Player Matchup

Thanatos
Thanatos
Hesternals
Thanatos
Level 4
God Stats
0W - 2L
1,068 SR
Queue Stats
0W - 2L
1,212 Elo+
Solo
Chronos
Chronos
RRentic
Chronos
Level 23
God Stats
6W - 2L
1,718 SR
Queue Stats
126W - 106L
1,652 Elo+
Solo
Cupid
Cupid
Zubble
Cupid
Level 28
God Stats
1W - 2L
1,761 SR
Queue Stats
46W - 34L
1,708 Elo+
Solo
Cu Chulainn
Cu Chulainn
argonCaracal
Cu Chulainn
Level 23
God Stats
9W - 6L
1,622 SR
Queue Stats
33W - 34L
1,520 Elo+
Solo
Yemoja
Yemoja
xGhostZer0z
Yemoja
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 21
1,534 SR
1,518 Elo+

VS

Team Averages
Level 25
1,548 SR
1,520 Elo+
Ymir
Ymir
FRANKITO2190
Ymir
Level 28
God Stats
2W - 0L
1,732 SR
Queue Stats
65W - 55L
1,578 Elo+
Solo
Osiris
Osiris
PhillyD76
Osiris
Level 28
God Stats
13W - 10L
1,599 SR
Queue Stats
449W - 441L
1,577 Elo+
Solo
Apollo
Apollo
PraiseTheSun69
Apollo
Level 26
God Stats
43W - 40L
1,509 SR
Queue Stats
233W - 208L
1,452 Elo+
Solo
Discordia
Discordia
Stinkywar
Discordia
Level 24
God Stats
24W - 22L
1,408 SR
Queue Stats
469W - 474L
1,408 Elo+
Solo
Erlang Shen
Erlang Shen
drip3210
Erlang Shen
Level 17
God Stats
29W - 23L
1,493 SR
Queue Stats
99W - 120L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Hesternals
Thanatos
3
0 / 1 / 0
3,428
429
466
2,019
428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Chronos
RRentic
Chronos
8
1 / 4 / 0
5,013
627
1,945
5,152
2,227
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cupid
Zubble
Cupid
6
0 / 2 / 0
3,813
477
3,690
5,790
1,436
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cu Chulainn
argonCaracal
Cu Chulainn
9
3 / 2 / 0
5,280
660
4,295
4,466
2,932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Yemoja
7
0 / 0 / 0
4,170
521
2,077
4,601
1,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 2
4,670
584
3,468
4,899
1,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Osiris
PhillyD76
Osiris
10
6 / 0 / 0
5,963
745
3,203
3,263
2,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

7
0 / 0 / 2
4,070
509
4,196
5,345
1,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Discordia
Stinkywar
Discordia
9
2 / 1 / 2
5,157
645
2,414
3,096
803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Erlang Shen
drip3210
Erlang Shen
7
0 / 3 / 2
4,377
547
2,173
4,795
2,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
17
4
Kills
9
9
Deaths
4
0
Assists
8
Player
Kills
Deaths
Assists
KDA
W
1
0
2
2
L
Thanatos
Hesternals
Thanatos
0
1
0
0
W
Osiris
PhillyD76
Osiris
6
0
0
6
W
0
0
2
1
L
Chronos
RRentic
Chronos
1
4
0
0.25
W
Discordia
Stinkywar
Discordia
2
1
2
3
L
Cupid
Zubble
Cupid
0
2
0
0
L
Cu Chulainn
argonCaracal
Cu Chulainn
3
2
0
1.5
W
Erlang Shen
drip3210
Erlang Shen
0
3
2
0.33
L
Yemoja
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,473
Damage
15,454
22,028
Taken
21,398
8,653
Mitigated
9,599
7,249
Healing
6,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,468
774
0
2,051
4,899
1,967
0
1,294
3,605
8,983
0
L
Thanatos
Hesternals
Thanatos
466
84
0
964
2,019
428
0
329
1,648
0
4,037
W
Osiris
PhillyD76
Osiris
3,203
1,120
0
500
3,263
2,857
0
567
2,696
0
28,881
W
4,196
2,732
0
3,070
5,345
1,194
38
1,027
4,318
0
21,296
L
Chronos
RRentic
Chronos
1,945
875
0
504
5,152
2,227
0
2,121
2,837
21,321
943
W
Discordia
Stinkywar
Discordia
2,414
217
0
510
3,096
803
0
1,012
2,084
23,334
0
L
Cupid
Zubble
Cupid
3,690
1,605
127
1,396
5,790
1,436
0
2,570
3,220
0
14,896
L
Cu Chulainn
argonCaracal
Cu Chulainn
4,295
944
0
1,123
4,466
2,932
258
0
4,466
0
23,850
W
Erlang Shen
drip3210
Erlang Shen
2,173
908
0
745
4,795
2,778
0
0
4,795
0
12,623
L
Yemoja
2,077
372
589
2,546
4,601
1,630
0
626
3,975
9,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,704
Gold Earned
24,237
151
Minions Killed
191
0
Camps Cleared
0
639,516
Distance Traveled
780,329
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
4,670
584
8
1
0
148,648
4
L
Thanatos
3,428
429
9
1
0
97,511
1
W
Osiris
5,963
745
62
8
0
149,235
0
W
Apollo
4,070
509
38
5
0
155,596
1
L
Chronos
5,013
627
51
6
0
146,509
2
W
Discordia
5,157
645
51
6
0
175,310
1
L
Cupid
3,813
477
30
4
0
125,514
0
L
Cu Chulainn
5,280
660
46
6
0
136,762
0
W
Erlang Shen
4,377
547
32
4
0
151,540
0
L
Yemoja
4,170
521
15
2
0
133,220
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role