Player Matchup

Sobek
Sobek
DarkInfernoLMKA
Sobek
Level 8
God Stats
10W - 9L
1,621 SR
Queue Stats
318W - 332L
1,488 Elo+
Party 1
Cthulhu
Cthulhu
HighLordSwolnir
Cthulhu
Level 23
God Stats
4W - 10L
1,289 SR
Queue Stats
62W - 80L
1,409 Elo+
Solo
Chang'e
Chang'e
JadeHemperor
Chang'e
Level 32
God Stats
4W - 3L
1,617 SR
Queue Stats
107W - 81L
1,571 Elo+
Party 1
Kali
Kali
Osamabinbombin20
Kali
Level 6
God Stats
0W - 1L
1,715 SR
Queue Stats
3W - 6L
1,435 Elo+
Party 2
Loki
Loki
Pandouken
Loki
Level 48
God Stats
0W - 1L
1,326 SR
Queue Stats
3W - 6L
1,435 Elo+
Party 2
Team Averages
Level 23
1,514 SR
1,468 Elo+

VS

Team Averages
Level 30
1,463 SR
1,457 Elo+
King Arthur
King Arthur
Artifxce
King Arthur
Level 10
God Stats
3W - 3L
1,500 SR
Queue Stats
10W - 14L
1,500 Elo+
Party 3
Ymir
Ymir
KuTaReN
Ymir
Level 65
God Stats
3W - 1L
1,500 SR
Queue Stats
74W - 89L
1,413 Elo+
Party 4
Danzaburou
Danzaburou
LilHunt
Danzaburou
Level 39
God Stats
2W - 2L
1,130 SR
Queue Stats
16W - 20L
1,296 Elo+
Party 3
Zeus
Zeus
NATESWE
Zeus
Level 7
God Stats
3W - 2L
1,865 SR
Queue Stats
94W - 116L
1,619 Elo+
Party 4
Nu Wa
Nu Wa
Sorvetihh
Nu Wa
Level 27
God Stats
1W - 0L
1,320 SR
Queue Stats
44W - 31L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 7 / 8
8,901
468
5,815
18,191
16,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 5 / 5
7,799
410
7,151
14,204
8,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chang'e
JadeHemperor
Chang'e
12
2 / 6 / 8
7,926
417
9,940
12,764
5,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
1 / 8 / 10
7,402
390
5,261
12,911
4,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Loki
15
11 / 7 / 5
9,804
516
10,519
15,712
5,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Artifxce
King Arthur
15
3 / 3 / 11
9,748
513
6,770
16,002
11,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ymir
KuTaReN
Ymir
15
12 / 3 / 15
11,303
595
12,396
14,198
13,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
LilHunt
Danzaburou
18
11 / 3 / 9
11,598
610
11,235
10,698
4,214
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Zeus
NATESWE
Zeus
13
1 / 7 / 9
8,835
465
12,398
13,431
4,232
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nu Wa
Sorvetihh
Nu Wa
15
5 / 4 / 9
10,055
529
12,011
12,148
5,696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
85
19
Kills
32
33
Deaths
20
36
Assists
53
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Artifxce
King Arthur
3
3
11
2.83
L
4
7
8
1.14
L
1
5
5
0.7
L
Chang'e
JadeHemperor
Chang'e
2
6
8
1
W
Ymir
KuTaReN
Ymir
12
3
15
6.5
W
Danzaburou
LilHunt
Danzaburou
11
3
9
5.17
W
Zeus
NATESWE
Zeus
1
7
9
0.79
L
1
8
10
0.75
L
Loki
11
7
5
1.93
W
Nu Wa
Sorvetihh
Nu Wa
5
4
9
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,686
Damage
54,810
73,782
Taken
66,477
41,083
Mitigated
39,617
16,759
Healing
17,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Artifxce
King Arthur
6,770
1,060
0
6,211
16,002
11,582
54
6,077
9,581
0
37,474
L
5,815
321
0
2,711
18,191
16,321
0
8,173
9,968
28,105
0
L
7,151
87
185
2,728
14,204
8,862
39
5,472
8,287
33,848
0
L
Chang'e
JadeHemperor
Chang'e
9,940
327
1,942
3,552
12,764
5,495
0
9,538
3,176
36,437
0
W
Ymir
KuTaReN
Ymir
12,396
2,346
373
2,200
14,198
13,893
965
6,026
8,097
29,726
0
W
Danzaburou
LilHunt
Danzaburou
11,235
5,874
0
1,193
10,698
4,214
2,456
3,827
6,846
0
76,507
W
Zeus
NATESWE
Zeus
12,398
2,141
0
4,724
13,431
4,232
37
3,421
10,010
52,522
0
L
5,261
1,712
0
1,541
12,911
4,580
0
8,066
4,820
0
13,873
L
Loki
10,519
2,883
0
4,100
15,712
5,825
0
5,330
10,284
0
50,736
W
Nu Wa
Sorvetihh
Nu Wa
12,011
3,309
622
2,092
12,148
5,696
701
4,512
7,618
58,212
10,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,832
Gold Earned
51,539
250
Minions Killed
379
0
Camps Cleared
0
1,724,450
Distance Traveled
1,665,305
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,748
513
61
3
0
359,947
2
L
Sobek
8,901
468
45
2
0
345,251
0
L
Cthulhu
7,799
410
70
4
0
303,281
0
L
Chang'e
7,926
417
46
2
0
355,549
7
W
Ymir
11,303
595
39
2
0
315,687
2
W
Danzaburou
11,598
610
104
5
0
373,743
10
W
Zeus
8,835
465
68
4
0
299,224
2
L
Kali
7,402
390
24
1
0
355,595
0
L
Loki
9,804
516
65
3
0
364,774
1
W
Nu Wa
10,055
529
107
6
0
316,704
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role