Player Matchup

Danzaburou
Danzaburou
Karbenamach
Danzaburou
Level 60
God Stats
4W - 7L
1,573 SR
Queue Stats
144W - 206L
1,297 Elo+
Party 2
Ra
Ra
PhewKnows
Ra
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 63L
1,360 Elo+
Party 2
Ymir
Ymir
SirRavis
Ymir
Level 52
God Stats
2W - 8L
1,330 SR
Queue Stats
146W - 143L
1,341 Elo+
Party 2
Team Averages
Level 60
1,468 SR
1,333 Elo+

VS

Team Averages
Level 53
1,658 SR
1,525 Elo+
Khepri
Khepri
Atom Core4808
Khepri
Level 38
God Stats
15W - 7L
1,698 SR
Queue Stats
22W - 17L
1,487 Elo+
Party 1
Kukulkan
Kukulkan
BlueDragon4796
Kukulkan
Level 64
God Stats
7W - 6L
1,448 SR
Queue Stats
44W - 43L
1,462 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Cpt BloodBlade
Ah Muzen Cab
Level 57
God Stats
76W - 44L
1,828 SR
Queue Stats
551W - 397L
1,625 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Karbenamach
Danzaburou
9
0 / 5 / 0
6,554
596
5,899
8,817
3,184
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 3 / 1
6,698
609
5,420
7,720
2,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
10
1 / 4 / 0
7,590
690
2,048
16,491
8,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 9
8,651
786
3,884
8,148
10,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
12
4 / 1 / 7
8,291
754
8,770
4,894
2,083
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Muzen Cab
Cpt BloodBlade
Ah Muzen Cab
12
6 / 0 / 6
8,519
774
13,425
4,936
2,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
34
1
Kills
12
12
Deaths
1
1
Assists
22
Player
Kills
Deaths
Assists
KDA
W
2
0
9
6.5
W
Kukulkan
4
1
7
7.5
W
Ah Muzen Cab
Cpt BloodBlade
Ah Muzen Cab
6
0
6
9
L
Danzaburou
Karbenamach
Danzaburou
0
5
0
0
L
0
3
1
0.17
L
Ymir
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,367
Damage
26,079
33,028
Taken
17,978
14,533
Mitigated
15,323
7,609
Healing
4,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,884
182
0
756
8,148
10,246
23
3,317
4,499
8,078
0
W
Kukulkan
8,770
625
544
612
4,894
2,083
242
1,768
2,900
45,931
0
W
Ah Muzen Cab
Cpt BloodBlade
Ah Muzen Cab
13,425
7,951
0
3,047
4,936
2,994
1,569
1,798
3,075
0
34,483
L
Danzaburou
Karbenamach
Danzaburou
5,899
2,262
0
1,153
8,817
3,184
0
4,171
4,646
0
22,607
L
5,420
680
901
2,079
7,720
2,560
0
2,564
5,156
22,429
0
L
Ymir
2,048
142
0
3,476
16,491
8,789
0
5,998
10,493
14,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,842
Gold Earned
25,461
104
Minions Killed
143
0
Camps Cleared
0
547,437
Distance Traveled
626,018
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,651
786
13
1
0
199,928
1
W
Kukulkan
8,291
754
71
6
0
189,284
4
W
Ah Muzen Cab
8,519
774
59
5
0
236,806
2
L
Danzaburou
6,554
596
35
3
0
176,350
0
L
Ra
6,698
609
43
4
0
191,965
1
L
Ymir
7,590
690
26
2
0
179,122
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role