W - 5L
1,241 SR
Queue Stats
30W - 51L
1,592 Elo+
Party 1
Neith
Neith
misho20142
Neith
Level 28
God Stats
0W - 2L
1,437 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Bakasura
Bakasura
tapir4o
Bakasura
Level 129
God Stats
20W - 15L
1,760 SR
Queue Stats
30W - 27L
1,644 Elo+
Party 1
Team Averages
Level 79
1,580 SR
1,551 Elo+

VS

Team Averages
Level 69
1,539 SR
1,598 Elo+
Sylvanus
Sylvanus
Artomil
Sylvanus
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 13L
1,666 Elo+
Party 2
Kukulkan
Kukulkan
EQFedPoro
Kukulkan
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 6L
1,697 Elo+
Party 2
Mercury
Mercury
Jorgenmungundar
Mercury
Level 35
God Stats
24W - 29L
1,694 SR
Queue Stats
407W - 461L
1,460 Elo+
Party 3
Medusa
Medusa
TeddyXCz
Medusa
Level 81
God Stats
4W - 4L
1,500 SR
Queue Stats
67W - 49L
1,651 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Tole033
Cu Chulainn
Level 78
God Stats
4W - 4L
1,500 SR
Queue Stats
276W - 278L
1,518 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
MAGICSPELLS13
Sylvanus
10
2 / 3 / 0
6,497
500
4,487
9,810
5,416
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

10
0 / 4 / 0
5,721
440
3,020
6,006
1,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
0 / 3 / 0
6,011
462
1,602
7,677
4,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Neith
7
0 / 5 / 2
5,042
388
2,110
4,616
1,148
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
tapir4o
Bakasura
11
1 / 2 / 0
6,142
472
3,864
9,132
3,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Artomil
Sylvanus
11
5 / 1 / 5
7,437
572
5,162
10,805
6,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Kukulkan
EQFedPoro
Kukulkan
13
3 / 0 / 4
7,730
595
4,223
3,818
1,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
0 / 1 / 7
6,623
509
1,898
7,201
2,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
TeddyXCz
Medusa
12
5 / 2 / 4
7,130
548
6,724
6,730
2,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cu Chulainn
Tole033
Cu Chulainn
14
4 / 0 / 0
8,687
668
4,831
3,851
3,764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
37
3
Kills
17
17
Deaths
4
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Artomil
Sylvanus
5
1
5
7.5
W
Kukulkan
EQFedPoro
Kukulkan
3
0
4
5
W
0
1
7
3.5
L
Sylvanus
MAGICSPELLS13
Sylvanus
2
3
0
0.67
L
0
4
0
0
W
Medusa
TeddyXCz
Medusa
5
2
4
3.5
L
0
3
0
0
W
Cu Chulainn
Tole033
Cu Chulainn
4
0
0
4
L
Neith
0
5
2
0.2
L
Bakasura
tapir4o
Bakasura
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,083
Damage
22,838
37,241
Taken
32,405
15,789
Mitigated
16,425
12,088
Healing
14,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Artomil
Sylvanus
5,162
1,472
1,611
4,427
10,805
6,772
157
1,895
8,840
21,189
0
W
Kukulkan
EQFedPoro
Kukulkan
4,223
792
0
450
3,818
1,411
874
1,166
2,442
48,081
0
W
1,898
893
0
2,930
7,201
2,155
0
1,014
5,857
0
27,648
L
Sylvanus
MAGICSPELLS13
Sylvanus
4,487
817
1,133
3,475
9,810
5,416
62
3,127
6,675
23,315
0
L
3,020
0
0
825
6,006
1,687
414
1,822
4,084
27,940
0
W
Medusa
TeddyXCz
Medusa
6,724
2,808
0
3,465
6,730
2,323
229
3,207
3,523
0
40,728
L
1,602
154
0
2,829
7,677
4,160
0
0
7,677
0
32,236
W
Cu Chulainn
Tole033
Cu Chulainn
4,831
1,245
0
1,561
3,851
3,764
146
225
3,450
0
48,518
L
Neith
2,110
697
0
145
4,616
1,148
315
1,857
2,735
0
10,592
L
Bakasura
tapir4o
Bakasura
3,864
2,941
0
3,681
9,132
3,378
92
2,367
6,685
0
26,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,413
Gold Earned
37,607
268
Minions Killed
375
0
Camps Cleared
0
1,150,102
Distance Traveled
1,174,544
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,437
572
23
2
0
210,499
1
W
Kukulkan
7,730
595
112
9
0
234,892
1
W
Mercury
6,623
509
55
4
0
257,371
3
L
Sylvanus
6,497
500
40
3
0
230,419
4
L
Ah Puch
5,721
440
48
4
0
199,703
1
W
Medusa
7,130
548
76
6
0
215,024
7
L
Chaac
6,011
462
80
6
0
230,741
5
W
Cu Chulainn
8,687
668
109
8
0
256,758
0
L
Neith
5,042
388
21
2
0
203,357
1
L
Bakasura
6,142
472
79
6
0
285,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role