Player Matchup

Apollo
Apollo
Bronze III
Interdum
Apollo
Bronze III
Level 160
God Stats
29W - 30L
1,222 SR
Queue Stats
188W - 164L
1,320 MMR
Solo
Athena
Athena
Silver III
MoonlightBoy65
Athena
Silver III
Level 72
God Stats
8W - 4L
1,318 SR
Queue Stats
345W - 353L
1,321 MMR
Solo
Kukulkan
Kukulkan
Silver I
XGC OUIJA
Kukulkan
Silver I
Level 76
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 20L
1,324 MMR
Solo
Kali
Kali
Silver I
diegocoelhoabreu
Kali
Silver I
Level 157
God Stats
6W - 6L
1,434 SR
Queue Stats
73W - 89L
1,318 MMR
Solo
Erlang Shen
Erlang Shen
Gold V
jrod jr
Erlang Shen
Gold V
Level 121
God Stats
13W - 3L
1,912 SR
Queue Stats
693W - 706L
1,322 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 117
1,477 SR
1,321 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 99
1,503 SR
1,321 MMR
Rama
Rama
Silver II
BourgeiBabo
Rama
Silver II
Level 147
God Stats
1W - 2L
1,294 SR
Queue Stats
120W - 121L
1,316 MMR
Solo
Geb
Geb
Silver IV
LeonardoSC1710
Geb
Silver IV
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 42L
1,318 MMR
Party 1
Bellona
Bellona
Gold V
Optica1X_YT
Bellona
Gold V
Level 66
God Stats
4W - 4L
1,902 SR
Queue Stats
187W - 184L
1,327 MMR
Solo
Scylla
Scylla
Silver IV
PHzinUwU
Scylla
Silver IV
Level 65
God Stats
4W - 10L
1,500 SR
Queue Stats
290W - 323L
1,327 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver IV
RobsonSC157
Tsukuyomi
Silver IV
Level 99
God Stats
0W - 2L
1,318 SR
Queue Stats
44W - 42L
1,318 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Interdum
Apollo
15
9 / 1 / 4
8,988
642
12,839
10,636
4,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 2 / 8
7,004
500
3,240
11,188
6,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
XGC OUIJA
Kukulkan
12
4 / 2 / 3
7,618
544
4,466
5,011
1,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
3 / 2 / 7
7,582
542
5,709
12,435
4,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
jrod jr
Erlang Shen
13
4 / 3 / 4
7,825
559
6,324
11,512
5,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
DanzaburouNu WaCthulhuArachneSet

VS

Bans
BakasuraCu ChulainnCupidArtioKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 0
6,325
452
4,180
8,056
2,121
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 4 / 3
5,593
400
3,411
10,763
4,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
Optica1X_YT
Bellona
13
6 / 3 / 1
7,860
561
8,921
8,908
8,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Scylla
PHzinUwU
Scylla
11
0 / 5 / 2
6,354
454
2,871
8,070
2,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tsukuyomi
RobsonSC157
Tsukuyomi
10
3 / 5 / 4
6,746
482
7,774
9,093
3,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
20
21
Kills
10
10
Deaths
21
26
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
Apollo
Interdum
Apollo
9
1
4
11
L
0
4
3
0.38
W
1
2
8
2.5
L
Bellona
Optica1X_YT
Bellona
6
3
1
2.17
L
Scylla
PHzinUwU
Scylla
0
5
2
0.2
L
Tsukuyomi
RobsonSC157
Tsukuyomi
3
5
4
1
W
Kukulkan
XGC OUIJA
Kukulkan
4
2
3
2.75
W
3
2
7
3.25
W
Erlang Shen
jrod jr
Erlang Shen
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,578
Damage
27,157
50,782
Taken
44,890
23,400
Mitigated
20,698
22,709
Healing
11,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,180
3,264
0
2,495
8,056
2,121
0
509
7,547
0
32,781
W
Apollo
Interdum
Apollo
12,839
8,757
0
5,879
10,636
4,195
1,582
1,285
9,311
0
67,676
L
3,411
290
0
2,098
10,763
4,371
0
2,222
8,541
14,343
0
W
3,240
1,877
0
3,094
11,188
6,900
168
1,980
9,106
17,467
0
L
Bellona
Optica1X_YT
Bellona
8,921
3,180
0
2,298
8,908
8,544
0
746
8,162
0
43,397
L
Scylla
PHzinUwU
Scylla
2,871
44
0
2,101
8,070
2,239
299
2,495
5,575
30,058
0
L
Tsukuyomi
RobsonSC157
Tsukuyomi
7,774
2,126
0
2,226
9,093
3,423
21
1,734
7,359
0
30,254
W
Kukulkan
XGC OUIJA
Kukulkan
4,466
0
0
0
5,011
1,947
0
1,147
3,752
44,318
0
W
5,709
2,416
0
7,334
12,435
4,851
0
742
11,655
0
36,279
W
Erlang Shen
jrod jr
Erlang Shen
6,324
3,073
0
6,402
11,512
5,507
491
788
10,676
0
42,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,017
Gold Earned
32,878
367
Minions Killed
301
0
Camps Cleared
0
1,330,496
Distance Traveled
1,236,711
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,325
452
65
5
0
213,267
0
W
Apollo
8,988
642
104
7
0
238,585
2
L
Geb
5,593
400
11
1
0
281,331
5
W
Athena
7,004
500
30
2
0
271,469
2
L
Bellona
7,860
561
96
7
0
242,380
1
L
Scylla
6,354
454
73
5
0
230,921
0
L
Tsukuyomi
6,746
482
56
4
0
268,812
4
W
Kukulkan
7,618
544
90
6
0
255,403
2
W
Kali
7,582
542
72
5
0
268,207
3
W
Erlang Shen
7,825
559
71
5
0
296,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role