Player Matchup

Terra
Terra
GenaTheGamer
Terra
Level 17
God Stats
4W - 14L
1,190 SR
Queue Stats
6W - 19L
1,224 Elo+
Party 1
Hou Yi
Hou Yi
Mufausa
Hou Yi
Level 27
God Stats
17W - 48L
1,159 SR
Queue Stats
75W - 133L
1,206 Elo+
Party 1
Discordia
Discordia
fortuna25
Discordia
Level 59
God Stats
3W - 8L
1,190 SR
Queue Stats
107W - 178L
1,206 Elo+
Party 1
Thanatos
Thanatos
kingporky
Thanatos
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,330 Elo+
Solo
Chang'e
Chang'e
tophwei
Chang'e
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 35
1,308 SR
1,293 Elo+

VS

Team Averages
Level 60
1,474 SR
1,592 Elo+
Terra
Terra
AmelSympho
Terra
Level 41
God Stats
3W - 3L
1,372 SR
Queue Stats
12W - 18L
1,479 Elo+
Party 3
Tyr
Tyr
DarioMoccia
Tyr
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
ElGrison
Bastet
Level 159
God Stats
3W - 0L
1,500 SR
Queue Stats
58W - 19L
1,727 Elo+
Party 2
Agni
Agni
Jerkkles
Agni
Level 25
God Stats
4W - 3L
1,500 SR
Queue Stats
221W - 126L
1,669 Elo+
Party 2
Chernobog
Chernobog
RedSwamp
Chernobog
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 61L
1,585 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 4 / 8
11,501
958
3,220
21,098
24,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hou Yi
Mufausa
Hou Yi
17
0 / 6 / 10
10,706
892
7,829
16,401
7,478
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Discordia
fortuna25
Discordia
18
2 / 8 / 5
11,164
930
6,872
21,998
9,092
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
kingporky
Thanatos
16
7 / 12 / 2
12,079
1,007
12,630
24,959
10,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Chang'e
tophwei
Chang'e
17
2 / 3 / 6
11,657
971
11,048
16,688
7,193
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

49

VS

Team 2 Tickets

214

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
19
0 / 2 / 16
12,457
1,038
5,350
9,326
8,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
3 / 1 / 15
12,520
1,043
17,380
14,847
8,754
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bastet
ElGrison
Bastet
20
14 / 4 / 10
14,254
1,188
32,116
14,470
5,597
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Agni
20
14 / 1 / 11
14,864
1,239
27,903
10,426
4,097
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
RedSwamp
Chernobog
19
2 / 3 / 17
11,802
984
13,987
12,423
5,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
102
11
Kills
33
33
Deaths
11
31
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Terra
0
2
16
4
W
3
1
15
10.5
W
Bastet
ElGrison
Bastet
14
4
10
4.75
L
0
4
8
1
W
Agni
14
1
11
19.5
L
Hou Yi
Mufausa
Hou Yi
0
6
10
0.83
W
Chernobog
RedSwamp
Chernobog
2
3
17
3.5
L
Discordia
fortuna25
Discordia
2
8
5
0.56
L
Thanatos
kingporky
Thanatos
7
12
2
0.67
L
Chang'e
tophwei
Chang'e
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,599
Damage
96,736
101,144
Taken
61,492
58,469
Mitigated
32,607
24,280
Healing
13,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
5,350
851
2,479
2,221
9,326
8,183
0
3,831
5,495
16,106
0
W
17,380
1,224
0
4,077
14,847
8,754
0
3,568
7,860
0
42,333
W
Bastet
ElGrison
Bastet
32,116
10,180
0
577
14,470
5,597
0
4,529
8,498
0
56,067
L
3,220
749
4,853
4,675
21,098
24,375
0
5,849
15,249
14,677
0
W
Agni
27,903
3,955
104
1,574
10,426
4,097
0
2,929
7,227
57,083
0
L
Hou Yi
Mufausa
Hou Yi
7,829
3,646
440
1,115
16,401
7,478
0
5,033
11,368
0
21,131
W
Chernobog
RedSwamp
Chernobog
13,987
7,473
0
2,957
12,423
5,976
0
6,283
6,140
0
28,008
L
Discordia
fortuna25
Discordia
6,872
778
79
1,342
21,998
9,092
0
9,397
12,601
25,051
0
L
Thanatos
kingporky
Thanatos
12,630
4,465
0
6,127
24,959
10,331
0
8,492
16,467
0
23,041
L
Chang'e
tophwei
Chang'e
11,048
459
2,242
3,407
16,688
7,193
0
4,482
12,206
45,403
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,107
Gold Earned
65,897
221
Minions Killed
217
4
Camps Cleared
12
1,076,988
Distance Traveled
1,426,666
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
12,457
1,038
18
2
0
271,648
0
W
Tyr
12,520
1,043
51
4
4
325,385
3
W
Bastet
14,254
1,188
49
4
4
306,265
2
L
Terra
11,501
958
37
3
1
220,292
0
W
Agni
14,864
1,239
65
5
2
273,911
0
L
Hou Yi
10,706
892
37
3
0
197,186
0
W
Chernobog
11,802
984
34
3
2
249,457
0
L
Discordia
11,164
930
48
4
1
202,421
0
L
Thanatos
12,079
1,007
29
2
1
209,759
0
L
Chang'e
11,657
971
70
6
1
247,330
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role